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vtk/0001-Replace-invalid-GL_LINE-with-GL_LINES-for-glDrawArra.patch

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Accepting request 821682 from home:StefanBruens:branches:science - Update to version 9.0.1: * Drop obsolete patches: + bundled_exodusii_add_missing_libpthread.patch + vtk-parallelgeometry-dependency.patch + vtk-qt-5.15-include-QPainterPath.patch - Explicitly enable module RenderingContextOpenGL2 required for PCL - Conditionally add pugixml-devel Requires in devel package - Make devel package installable even when built without Java - Remove CAPITALIZATION from comments - Drop obsolete TK build dependency - Drop unused wget build dependency - Wrap devel-doc generation in bcond (keep defaulted to off), and drop the essentially empty package when disabled. - Fix build on ARM/Qt GLES (boo#1172723): * set VTK_OPENGL_USE_GLES * Add 0001-clean-up-some-old-opengl-es-stuff.patch * Add 0001-Remove-duplicate-check-for-QOpenGLFunctions_3_2_Core.patch * Rebase 0001-Allow-compilation-on-GLES-platforms.patch * Add 0001-Replace-last-glDrawBuffer-call-with-glDrawBuffers-1.patch * Add 0001-Use-2D-textures-for-1D-texture-emulation-on-GLES.patch * Add 0001-Add-missing-guard-required-for-GLES-to-disable-stere.patch * Add 0001-Correct-GL_BACK-GL_BACK_LEFT-mapping-on-GLES.patch * Add 0002-Use-GL_DRAW_BUFFER0-instead-of-GL_DRAW_BUFFER-for-GL.patch * Add 0001-GL_POINT_SPRITE-is-only-available-for-Compatibility-.patch * Add 0002-Guard-GL_LINE_SMOOTH-for-GLES.patch * Add 0001-Guard-glPointSize-with-GL_ES_VERSION_3_0.patch - Add 0001-Fix-PyVTKAddFile_-function-signature-mismatch.patch - Add 0001-Replace-invalid-GL_LINE-with-GL_LINES-for-glDrawArra.patch OBS-URL: https://build.opensuse.org/request/show/821682 OBS-URL: https://build.opensuse.org/package/show/science/vtk?expand=0&rev=164
2020-07-19 00:18:35 +02:00
From cce31fb588c24c56848cb4ec28b10f2831232374 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
Date: Sat, 18 Jul 2020 02:09:18 +0200
Subject: [PATCH] Replace invalid GL_LINE with GL_LINES for glDrawArrays
GL_LINE applies to glPolygonMode, but glDrawArrays uses GL_LINES.
(cherry picked from commit bd241df6c5804875d879c4649915e3e83172ba3f)
---
Rendering/ContextOpenGL2/vtkOpenGLContextDevice3D.cxx | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/Rendering/ContextOpenGL2/vtkOpenGLContextDevice3D.cxx b/Rendering/ContextOpenGL2/vtkOpenGLContextDevice3D.cxx
index c55968d3b8..d24eeeda75 100644
--- a/Rendering/ContextOpenGL2/vtkOpenGLContextDevice3D.cxx
+++ b/Rendering/ContextOpenGL2/vtkOpenGLContextDevice3D.cxx
@@ -431,7 +431,7 @@ void vtkOpenGLContextDevice3D::DrawLines(
this->BuildVBO(cbo, verts, n, colors, nc, nullptr);
this->SetMatrices(cbo->Program);
- glDrawArrays(GL_LINE, 0, n);
+ glDrawArrays(GL_LINES, 0, n);
// free everything
cbo->ReleaseGraphicsResources(this->RenderWindow);
--
2.27.0