diff --git a/vkQuake-1.13.1.tar.gz b/vkQuake-1.13.1.tar.gz deleted file mode 100644 index 68fabc0..0000000 --- a/vkQuake-1.13.1.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ceb9ee46135309f7caf94267539cae70b47ef8edf104e3901b89d3aee7b0b874 -size 14143092 diff --git a/vkQuake-1.20.3.tar.gz b/vkQuake-1.20.3.tar.gz new file mode 100644 index 0000000..5a7c2cb --- /dev/null +++ b/vkQuake-1.20.3.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7ff480c00513ac7a9c47864c5296d487444bc5b35a4c6c39affc3a5601888339 +size 33396356 diff --git a/vkquake.changes b/vkquake.changes index 23bb32c..064436e 100644 --- a/vkquake.changes +++ b/vkquake.changes @@ -1,3 +1,25 @@ +------------------------------------------------------------------- +Sat Aug 13 14:21:37 UTC 2022 - Michael Pujos + +- Update to version 1.20.3 + * Fixed multiple parallelism bugs + * 8-bit mode now has dithering +- Update to version 1.20.2 + * Fixed a crash on startup with re-release Quake data + * Fixed crash with small stack sized on Unix (e.g. musl libc) +- Update to version 1.20.1 + * Fix a bug that could cause random lockups with 1.20.0 + * Fix screenshot crash + * Fix corruption if new vkquake.pak is missing or old one is still in place +- Update to version 1.20.0 + * Parallelized renderer for significantly higher performance + * Parallelized texture mip generation for faster load times + * SIMD code optimizations + * "8-bit" color mode emulation + * Scaling is now less blurry + * Mods menu + * Completely replaced memory management (no more -heapsize) + ------------------------------------------------------------------- Mon May 16 08:14:35 UTC 2022 - Martin Hauke diff --git a/vkquake.spec b/vkquake.spec index c06a59b..a048d08 100644 --- a/vkquake.spec +++ b/vkquake.spec @@ -18,7 +18,7 @@ Name: vkquake -Version: 1.13.1 +Version: 1.20.3 Release: 0 Summary: Quake 1 port using Vulkan instead of OpenGL for rendering License: GPL-2.0-or-later