SHA256
1
0
forked from pool/gzdoom
Jan Engelhardt bc281907d7 Accepting request 768415 from home:raptir:branches:openSUSE:Factory
- Update to release 4.3.3
  * fixed resetting of music volume after closing dialogue
  * exposed Level.MusicVolume to ZScript
  * fixed calling a function on string CVar
  * added ability to filter VM disassembly dump
  * add check for unity version of Nerve.wad
  * infrastructure in place in case Nerve.wad changes again, this can be extended
  * customized invulnerability colormap does not interfere with Powerup.ColorMap
  * precache a few sounds being referenced in common game code.
  * define misc/secret for Hexen, too. By now there are some mods defining secrets for the game so this sound should be present there.
  * Implement special colormap support for softpoly
  * Softpoly: Fix broken fixed camera light for walls
  * make nosave standalone CVar flag, alongside server and user
  * implemented screenshots in softpoly backend

OBS-URL: https://build.opensuse.org/request/show/768415
OBS-URL: https://build.opensuse.org/package/show/games/gzdoom?expand=0&rev=42
2020-01-29 19:36:11 +00:00
2019-12-18 22:09:50 +00:00
2019-12-18 22:09:50 +00:00
2019-12-18 22:09:50 +00:00
Description
No description provided
75 MiB
Languages
Diff 100%