forked from pool/tiled
* Avoid automatically replacing external tilesets with "similar" ones * Fixed copying and capturing stamps on staggered maps (#2874) * Fixed possible crash in Tile Animation Editor * Fixed data loss when saving maps with tilesets that failed to load (#3106) * Fixed creating multi-layer tile stamp from selection (#2899) * Scripting: Automatically reset object ID when adding to avoid duplicate IDs * Linux: Possible workaround for crash in clipboard manager * Updated to Sentry 0.4.12 * Updated Italian translation OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=70
4 lines
133 B
Plaintext
4 lines
133 B
Plaintext
version https://git-lfs.github.com/spec/v1
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oid sha256:7a83f556d0ef299d6eb2a6ddb98aeaf00460fd001e142d1937bb4d02b3fe49e6
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size 16743422
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