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Rework close button (#1848)
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parent
35677f1c06
commit
0cd3f324c1
135
lib/CloseButton.vala
Normal file
135
lib/CloseButton.vala
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@ -0,0 +1,135 @@
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/*
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* Copyright 2024 elementary, Inc. (https://elementary.io)
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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public class Gala.CloseButton : Clutter.Actor {
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private const uint ANIMATION_DURATION = 100;
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private static Gee.HashMap<int, Gdk.Pixbuf?> close_pixbufs;
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public signal void triggered (uint32 timestamp);
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public float scale { get; construct set; }
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// used to avoid changing hitbox of the button
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private Clutter.Actor pixbuf_actor;
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private bool is_pressed = false;
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public CloseButton (float scale) {
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Object (scale: scale);
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}
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static construct {
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close_pixbufs = new Gee.HashMap<int, Gdk.Pixbuf?> ();
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}
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construct {
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reactive = true;
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pixbuf_actor = new Clutter.Actor () {
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pivot_point = { 0.5f, 0.5f }
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};
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add_child (pixbuf_actor);
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var pixbuf = get_close_button_pixbuf (scale);
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if (pixbuf != null) {
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try {
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var image = new Clutter.Image ();
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Cogl.PixelFormat pixel_format = (pixbuf.get_has_alpha () ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888);
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image.set_data (pixbuf.get_pixels (), pixel_format, pixbuf.width, pixbuf.height, pixbuf.rowstride);
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pixbuf_actor.set_content (image);
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pixbuf_actor.set_size (pixbuf.width, pixbuf.height);
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set_size (pixbuf.width, pixbuf.height);
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} catch (Error e) {
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create_error_texture ();
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}
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} else {
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create_error_texture ();
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}
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}
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private static Gdk.Pixbuf? get_close_button_pixbuf (float scale) {
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var height = Utils.scale_to_int (36, scale);
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if (close_pixbufs[height] == null) {
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try {
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close_pixbufs[height] = new Gdk.Pixbuf.from_resource_at_scale (
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Config.RESOURCEPATH + "/buttons/close.svg",
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-1,
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height,
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true
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);
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} catch (Error e) {
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critical (e.message);
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return null;
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}
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}
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return close_pixbufs[height];
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}
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private void create_error_texture () {
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// we'll just make this red so there's at least something as an
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// indicator that loading failed. Should never happen and this
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// works as good as some weird fallback-image-failed-to-load pixbuf
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critical ("Could not create close button");
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var size = Utils.scale_to_int (36, scale);
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pixbuf_actor.set_size (size, size);
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pixbuf_actor.background_color = { 255, 0, 0, 255 };
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}
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#if HAS_MUTTER45
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public override bool button_press_event (Clutter.Event e) {
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#else
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public override bool button_press_event (Clutter.ButtonEvent e) {
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#endif
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var estimated_duration = (uint) (ANIMATION_DURATION * (scale_x - 0.8) / 0.2);
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pixbuf_actor.save_easing_state ();
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pixbuf_actor.set_easing_duration (estimated_duration);
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pixbuf_actor.set_easing_mode (Clutter.AnimationMode.EASE_IN_OUT);
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pixbuf_actor.set_scale (0.8, 0.8);
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pixbuf_actor.restore_easing_state ();
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is_pressed = true;
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return Clutter.EVENT_STOP;
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}
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#if HAS_MUTTER45
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public override bool button_release_event (Clutter.Event e) {
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#else
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public override bool button_release_event (Clutter.ButtonEvent e) {
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#endif
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reset_scale ();
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if (is_pressed) {
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triggered (e.get_time ());
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is_pressed = false;
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}
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return Clutter.EVENT_STOP;
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}
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#if HAS_MUTTER45
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public override bool leave_event (Clutter.Event event) {
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#else
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public override bool leave_event (Clutter.CrossingEvent event) {
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#endif
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reset_scale ();
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is_pressed = false;
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return Clutter.EVENT_PROPAGATE;
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}
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private void reset_scale () {
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var estimated_duration = (uint) (ANIMATION_DURATION * (1.0 - scale_x) / 0.2);
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pixbuf_actor.save_easing_state ();
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pixbuf_actor.set_easing_duration (estimated_duration);
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pixbuf_actor.set_easing_mode (Clutter.AnimationMode.EASE_IN_OUT);
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pixbuf_actor.set_scale (1.0, 1.0);
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pixbuf_actor.restore_easing_state ();
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}
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}
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@ -24,7 +24,6 @@ namespace Gala {
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}
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private static Gee.HashMap<int, Gdk.Pixbuf?>? resize_pixbufs = null;
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private static Gee.HashMap<int, Gdk.Pixbuf?>? close_pixbufs = null;
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private static Gee.HashMultiMap<DesktopAppInfo, CachedIcon?> icon_cache;
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private static Gee.HashMap<Meta.Window, DesktopAppInfo> window_to_desktop_cache;
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@ -332,70 +331,11 @@ namespace Gala {
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#endif
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}
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/**
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* Returns the pixbuf that is used for close buttons throughout gala at a
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* size of 36px
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*
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* @return the close button pixbuf or null if it failed to load
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*/
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public static Gdk.Pixbuf? get_close_button_pixbuf (float scale) {
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var height = scale_to_int (36, scale);
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if (close_pixbufs == null) {
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close_pixbufs = new Gee.HashMap<int, Gdk.Pixbuf?> ();
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}
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if (close_pixbufs[height] == null) {
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try {
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close_pixbufs[height] = new Gdk.Pixbuf.from_resource_at_scale (
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Config.RESOURCEPATH + "/buttons/close.svg",
