forked from pool/gamescope
Accepting request 1102216 from home:llyyr
Popular video game compositor, also allows spoofing a virtual screen for compatibility with poorly made Windows games OBS-URL: https://build.opensuse.org/request/show/1102216 OBS-URL: https://build.opensuse.org/package/show/games:tools/gamescope?expand=0&rev=1
This commit is contained in:
commit
4d3eddbde1
23
.gitattributes
vendored
Normal file
23
.gitattributes
vendored
Normal file
@ -0,0 +1,23 @@
|
||||
## Default LFS
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.bsp filter=lfs diff=lfs merge=lfs -text
|
||||
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.gem filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.lz filter=lfs diff=lfs merge=lfs -text
|
||||
*.lzma filter=lfs diff=lfs merge=lfs -text
|
||||
*.obscpio filter=lfs diff=lfs merge=lfs -text
|
||||
*.oxt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.rpm filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.txz filter=lfs diff=lfs merge=lfs -text
|
||||
*.whl filter=lfs diff=lfs merge=lfs -text
|
||||
*.xz filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.zst filter=lfs diff=lfs merge=lfs -text
|
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
.osc
|
17
_service
Normal file
17
_service
Normal file
@ -0,0 +1,17 @@
|
||||
<?xml version="1.0"?>
|
||||
<services>
|
||||
<service name="tar_scm" mode="disabled">
|
||||
<param name="url">https://github.com/Plagman/gamescope.git</param>
|
||||
<param name="versionformat">@PARENT_TAG@+git@TAG_OFFSET@.%h</param>
|
||||
<param name="revision">master</param>
|
||||
<param name="scm">git</param>
|
||||
<param name="versionrewrite-pattern">([\.\d]+)-(beta.*)</param>
|
||||
<param name="versionrewrite-replacement">\1~\2</param>
|
||||
<param name="changesgenerate">enable</param>
|
||||
</service>
|
||||
<service mode="disabled" name="recompress">
|
||||
<param name="file">*.tar</param>
|
||||
<param name="compression">xz</param>
|
||||
</service>
|
||||
<service mode="disabled" name="set_version"/>
|
||||
</services>
|
3
gamescope-3.12.0+git2.50eaf75.tar.xz
Normal file
3
gamescope-3.12.0+git2.50eaf75.tar.xz
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:f60ee35bd01cc2b481879e9834b07da1042b09008012ea5baae01b9b6dd87e6b
|
||||
size 94530168
|
466
gamescope.changes
Normal file
466
gamescope.changes
Normal file
@ -0,0 +1,466 @@
|
||||
-------------------------------------------------------------------
|
||||
Sat Jul 29 15:40:27 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0+git2.50eaf75:
|
||||
* Add info about gamescope packages
|
||||
* fix null handle for nul surface
|
||||
* steamcompmgr: When windows get remapped and were our focus, make sure to re-set them as input focus
|
||||
* wlserver: Handle reassignment of wl_id for x11 windows
|
||||
* drm: Better fallbacks for external HDR metadata
|
||||
* steamcompmgr: Don't fill in app frametime to mangoapp
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jul 24 01:16:59 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta10+git12.eb42671:
|
||||
* Fix compilation with GCC13
|
||||
* steamcompmgr: fix typo
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jul 10 22:17:52 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta10+git10.2dd8236:
|
||||
* rendervulkan: Use native gamut wideness by default
|
||||
* steamcompmgr: Disable force composite when we would partial
|
||||
* steamcompmgr: Disable partial composition (for now until some critera are met)
|
||||
* drm: Use 10-bit partial composite formats if possible
|
||||
* main: Fix CI
|
||||
* rendervulkan: Seamless full -> deferred composition switch
|
||||
* rendervulkan: Move reset for commandbuffer to main thread for partial composition
|
||||
* rendervulkan: Pick right first partial composite image
|
||||
* rendervulkan: Use same memory backing for partial and complete composition
|
||||
* steamcompmgr, rendervulkan: Implement deferred partial composition
|
||||
* drm: Fallback displayColorimetry for broken EDIDs
|
||||
* drm: Free blob in fail path
|
||||
* steamcompmgr: Fix enabling VRR from commandline
|
||||
* drm: Handle not having CRTC 3D LUT/Shaper
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Jun 17 08:26:44 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta8+git11.789cfc9:
|
||||
* main, steamcompmgr: Add support for --headless
|
||||
* Added option to set upscaler filter
|
||||
* Added option to set upscale scaler
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jun 07 01:36:42 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta8+git8.8866c02:
|
||||
* vr_session: Add vrsession_set_dashboard_visible
|
||||
* steamcompmgr, rendervulkan: Only capture baseplanes in screenshots
|
||||
* rendervulkan: Fix half-texel offset for blits
|
||||
* rendervulkan: Fix RGB blits using incorrect colorspace
|
||||
* rendervulkan: Mark screenshot textures as storage compatible
|
||||
* mangoapp: report output size to mangoapp
|
||||
* pipewire: Only create up to 8 buffers
|
||||
* drm: Don't update internal screen orientation if we don't have one
|
||||
* wlserver: Disable trackpad on external screen by default
|
||||
* wlserver, drm: Make touchscreen function as trackpad when using external screen
|
||||
* drm, wlserver: Always use internal screen rotation for touchscreen orientation
|
||||
* rendervulkan: Fix screenshots since moving to 10-bit.
