forked from pool/vkquake
- Update to version 1.13.1: * GUI scale is now relative to screen height (scr_relativescale 0 to disable). * Crosshair is selectable from menu and added option for dot instead of cross. * Improved compatibility with latest Quake Steam re-release version. * Various smaller bug fixes - Update to version 1.13.0: * GPU lightmap update and smooth dynamic light interpolation * Various bug fixes * Improved compatibility with 2021 Quake re-release Known issues: * Some entities don't animate smoothly with FTE protocol extensions. cl_nopext 1 is a workaround right now. Same bug exists in QSS. OBS-URL: https://build.opensuse.org/request/show/977489 OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=27
4 lines
133 B
Plaintext
4 lines
133 B
Plaintext
version https://git-lfs.github.com/spec/v1
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oid sha256:ceb9ee46135309f7caf94267539cae70b47ef8edf104e3901b89d3aee7b0b874
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size 14143092
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