forked from pool/SDL2_sound
Accepting request 1123133 from games
- Update to release 2.0.2 OBS-URL: https://build.opensuse.org/request/show/1123133 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL2_sound?expand=0&rev=3
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commit
c483c5a770
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-------------------------------------------------------------------
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Fri Nov 3 08:41:06 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.0.2
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* No further changes from the last snapshot 2.0.1+g60
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-------------------------------------------------------------------
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Sun Jun 25 05:54:59 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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@ -18,15 +18,14 @@
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Name: SDL2_sound
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%define lname libSDL2_sound2
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Version: 2.0.1+g60
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Version: 2.0.2
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Release: 0
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Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
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License: LGPL-2.1-or-later
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Group: Development/Libraries/C and C++
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URL: http://icculus.org/SDL_sound/
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#Source: https://github.com/icculus/SDL_sound/archive/refs/tags/v%version.tar.gz
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Source: SDL_sound-%version.tar.xz
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Source: https://github.com/icculus/SDL_sound/archive/refs/tags/v%version.tar.gz
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BuildRequires: c_compiler
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BuildRequires: cmake
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BuildRequires: pkgconfig(sdl2)
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:f99bd873a9fbde3ba15adac317380f64d9c3a5ed7a55664a8860d257153c7d83
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size 354872
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15
_service
15
_service
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<services>
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<service name="tar_scm" mode="disabled">
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<param name="filename">SDL_sound</param>
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<param name="scm">git</param>
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<param name="url">https://github.com/icculus/SDL_sound</param>
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<param name="revision">53f66a30755ad0db12524b22c0553dd63d64377e</param>
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<param name="parent-tag">v2.0.1</param>
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<param name="versionformat">2.0.1+g@TAG_OFFSET@</param>
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</service>
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<service name="recompress" mode="disabled">
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<param name="file">*.tar</param>
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<param name="compression">xz</param>
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</service>
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<service name="set_version" mode="disabled"/>
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</services>
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3
v2.0.2.tar.gz
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3
v2.0.2.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:5f92600de48ec640985d13e50d111af9ac30be797bc9a36eafa5d8cecc7e1f60
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size 459868
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