Atri Bhattacharya
c97ea51671
https://gitlab.kitware.com/vtk/vtk/-/blob/master/Documentation/release/9.3.md - Add patches: * 0001-ioss-update-fmt-includes.patch - Drop upstream patches: * fix_rendering_core_linkage - New features and bugfixes: * The vendored `fmt` library has been updated to 10.1.1. * Fix SIGSEGV on `vtkCompositeDataProbeFilter`. * Add `ComponentName` in `vtkImageAlgorithm` and subclasses. * Fix UT record support in `vtkDICOMParser` * Fix for reading binary XML files > 2Gb on Windows. * Fix `ResampleWithDataSet` with an HTG source using MPI. * Fix `HyperTree` iterator in `ExtractElements` method. * Fix `vtkOpenGLRenderWindow::GetZBufferData` in OpenGL ES 3. * Fix GPU Ray Cast Volume Rendering with `ModelTransformMatrix`. * Fix Off-axis stereo image separation issue. * Fix Display Attribute Inheritance `vtkOpenGLGlyph3DMapper`. OBS-URL: https://build.opensuse.org/package/show/science/vtk?expand=0&rev=193
40 lines
1.5 KiB
Diff
40 lines
1.5 KiB
Diff
From 2b930f694c2275b892772857002724b9fdcae6c5 Mon Sep 17 00:00:00 2001
|
|
From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
|
|
Date: Thu, 16 Jul 2020 03:52:23 +0200
|
|
Subject: [PATCH 1/2] Correct GL_BACK/GL_BACK_LEFT mapping on GLES
|
|
|
|
GLES does not have LEFT/RIGHT targets for the default framebuffer, but
|
|
just GL_BACK, so there is no need to remap it. Desktop GL may have
|
|
LEFT and RIGHT attached at the simultaneously, so one of the buffers
|
|
has to be selected when querying the attributes.
|
|
---
|
|
Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx | 5 +++++
|
|
1 file changed, 5 insertions(+)
|
|
|
|
diff --git a/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx b/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx
|
|
index 9bbbc2ba54..4bda9330b6 100644
|
|
--- a/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx
|
|
+++ b/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx
|
|
@@ -849,6 +849,10 @@ int vtkOpenGLRenderWindow::GetColorBufferSizes(int* rgba)
|
|
#ifdef GL_DRAW_BUFFER
|
|
glGetIntegerv(GL_DRAW_BUFFER, &attachment);
|
|
#endif
|
|
+#ifdef GL_ES_VERSION_3_0
|
|
+ // GLES only has the GL_BACK color
|
|
+ // attachment for the default framebuffer
|
|
+#else
|
|
// GL seems odd with its handling of left/right.
|
|
// if it says we are using GL_FRONT or GL_BACK
|
|
// then convert those to GL_FRONT_LEFT and
|
|
@@ -861,6 +865,7 @@ int vtkOpenGLRenderWindow::GetColorBufferSizes(int* rgba)
|
|
{
|
|
attachment = GL_BACK_LEFT;
|
|
}
|
|
+#endif
|
|
|
|
// make sure we clear any errors before we start
|
|
// otherwise we may get incorrect results
|
|
--
|
|
2.27.0
|
|
|