autogits/bots-common/gitea-generated/models/team.go

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2024-07-07 21:08:41 +02:00
// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"context"
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// Team Team represents a team in an organization
//
// swagger:model Team
type Team struct {
// can create org repo
CanCreateOrgRepo bool `json:"can_create_org_repo,omitempty"`
// description
Description string `json:"description,omitempty"`
// ID
ID int64 `json:"id,omitempty"`
// includes all repositories
IncludesAllRepositories bool `json:"includes_all_repositories,omitempty"`
// name
Name string `json:"name,omitempty"`
// permission
// Enum: ["none","read","write","admin","owner"]
Permission string `json:"permission,omitempty"`
// units
// Example: ["repo.code","repo.issues","repo.ext_issues","repo.wiki","repo.pulls","repo.releases","repo.projects","repo.ext_wiki"]
Units []string `json:"units"`
// units map
// Example: {"repo.code":"read","repo.ext_issues":"none","repo.ext_wiki":"none","repo.issues":"write","repo.projects":"none","repo.pulls":"owner","repo.releases":"none","repo.wiki":"admin"}
UnitsMap map[string]string `json:"units_map,omitempty"`
// organization
Organization *Organization `json:"organization,omitempty"`
}
// Validate validates this team
func (m *Team) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validatePermission(formats); err != nil {
res = append(res, err)
}
if err := m.validateOrganization(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var teamTypePermissionPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["none","read","write","admin","owner"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
teamTypePermissionPropEnum = append(teamTypePermissionPropEnum, v)
}
}
const (
// TeamPermissionNone captures enum value "none"
TeamPermissionNone string = "none"
// TeamPermissionRead captures enum value "read"
TeamPermissionRead string = "read"
// TeamPermissionWrite captures enum value "write"
TeamPermissionWrite string = "write"
// TeamPermissionAdmin captures enum value "admin"
TeamPermissionAdmin string = "admin"
// TeamPermissionOwner captures enum value "owner"
TeamPermissionOwner string = "owner"
)
// prop value enum
func (m *Team) validatePermissionEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, teamTypePermissionPropEnum, true); err != nil {
return err
}
return nil
}
func (m *Team) validatePermission(formats strfmt.Registry) error {
if swag.IsZero(m.Permission) { // not required
return nil
}
// value enum
if err := m.validatePermissionEnum("permission", "body", m.Permission); err != nil {
return err
}
return nil
}
func (m *Team) validateOrganization(formats strfmt.Registry) error {
if swag.IsZero(m.Organization) { // not required
return nil
}
if m.Organization != nil {
if err := m.Organization.Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("organization")
} else if ce, ok := err.(*errors.CompositeError); ok {
return ce.ValidateName("organization")
}
return err
}
}
return nil
}
// ContextValidate validate this team based on the context it is used
func (m *Team) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
var res []error
if err := m.contextValidateOrganization(ctx, formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *Team) contextValidateOrganization(ctx context.Context, formats strfmt.Registry) error {
if m.Organization != nil {
if swag.IsZero(m.Organization) { // not required
return nil
}
if err := m.Organization.ContextValidate(ctx, formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("organization")
} else if ce, ok := err.(*errors.CompositeError); ok {
return ce.ValidateName("organization")
}
return err
}
}
return nil
}
// MarshalBinary interface implementation
func (m *Team) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *Team) UnmarshalBinary(b []byte) error {
var res Team
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}