forked from pool/xorg-x11-server
83 lines
3.3 KiB
Diff
83 lines
3.3 KiB
Diff
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From 26004df63c25061586a967f3586795a75280acc2 Mon Sep 17 00:00:00 2001
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From: Lubomir Rintel <lkundrak@v3.sk>
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Date: Wed, 25 Dec 2019 18:54:03 +0100
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Subject: [PATCH] glamor_egl: Reject OpenGL < 2.1 early on
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The Etnaviv driver on GC2000 reports desktop OpenGL 1.3 but also OpenGL ES 2.0.
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However, with the modesetting driver, GLES2 never gets a chance:
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[ 11233.393] Require OpenGL version 2.1 or later.
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[ 11233.393] (EE) modeset(0): Failed to initialize glamor at ScreenInit() time.
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[ 11233.393] (EE)
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Fatal server error:
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[ 11233.395] (EE) AddScreen/ScreenInit failed for driver 0
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Let's reject old desktop GL early on, just like XWayland seems to do.
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This is perhaps a slightly bit more complicated that one would expect, since we
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need to call eglMakeCurrent() before we query the GL version.
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Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
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---
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glamor/glamor_egl.c | 39 ++++++++++++++++++++++++++++-----------
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1 file changed, 28 insertions(+), 11 deletions(-)
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Index: xserver-1.20.8+0/glamor/glamor_egl.c
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===================================================================
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--- xserver-1.20.8+0.orig/glamor/glamor_egl.c
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+++ xserver-1.20.8+0/glamor/glamor_egl.c
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@@ -985,6 +985,22 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd
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config_attribs);
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}
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+ if (glamor_egl->context != EGL_NO_CONTEXT) {
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+ if (!eglMakeCurrent(glamor_egl->display,
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+ EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
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+ xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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+ "Failed to make GL context current\n");
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+ goto error;
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+ }
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+
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+ if (epoxy_gl_version() < 21) {
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+ xf86DrvMsg(scrn->scrnIndex, X_INFO,
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+ "glamor: Ignoring GL < 2.1, falling back to GLES.\n");
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+ eglDestroyContext(glamor_egl->display, glamor_egl->context);
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+ glamor_egl->context = EGL_NO_CONTEXT;
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+ }
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+ }
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+
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if (glamor_egl->context == EGL_NO_CONTEXT) {
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static const EGLint config_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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@@ -999,18 +1015,19 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd
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glamor_egl->context = eglCreateContext(glamor_egl->display,
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NULL, EGL_NO_CONTEXT,
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config_attribs);
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- }
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- if (glamor_egl->context == EGL_NO_CONTEXT) {
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- xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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- "glamor: Failed to create GL or GLES2 contexts\n");
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- goto error;
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- }
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- if (!eglMakeCurrent(glamor_egl->display,
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- EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
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- xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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- "Failed to make EGL context current\n");
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- goto error;
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+ if (glamor_egl->context == EGL_NO_CONTEXT) {
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+ xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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+ "glamor: Failed to create GL or GLES2 contexts\n");
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+ goto error;
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+ }
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+
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+ if (!eglMakeCurrent(glamor_egl->display,
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+ EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
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+ xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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+ "Failed to make GLES2 context current\n");
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+ goto error;
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+ }
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}
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renderer = glGetString(GL_RENDERER);
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