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-1,
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height,
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true
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);
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} catch (Error e) {
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warning (e.message);
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return null;
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}
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}
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return close_pixbufs[height];
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}
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/**
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* Creates a new reactive ClutterActor at 36px with the close pixbuf
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*
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* @return The close button actor
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*/
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public static Clutter.Actor create_close_button (float scale) {
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var texture = new Clutter.Actor ();
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var pixbuf = get_close_button_pixbuf (scale);
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texture.reactive = true;
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if (pixbuf != null) {
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try {
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var image = new Clutter.Image ();
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Cogl.PixelFormat pixel_format = (pixbuf.get_has_alpha () ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888);
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image.set_data (pixbuf.get_pixels (), pixel_format, pixbuf.width, pixbuf.height, pixbuf.rowstride);
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texture.set_content (image);
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texture.set_size (pixbuf.width, pixbuf.height);
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} catch (Error e) {}
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} else {
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// we'll just make this red so there's at least something as an
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// indicator that loading failed. Should never happen and this
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// works as good as some weird fallback-image-failed-to-load pixbuf
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texture.set_size (scale_to_int (36, scale), scale_to_int (36, scale));
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texture.background_color = { 255, 0, 0, 255 };
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}
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return texture;
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}
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/**
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* Returns the pixbuf that is used for resize buttons throughout gala at a
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* size of 36px
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*
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* @return the close button pixbuf or null if it failed to load
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* @return the resize button pixbuf or null if it failed to load
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*/
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public static Gdk.Pixbuf? get_resize_button_pixbuf (float scale) {
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var height = scale_to_int (36, scale);
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@ -3,6 +3,7 @@ gala_lib_sources = files(
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'App.vala',
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'AppCache.vala',
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'AppSystem.vala',
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'CloseButton.vala',
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'Constants.vala',
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'DragDropAction.vala',
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'Drawing/BufferSurface.vala',
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@ -23,9 +23,8 @@ public class Gala.Plugins.PIP.PopupWindow : Clutter.Actor {
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private Clutter.Actor clone;
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private Clutter.Actor container;
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private Clutter.Actor close_button;
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private Gala.CloseButton close_button;
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private Clutter.Actor resize_button;
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private Clutter.ClickAction close_action;
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private DragDropAction move_action;
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private float begin_resize_width = 0.0f;
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@ -111,16 +110,13 @@ public class Gala.Plugins.PIP.PopupWindow : Clutter.Actor {
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set_position (x_position, y_position);
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close_action = new Clutter.ClickAction ();
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close_action.clicked.connect (on_close_click_clicked);
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close_button = Gala.Utils.create_close_button (scale);
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close_button.opacity = 0;
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close_button.reactive = true;
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close_button = new Gala.CloseButton (scale) {
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opacity = 0
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};
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// TODO: Check if close button should be on the right
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close_button.add_constraint (new Clutter.AlignConstraint (this, Clutter.AlignAxis.X_AXIS, 0.0f));
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close_button.add_constraint (new Clutter.AlignConstraint (this, Clutter.AlignAxis.Y_AXIS, 0.0f));
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close_button.add_action (close_action);
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close_button.triggered.connect (on_close_click_clicked);
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resize_button = Utils.create_resize_button (scale);
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resize_button.opacity = 0;
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@ -91,7 +91,7 @@ public class Gala.WindowClone : Clutter.Actor {
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private ulong check_confirm_dialog_cb = 0;
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private bool in_slot_animation = false;
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private Clutter.Actor close_button;
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private Gala.CloseButton close_button;
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private ActiveShape active_shape;
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private Clutter.Actor window_icon;
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private Tooltip window_title;
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@ -158,15 +158,10 @@ public class Gala.WindowClone : Clutter.Actor {
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private void reallocate () {
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var window_frame_rect = window.get_frame_rect ();
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var close_button_action = new Clutter.ClickAction ();
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close_button_action.clicked.connect (() => {
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close_window ();
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});
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close_button = Utils.create_close_button (monitor_scale_factor);
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close_button.opacity = 0;
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// block propagation of button release event to window clone
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close_button.button_release_event.connect (() => { return Clutter.EVENT_STOP; });
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close_button.add_action (close_button_action);
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close_button = new Gala.CloseButton (monitor_scale_factor) {
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opacity = 0
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};
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close_button.triggered.connect (close_window);
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window_icon = new WindowIcon (window, WINDOW_ICON_SIZE, (int)Math.round (monitor_scale_factor));
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window_icon.opacity = 0;
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@ -577,11 +572,11 @@ public class Gala.WindowClone : Clutter.Actor {
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* dialog of the window we were going to delete. If that's the case, we request
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* to select our window.
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*/
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private void close_window () {
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unowned Meta.Display display = window.get_display ();
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private void close_window (uint32 timestamp) {
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unowned var display = window.get_display ();
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check_confirm_dialog_cb = display.window_entered_monitor.connect (check_confirm_dialog);
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window.@delete (display.get_current_time ());
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window.@delete (timestamp);
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}
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private void check_confirm_dialog (int monitor, Meta.Window new_window) {
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@ -624,7 +619,7 @@ public class Gala.WindowClone : Clutter.Actor {
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selected ();
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break;
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case Clutter.Button.MIDDLE:
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close_window ();
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close_window (wm.get_display ().get_current_time ());
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break;
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}
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}
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