forked from pool/tiled
Accepting request 447206 from home:jubalh:branches:games:tools
- Fix plugin detection: We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and doesn't look relative to the executables path. Without this exporting to lua, json etc never worked. - Update to version 0.18.0: * Added Layer via Copy/Cut actions * Added support for Paste in Place action for tile layers * Added context menu to change custom property type (by Dmitry Hrabrov) * Added support for higher precision for custom floating point properties * Added %mappath variable to commands (by Jack Roper) * Added snapping to pixels (by Mamed Ibrahimov) * Added right-click to clear the tile selection * Added a context menu action to reset the size of tile objects * Added exporter for Game Maker Studio room files (by Jones Blunt) * Added Move Up/Down buttons to Objects view (by iskolbin) * Added pixel coordinates to status bar for object tools (by iskolbin) * Added Sticker Knight platformer example (by Ponywolf) * tmxrasterizer: Added --size argument and support local file URLs * tmxrasterizer: Use smooth pixmap transform by default * Linux: Register tmxrasterizer as thumbnail generator for TMX files * Allow scrolling past map edges with mouse wheel * Enabled HiDpi scaling and improved the quality of some icons * Reversed the order of the objects in the Objects view * JSON plugin: Added Node.js support to the JavaScript export * Updated TMX schema definition (by assofohdz) * Fixed unfinished objects getting saved * Fixed OpenGL rendering mode when application is scaled (HiDpi screens) * Fixed Remove and Rename actions for predefined properties * Windows: Fixed console output OBS-URL: https://build.opensuse.org/request/show/447206 OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=7
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@@ -1,3 +1,45 @@
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Tue Dec 20 20:34:42 UTC 2016 - mvetter@suse.com
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- Fix plugin detection:
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We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and
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doesn't look relative to the executables path.
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Without this exporting to lua, json etc never worked.
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-------------------------------------------------------------------
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Tue Dec 20 15:55:36 UTC 2016 - mvetter@suse.com
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- Update to version 0.18.0:
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* Added Layer via Copy/Cut actions
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* Added support for Paste in Place action for tile layers
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* Added context menu to change custom property type (by Dmitry Hrabrov)
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* Added support for higher precision for custom floating point properties
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* Added %mappath variable to commands (by Jack Roper)
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* Added snapping to pixels (by Mamed Ibrahimov)
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* Added right-click to clear the tile selection
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* Added a context menu action to reset the size of tile objects
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* Added exporter for Game Maker Studio room files (by Jones Blunt)
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* Added Move Up/Down buttons to Objects view (by iskolbin)
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* Added pixel coordinates to status bar for object tools (by iskolbin)
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* Added Sticker Knight platformer example (by Ponywolf)
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* tmxrasterizer: Added --size argument and support local file URLs
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* tmxrasterizer: Use smooth pixmap transform by default
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* Linux: Register tmxrasterizer as thumbnail generator for TMX files
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* Allow scrolling past map edges with mouse wheel
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* Enabled HiDpi scaling and improved the quality of some icons
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* Reversed the order of the objects in the Objects view
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* JSON plugin: Added Node.js support to the JavaScript export
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* Updated TMX schema definition (by assofohdz)
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* Fixed unfinished objects getting saved
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* Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
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* Fixed Remove and Rename actions for predefined properties
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* Windows: Fixed console output
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* libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas)
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* libtiled-java: Added a basic isometric renderer (by Mike Thomas)
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* Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations
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See: http://discourse.mapeditor.org/t/tiled-0-18-0-released/1897
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- Add tiled.thumbnailer
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Wed Oct 12 05:04:11 UTC 2016 - mailaender@opensuse.org
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