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SDL 3.2.0
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SDL3.changes
22
SDL3.changes
@ -1,3 +1,25 @@
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-------------------------------------------------------------------
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Wed Jan 22 10:29:54 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.2.0
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* audio: added ``SDL_AudioDeviceStreamPaused`` function
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* x11/wl: added support for Mod3 and more esoteric Xkb
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configurations
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* keyboard: added some SDL keycodes for common Xkb keys
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* Use XIM for IME input on X11
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* Added support for displaying XIM composition strings
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* Added SDL_ClickTrayEntry()
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* audio: Allow streams to change the device-side channels maps
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* Fix incorrect hotspot calculation for cursor positioning
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* Added support for the 8BitDo Ultimate 2C Wireless in
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Bluetooth mode
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* Added Linux evdev mappings for the Wireless HORIPAD For Steam
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* tray: renamed function ``SDL_HasNoActiveTrays`` to
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``SDL_HasActiveTrays``
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* vulkan: Fixes for swapchain resize crash on X11
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* render: SDL_HINT_RENDER_DRIVER now accepts a comma-separated
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list
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-------------------------------------------------------------------
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Wed Jan 8 20:52:55 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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21
SDL3.spec
21
SDL3.spec
@ -19,14 +19,15 @@
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%define sle_version 0
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Name: SDL3
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%define lname libSDL3-0
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Version: 3.1.8
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Version: 3.2.0
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Release: 0
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Summary: Simple DirectMedia Layer Library
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License: Zlib
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Group: Development/Libraries/X11
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URL: https://libsdl.org/
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#Git-Clone: https://github.com/libsdl-org/SDL
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Source: https://github.com/libsdl-org/SDL/releases/download/preview-%version/SDL3-%version.tar.gz
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Source: https://github.com/libsdl-org/SDL/releases/download/release-%version/SDL3-%version.tar.gz
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Source2: https://github.com/libsdl-org/SDL/releases/download/release-%version/SDL3-%version.tar.gz.sig
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Source3: %name.keyring
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Source4: baselibs.conf
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BuildRequires: cmake
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@ -69,18 +70,20 @@ BuildRequires: pkgconfig(xscrnsaver)
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BuildRequires: pkgconfig(xxf86vm)
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%description
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This is the "Simple DirectMedia Layer" library. It provides a generic
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API for access to audio, keyboard, mouse, and display framebuffer
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across multiple platforms.
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Simple DirectMedia Layer (SDL) is a cross-platform library for
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multi-media software, such as games and emulators. It provides a
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generic API for access to audio, keyboard, mouse, and display
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framebuffer.
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%package -n %lname
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Summary: Simple DirectMedia Layer Library
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Group: System/Libraries
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%description -n %lname
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This is the "Simple DirectMedia Layer" library. It provides a generic
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API for access to audio, keyboard, mouse, and display framebuffer
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across multiple platforms.
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Simple DirectMedia Layer (SDL) is a cross-platform library for
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multi-media software, such as games and emulators. It provides a
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generic API for access to audio, keyboard, mouse, and display
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framebuffer.
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SDL uses dlopen, so if you experience problems under X11, check
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again that libXrandr2 and libXi6 are in fact installed.
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@ -127,7 +130,7 @@ SDL3 C API.
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-DSDL_X11_SHARED:BOOL=OFF -DSDL_WAYLAND_SHARED:BOOL=OFF \
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-DSDL_KMSDRM_SHARED:BOOL=OFF \
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-DSDL_STATIC:BOOL=OFF -DSDL_STATIC_PIC:BOOL=ON -DSDL_RPATH:BOOL=OFF \
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-DSDL_TEST_LIBRARY:BOOL=OFF -DSDL_DISABLE_INSTALL_DOCS:BOOL=OFF
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-DSDL_TEST_LIBRARY:BOOL=OFF -DSDL_INSTALL_DOCS:BOOL=ON
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%cmake_build
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