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forked from pool/tiled

Accepting request 503638 from games:tools

OBS-URL: https://build.opensuse.org/request/show/503638
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=5
This commit is contained in:
Dominique Leuenberger 2017-08-24 16:30:10 +00:00 committed by Git OBS Bridge
commit caa85d74bf
4 changed files with 88 additions and 4 deletions

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tiled-1.0.1.tar.gz Normal file
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-------------------------------------------------------------------
Wed Jun 14 09:42:00 UTC 2017 - mvetter@suse.com
- Update to 1.0.1:
* Made the zoom level used in Tilesets view persistent
* Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588[1])
* Fixed reset of font size when using font dialog (#1596[2])
* Fixed several issues with the Properties dock (#1583[3], #1611[4])
* Fixed centering on object on layer with offset (#1600[5])
* Fixed handling of symbolic links in Recent Files menu and Maps view (#1589[6])
* Fixed labels for objects in grouped object layers
* Reverted the file format version back to "1.0" and added "tiledversion" attribute
* Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595[7])
* Added Korean translation (by miru2533 and SshipSunBee, #1604[8])
* Updated Russian and Chinese translations
-------------------------------------------------------------------
Fri May 26 18:23:09 UTC 2017 - mvetter@suse.com
- Update to 1.0.0:
* Added support for editing external tilesets (#242)
* Added a text object with configurable font and wrapping (#1429)
* Added layer grouping (#1038)
* Added Tile.type and inherit tile object properties from the tile (#436, #1248)
* Added a start page
* Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
* Added an option to disable safe writing of files (#1402, #1404)
* Added invert selection action (by Leon Moctezuma, #1423)
* Added support for isometric terrain overlays and tile collision objects (#419, #757)
* Added 180-degree symmetry mode to terrain brush with Alt modifier
* Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
* Added Swap Tiles action (by Alexander Münch, #866)
* Added tileset background color property (#227)
* Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
* Added a check for duplicates when adding tiles (by Simião, #1227)
* Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
* Added custom shortcuts for commands (by Ketan Gupta, #1456)
* Added optional ID and Position columns to objects view (by i-ka, #1462)
* Added an executable picker for custom commands (by Ketan Gupta, #942)
* Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
* Added all open tilesets to the Tilesets view
* Added auto-show/hide all views (Clear View) action (by erem2k, #563)
* Added minimap in the resizing dialog (by Yuriy, #1516)
* Added drag-n-drop support in Layers view (#178)
* Added support for storing object type definitions in JSON format (#1313)
* Added cut/copy/paste actions for custom properties (#515)
* Allow changing the tile of tile objects (by Mohamed Thabet, #409)
* Allow selecting a folder to fix multiple broken links at once
* Added support for dragging external tilesets into the Tilesets dock
* Added support for dragging images into image collection tilesets
* Write out Tiled version in TMX/JSON “version” attribute (#1416)
* Remember last view on map also for closed files (#905)
* Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
* Change current layer depending on selected objects (by Glavak, #1424)
* Improved support for using Tiled on HiDpi screens
* Improved the behavior of the tile selection tool
* Made Ctrl+D duplicate objects instead of deleting them
* Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
* JSON tileset: Save width/height of individual tile images
* Linux: Added MIME type for tileset files
* Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
* Fixed handling of broken tile references, which now render as a red marker
* Fixed manual reloading of images for image collection tilesets
* Fixed Offset Layers tool to wait until mouse is moved
* Fixed current stamp to always update when a tile is clicked
* Fixed handling of pinch gestures (#1305)
* Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
* Fixed stamp brush to work better on staggered maps (by Bdtrotte)
* Fixed objects offsetting while resizing (by Acuion, #1518)
* Fixed fill tool for hexagonal maps (#883)
* Fixed potential crash in Terrain Brush
* Windows: Fixed menus when using OpenGL in full screen mode (#1576)
* Windows: Added Sticker Knight and Python example scripts to installer (#819)
* Windows: Fixed bringing existing Tiled window to foreground (#1256)
* AutoMapping: Fixed object groups always getting added
* AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
* AutoMapping: Apply custom properties set on output layers
* terraingenerator: Made the amount of columns configurable
* terraingenerator: Copy tile properties from the source tilesets
* Added Ukrainian translation (by Olexandr Nesterenko)
* Added Hungarian translation (by Balázs Úr)
* Added Finnish translation (by ekeimaja)
* Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations
-------------------------------------------------------------------
Tue Mar 7 11:58:29 UTC 2017 - mvetter@suse.com

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Name: tiled
Version: 0.18.2
Version: 1.0.1
Release: 0
Summary: A tilemap editor
License: GPL-2.0+