forked from pool/tiled
- Update to 1.11.0:
* Added --project command-line parameter for use when exporting (#3797) * Added group layer names in "Move Object to Layer" menu (#3454) * Added lock icon to open tabs for which the file is read-only * Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961) * Made adding "Copy" when duplicating optional and disabled by default (#3917) * Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933) * Layer names are now trimmed when edited in the UI, to avoid accidental whitespace * Scripting: Added API for working with worlds (#3539) * Scripting: Added Object.setProperty overload for setting nested values * Scripting: Added Tile.image for accessing a tile's image data * Scripting: Added Image.copy overload that takes a rectangle * Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName * Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties) * Scripting: Added tiled.color to create color values * Scripting: Made Tileset.margin and Tileset.tileSpacing writable * Scripting: Restored compatibility for MapObject.polygon (#3845) * Scripting: Fixed issues with editing properties after setting class values from script * Scripting: Fixed setting/getting object reference values when nested as a class member * TMX format: Embedded images are now also supported on tilesets and image layers * JSON format: Fixed tile order when loading a tileset using the old format * Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615) * Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895) * Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862) * GameMaker 2 plugin: Fixed positioning of objects on isometric maps * Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857) * Python plugin: Raised minimum Python version to 3.8 * Python plugin: Now built against Python 3.12 for Windows 10+ * tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819) * tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=93
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-------------------------------------------------------------------
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Fri Jun 28 05:29:20 UTC 2024 - Michael Vetter <mvetter@suse.com>
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- Update to 1.11.0:
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* Added --project command-line parameter for use when exporting (#3797)
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* Added group layer names in "Move Object to Layer" menu (#3454)
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* Added lock icon to open tabs for which the file is read-only
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* Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
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* Made adding "Copy" when duplicating optional and disabled by default (#3917)
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* Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
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* Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
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* Scripting: Added API for working with worlds (#3539)
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* Scripting: Added Object.setProperty overload for setting nested values
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* Scripting: Added Tile.image for accessing a tile's image data
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* Scripting: Added Image.copy overload that takes a rectangle
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* Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
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* Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
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* Scripting: Added tiled.color to create color values
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* Scripting: Made Tileset.margin and Tileset.tileSpacing writable
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* Scripting: Restored compatibility for MapObject.polygon (#3845)
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* Scripting: Fixed issues with editing properties after setting class values from script
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* Scripting: Fixed setting/getting object reference values when nested as a class member
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* TMX format: Embedded images are now also supported on tilesets and image layers
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* JSON format: Fixed tile order when loading a tileset using the old format
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* Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615)
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* Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895)
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* Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862)
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* GameMaker 2 plugin: Fixed positioning of objects on isometric maps
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* Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857)
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* Python plugin: Raised minimum Python version to 3.8
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* Python plugin: Now built against Python 3.12 for Windows 10+
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* tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819)
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* tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868)
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* tmxrasterizer: Fixed --hide/show-layer to work on group layers (#3899)
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* tmxviewer: Added support for viewing JSON maps (#3866)
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* tmxrasterizer/viewer: Fixed loading of XML object templates (with Christian Schaadt, #3977)
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* AutoMapping: Ignore empty outputs per-rule (#3523)
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* Automapping: Added per-input-layer properties for ignoring flip flags (#3803)
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* AutoMapping: Always apply output sets with empty index
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* AutoMapping: Fixed adding of new tilesets used by applied changes
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* Windows: Fixed the support for WebP images (updated to Qt 6.6.1, #3661)
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* Fixed issues related to map and tileset reloading
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* Fixed possible crash after assigning to tiled.activeAsset
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* Fixed the option to resolve properties on export to also resolve class members (#3411, #3315)
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* Fixed terrain tool behavior and terrain overlays after changing terrain set type (#3204, #3260)
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* Fixed mouse handling issue when zooming while painting (#3863)
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* Fixed possible crash after a scripted tool disappears while active
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* Fixed updating of used tilesets after resizing map (#3884)
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* Fixed alignment of shortcuts in action search
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* Fixed object assignment buttons in tile collision editor (#3399)
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* AppImage: Fixed ability to open paths with spaces from the CLI (#3914)
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* AppImage: Updated to Sentry 0.7.6
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-------------------------------------------------------------------
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Fri Aug 4 16:09:12 UTC 2023 - Michael Vetter <mvetter@suse.com>
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#
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# spec file for package tiled
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#
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# Copyright (c) 2023 SUSE LLC
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# Copyright (c) 2024 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -17,7 +17,7 @@
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Name: tiled
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Version: 1.10.2
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Version: 1.11.0
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Release: 0
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Summary: A tilemap editor
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License: GPL-2.0-or-later
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:0768a83a0ed72efb57aa77fe6884305f0e551d04a255b62590212cc3c8bbd43b
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size 17382307
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3
v1.11.0.tar.gz
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3
v1.11.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:8ca549341fe1d13f633494fcde5880205301e6bb26ee66f307d76a2efb7e21da
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size 17458724
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