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forked from pool/prboom-plus
prboom-plus/prboom-hbar-color.diff

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1.1 KiB
Diff

From ebebaebb619ef64d4243eb5066fa0b786b42a951 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Wed, 1 May 2013 09:42:45 +0200
Subject: [PATCH 2/4] Redistribute health bar colors
With the current value of health_hbar_green=0, green will never
be shown for monsters, which feels incorrect.
---
prboom2/src/m_misc.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git prboom2/src/m_misc.c prboom2/src/m_misc.c
index 0bf3f5b9..c83f23df 100644
--- prboom2/src/m_misc.c
+++ prboom2/src/m_misc.c
@@ -1045,11 +1045,11 @@ default_t defaults[] =
def_bool,ss_stat},
{"health_bar_full_length", {&health_bar_full_length}, {1},0,1,
def_bool,ss_stat},
- {"health_bar_red", {&health_bar_red}, {50},0,100,
+ {"health_bar_red", {&health_bar_red}, {25},0,100,
def_int,ss_stat},
- {"health_bar_yellow", {&health_bar_yellow}, {99},0,100,
+ {"health_bar_yellow", {&health_bar_yellow}, {50},0,100,
def_int,ss_stat},
- {"health_bar_green", {&health_bar_green}, {0},0,100,
+ {"health_bar_green", {&health_bar_green}, {99},0,100,
def_int,ss_stat},
// NSM
--
2.30.2