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shaderc/0001-Use-system-third-party-libs.patch

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Index: shaderc-2020.4/CMakeLists.txt
===================================================================
--- shaderc-2020.4.orig/CMakeLists.txt
+++ shaderc-2020.4/CMakeLists.txt
@@ -102,18 +102,12 @@ endif(MSVC)
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
-add_subdirectory(third_party)
add_subdirectory(libshaderc_util)
add_subdirectory(libshaderc)
add_subdirectory(glslc)
add_subdirectory(examples)
-add_custom_target(build-version
- ${PYTHON_EXECUTABLE}
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
function(define_pkg_config_file NAME LIBS)
add_custom_target(${NAME}-pkg-config ALL
Index: shaderc-2020.4/libshaderc/CMakeLists.txt
===================================================================
--- shaderc-2020.4.orig/libshaderc/CMakeLists.txt
+++ shaderc-2020.4/libshaderc/CMakeLists.txt
@@ -66,6 +66,8 @@ set(SHADERC_LIBS
shaderc_util
SPIRV # from glslang
SPIRV-Tools
+ SPVRemapper
+ HLSL
)
target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})