forked from pool/tiled
Accepting request 503638 from games:tools
OBS-URL: https://build.opensuse.org/request/show/503638 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=5
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version https://git-lfs.github.com/spec/v1
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oid sha256:575e110dd4904f785222d9a298f63eddf5c5b0b8f1450cb684ef3a9ae91292cd
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size 6409369
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tiled-1.0.1.tar.gz
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tiled-1.0.1.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:0753ce0878e151af3423a7db132d614ee8cdb3856fecf486469b0ac76e95e5f8
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size 6599078
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-------------------------------------------------------------------
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Wed Jun 14 09:42:00 UTC 2017 - mvetter@suse.com
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- Update to 1.0.1:
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* Made the zoom level used in Tilesets view persistent
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* Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588[1])
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* Fixed reset of font size when using font dialog (#1596[2])
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* Fixed several issues with the Properties dock (#1583[3], #1611[4])
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* Fixed centering on object on layer with offset (#1600[5])
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* Fixed handling of symbolic links in Recent Files menu and Maps view (#1589[6])
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* Fixed labels for objects in grouped object layers
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* Reverted the file format version back to "1.0" and added "tiledversion" attribute
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* Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595[7])
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* Added Korean translation (by miru2533 and SshipSunBee, #1604[8])
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* Updated Russian and Chinese translations
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-------------------------------------------------------------------
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Fri May 26 18:23:09 UTC 2017 - mvetter@suse.com
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- Update to 1.0.0:
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* Added support for editing external tilesets (#242)
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* Added a text object with configurable font and wrapping (#1429)
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* Added layer grouping (#1038)
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* Added Tile.type and inherit tile object properties from the tile (#436, #1248)
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* Added a start page
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* Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
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* Added an option to disable safe writing of files (#1402, #1404)
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* Added invert selection action (by Leon Moctezuma, #1423)
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* Added support for isometric terrain overlays and tile collision objects (#419, #757)
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* Added 180-degree symmetry mode to terrain brush with Alt modifier
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* Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
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* Added Swap Tiles action (by Alexander Münch, #866)
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* Added tileset background color property (#227)
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* Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
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* Added a check for duplicates when adding tiles (by Simião, #1227)
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* Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
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* Added custom shortcuts for commands (by Ketan Gupta, #1456)
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* Added optional ID and Position columns to objects view (by i-ka, #1462)
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* Added an executable picker for custom commands (by Ketan Gupta, #942)
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* Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
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* Added all open tilesets to the Tilesets view
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* Added auto-show/hide all views (Clear View) action (by erem2k, #563)
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* Added minimap in the resizing dialog (by Yuriy, #1516)
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* Added drag-n-drop support in Layers view (#178)
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* Added support for storing object type definitions in JSON format (#1313)
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* Added cut/copy/paste actions for custom properties (#515)
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* Allow changing the tile of tile objects (by Mohamed Thabet, #409)
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* Allow selecting a folder to fix multiple broken links at once
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* Added support for dragging external tilesets into the Tilesets dock
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* Added support for dragging images into image collection tilesets
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* Write out Tiled version in TMX/JSON “version” attribute (#1416)
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* Remember last view on map also for closed files (#905)
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* Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
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* Change current layer depending on selected objects (by Glavak, #1424)
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* Improved support for using Tiled on HiDpi screens
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* Improved the behavior of the tile selection tool
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* Made Ctrl+D duplicate objects instead of deleting them
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* Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
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* JSON tileset: Save width/height of individual tile images
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* Linux: Added MIME type for tileset files
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* Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
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* Fixed handling of broken tile references, which now render as a red marker
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* Fixed manual reloading of images for image collection tilesets
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* Fixed Offset Layers tool to wait until mouse is moved
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* Fixed current stamp to always update when a tile is clicked
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* Fixed handling of pinch gestures (#1305)
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* Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
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* Fixed stamp brush to work better on staggered maps (by Bdtrotte)
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* Fixed objects offsetting while resizing (by Acuion, #1518)
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* Fixed fill tool for hexagonal maps (#883)
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* Fixed potential crash in Terrain Brush
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* Windows: Fixed menus when using OpenGL in full screen mode (#1576)
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* Windows: Added Sticker Knight and Python example scripts to installer (#819)
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* Windows: Fixed bringing existing Tiled window to foreground (#1256)
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* AutoMapping: Fixed object groups always getting added
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* AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
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* AutoMapping: Apply custom properties set on output layers
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* terraingenerator: Made the amount of columns configurable
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* terraingenerator: Copy tile properties from the source tilesets
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* Added Ukrainian translation (by Olexandr Nesterenko)
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* Added Hungarian translation (by Balázs Úr)
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* Added Finnish translation (by ekeimaja)
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* Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations
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-------------------------------------------------------------------
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Tue Mar 7 11:58:29 UTC 2017 - mvetter@suse.com
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@ -17,7 +17,7 @@
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Name: tiled
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Version: 0.18.2
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Version: 1.0.1
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Release: 0
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Summary: A tilemap editor
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License: GPL-2.0+
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