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- Update to release 2019.1

OBS-URL: https://build.opensuse.org/package/show/X11:Wayland/shaderc?expand=0&rev=9
This commit is contained in:
Jan Engelhardt 2020-02-17 12:59:38 +00:00 committed by Git OBS Bridge
parent 1d788d44f9
commit 5f103e9046
7 changed files with 32 additions and 125 deletions

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@ -1,89 +0,0 @@
From ec4ea59c6d523ee563611651e6a15b1c31ffcd2e Mon Sep 17 00:00:00 2001
From: David Neto <dneto@google.com>
Date: Wed, 21 Aug 2019 21:33:34 -0400
Subject: [PATCH] Force Glslang to support HLSL in its interface (#784)
Fixes a compilation problem introduced by recent
Glslang changes to optionally build into a very small
GLSL-only binary.
Also fix test cases to have set and binding layout qualifiers on
buffers when compiling for Vulkan. This rule is now enforced by
Glslang.
---
README.md | 8 ++++++++
glslc/test/option_dash_fhlsl_offsets.py | 1 +
libshaderc/src/common_shaders_for_test.h | 1 +
libshaderc_util/CMakeLists.txt | 3 +++
libshaderc_util/src/compiler_test.cc | 1 +
5 files changed, 14 insertions(+)
Index: shaderc-2019.0/README.md
===================================================================
--- shaderc-2019.0.orig/README.md
+++ shaderc-2019.0/README.md
@@ -73,6 +73,14 @@ Shaderc into.
artifacts built by [Appveyor][appveyor] for the top of the tree of the master
branch under the "Artifacts" tab of a certain job.
+Note: Shaderc assumes Glslang supports HLSL compilation. The instructions
+below assume you're building Glslang from sources, and in a subtree
+of `shaderc/third_party`. In that scenario, Glslang's HLSL support
+is automatically enabled. Shaderc also can be built using a Glslang
+from outside the `shaderc/third_party` tree. In that case you must
+ensure that that external Glslang is built with HLSL functionality.
+See Glslang's `ENABLE_HLSL` CMake setting.)
+
1) Check out the source code:
```sh
Index: shaderc-2019.0/glslc/test/option_dash_fhlsl_offsets.py
===================================================================
--- shaderc-2019.0.orig/glslc/test/option_dash_fhlsl_offsets.py
+++ shaderc-2019.0/glslc/test/option_dash_fhlsl_offsets.py
@@ -19,6 +19,7 @@ from placeholder import FileShader
# A GLSL shader with uniforms without explicit bindings.
GLSL_SHADER = """#version 450
+ layout(set=0, binding=0)
buffer B { float x; vec3 y; } my_ssbo;
void main() {
my_ssbo.x = 1.0;
Index: shaderc-2019.0/libshaderc/src/common_shaders_for_test.h
===================================================================
--- shaderc-2019.0.orig/libshaderc/src/common_shaders_for_test.h
+++ shaderc-2019.0/libshaderc/src/common_shaders_for_test.h
@@ -293,6 +293,7 @@ const char kShaderWithUniformsWithoutBin
// A GLSL vertex shader with a weirdly packed block.
const char kGlslShaderWeirdPacking[] =
R"(#version 450
+ layout(set=0, binding=0)
buffer B { float x; vec3 foo; } my_ssbo;
void main() { my_ssbo.x = 1.0; })";
Index: shaderc-2019.0/libshaderc_util/CMakeLists.txt
===================================================================
--- shaderc-2019.0.orig/libshaderc_util/CMakeLists.txt
+++ shaderc-2019.0/libshaderc_util/CMakeLists.txt
@@ -25,6 +25,9 @@ add_library(shaderc_util STATIC
shaderc_default_compile_options(shaderc_util)
target_include_directories(shaderc_util
PUBLIC include PRIVATE ${glslang_SOURCE_DIR})
+# We use parts of Glslang's HLSL compilation interface, which
+# now requires this preprocessor definition.
+add_definitions(-DENABLE_HLSL)
find_package(Threads)
target_link_libraries(shaderc_util PRIVATE
Index: shaderc-2019.0/libshaderc_util/src/compiler_test.cc
===================================================================
--- shaderc-2019.0.orig/libshaderc_util/src/compiler_test.cc
+++ shaderc-2019.0/libshaderc_util/src/compiler_test.cc
@@ -118,6 +118,7 @@ const char kGlslVertShaderNoExplicitLoca
// A GLSL vertex shader with a weirdly packed block.
const char kGlslShaderWeirdPacking[] =
R"(#version 450
+ layout(set = 0, binding = 0)
buffer B { float x; vec3 foo; } my_ssbo;
void main() { my_ssbo.x = 1.0; })";

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@ -3,16 +3,16 @@ Date: Fri, 3 Nov 2017 11:58:14 +0100
Subject: [PATCH 1/2] Use system third party libs
---
CMakeLists.txt | 6 ------
CMakeLists.txt | 7 -------
glslc/CMakeLists.txt | 2 +-
libshaderc/CMakeLists.txt | 2 ++
3 files changed, 3 insertions(+), 7 deletions(-)
3 files changed, 3 insertions(+), 8 deletions(-)
Index: shaderc-2019.0/CMakeLists.txt
Index: shaderc-2019.1/CMakeLists.txt
===================================================================
--- shaderc-2019.0.orig/CMakeLists.txt
+++ shaderc-2019.0/CMakeLists.txt
@@ -70,7 +70,6 @@ endif(MSVC)
--- shaderc-2019.1.orig/CMakeLists.txt
+++ shaderc-2019.1/CMakeLists.txt
@@ -92,7 +92,6 @@ endif(MSVC)
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
@ -20,22 +20,23 @@ Index: shaderc-2019.0/CMakeLists.txt
if(SHADERC_ENABLE_SPVC)
add_subdirectory(libshaderc_spvc)
@@ -81,11 +80,6 @@ add_subdirectory(libshaderc)
@@ -103,12 +102,6 @@ add_subdirectory(libshaderc)
add_subdirectory(glslc)
add_subdirectory(examples)
-add_custom_target(build-version
- ${PYTHON_EXECUTABLE}
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR}
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
-
function(define_pkg_config_file NAME LIBS)
add_custom_target(${NAME}-pkg-config ALL
Index: shaderc-2019.0/glslc/CMakeLists.txt
COMMAND ${CMAKE_COMMAND}
Index: shaderc-2019.1/glslc/CMakeLists.txt
===================================================================
--- shaderc-2019.0.orig/glslc/CMakeLists.txt
+++ shaderc-2019.0/glslc/CMakeLists.txt
--- shaderc-2019.1.orig/glslc/CMakeLists.txt
+++ shaderc-2019.1/glslc/CMakeLists.txt
@@ -18,7 +18,7 @@ add_library(glslc STATIC
shaderc_default_compile_options(glslc)
target_include_directories(glslc PUBLIC ${glslang_SOURCE_DIR})
@ -45,10 +46,10 @@ Index: shaderc-2019.0/glslc/CMakeLists.txt
target_link_libraries(glslc PRIVATE shaderc_util shaderc)
add_executable(glslc_exe src/main.cc)
Index: shaderc-2019.0/libshaderc/CMakeLists.txt
Index: shaderc-2019.1/libshaderc/CMakeLists.txt
===================================================================
--- shaderc-2019.0.orig/libshaderc/CMakeLists.txt
+++ shaderc-2019.0/libshaderc/CMakeLists.txt
--- shaderc-2019.1.orig/libshaderc/CMakeLists.txt
+++ shaderc-2019.1/libshaderc/CMakeLists.txt
@@ -46,6 +46,8 @@ set(SHADERC_LIBS
shaderc_util
SPIRV # from glslang

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@ -1,14 +0,0 @@
<services>
<service name="tar_scm" mode="disabled">
<param name="scm">git</param>
<param name="url">git://github.com/google/shaderc</param>
<param name="revision">v2019.0</param>
<param name="parent-tag">v2019.0</param>
<param name="versionformat">2019.0</param>
</service>
<service name="recompress" mode="disabled">
<param name="file">*.tar</param>
<param name="compression">xz</param>
</service>
<service name="set_version" mode="disabled"/>
</services>

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:c7271e00d3ebb7e4b8de56203950556294fa74bb7e25b96e046541de34840d21
size 169476

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@ -1,3 +1,11 @@
-------------------------------------------------------------------
Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2019.1
* Vulkan 1.2 support
* Add spvc parser support for a number of ops
- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
-------------------------------------------------------------------
Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>

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@ -1,7 +1,7 @@
#
# spec file for package shaderc
#
# Copyright (c) 2019 SUSE LLC.
# Copyright (c) 2020 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -18,15 +18,16 @@
Name: shaderc
%define lname libshaderc_shared1
Version: 2019.0
Version: 2019.1
Release: 0
Summary: A collection of tools, libraries and tests for shader compilation
License: Apache-2.0
Group: Development/Tools/Other
URL: https://github.com/google/shaderc
Source: %name-%version.tar.xz
#Git-Clone: https://github.com/google/shaderc
Source: https://github.com/google/shaderc/archive/v%version.tar.gz
Patch1: 0001-Use-system-third-party-libs.patch
Patch2: 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
BuildRequires: c++_compiler
BuildRequires: cmake
BuildRequires: glslang-devel >= 7

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v2019.1.tar.gz Normal file
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