|
||||
* steamcompmgr: Remake output images on res change
|
||||
* vr_session: Support for trackpad scrolling
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri May 26 10:15:26 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta7+git2.baea00f:
|
||||
* [color_helpers]: cleanup tonemapping support
|
||||
* Fallback to regular-priority queue when vkCreateDevice fails
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri May 19 07:01:09 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta7+git0.56a7998:
|
||||
* steamcompmgr: Fix FSR getting enabled accidentally
|
||||
* drm, steamcompmgr: Implement edid patching for HDR for debugging
|
||||
* steamcompmgr: Disable EETF tonemapping by default
|
||||
* steamcompmgr: Rename atom to GAMESCOPE_COLOR_MANAGEMENT_CHANGING_HINT
|
||||
* steamcompmgr: Add GAMESCOPE_COLOR_SLIDER_IN_USE
|
||||
* Revert "rendervulkan: Don't use 10-bit format for VR session"
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue May 16 09:43:48 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta3+git42.6586d5e:
|
||||
* rendervulkan: Don't use 10-bit format for VR session
|
||||
* Pass through duplicate commits if there are feedbacks.
|
||||
* Ensure forward progress on frame callback.
|
||||
* Ensure that duplicated commits have forward progress.
|
||||
* Send presentation after handling commits on XDG.
|
||||
* Don't send frame callback before we have actually committed.
|
||||
* drm, rendervulkan: Pick a 10-bit format for composite buffer
|
||||
* rendervulkan: Expose some more formats
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat May 13 08:32:42 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta3+git34.6531d9c:
|
||||
* color_helpers: added default tonemapping for PQ->G22
|
||||
* vklayer: added HdrMetadata printing
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri May 12 07:30:32 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta3+git32.941b22f:
|
||||
* color_helpers: refactored eetf2390 tonemapping
|
||||
* color_helpers: added eetf_2390 tonemapping operator (currently unused)
|
||||
* heatmap: fix typo
|
||||
* wlserver: Set seat keyboard on keyboard focus
|
||||
* main: Fix output initialization for OpenVR
|
||||
* fix lut1d header definition
|
||||
* dont assume shapers are analytically invertible (uses LUT inverse)
|
||||
* main: Don't create SDL Vulkan surface if in a VRSession
|
||||
* color_helper: actually store 1d luts in planar form to allow simpler inversion
|
||||
* steamcompmgr: Add --framerate-limit
|
||||
* color-helpers: all lut computation is in float; quantization is separate step
|
||||
* build: Add glm dep to color microbench
|
||||
* ci: Add benchmark as a dependency
|
||||
* color_helpers: Encode source color EOTF edges once per-edge rather than per-element
|
||||
* color_bench: Add color mgmt microbenchmark
|
||||
* color_helpers, steamcompmgr: Avoid allocation of LUTs every time we re-setup color mgmt
|
||||
* steamcompmgr: Profile all of update_color_mgmt and not just calcColorTransform
|
||||
* color_helpers: Apply shaper per-element of nested loop
|
||||
* color_helpers: Inline some functions
|
||||
* steamcompmgr: Color management microbenchmark
|
||||
* color_helpers: Use rintf instead of roundf
|
||||
* build: Enable -ffast-math
|
||||
* color_helpers: Optimize pq_to_nits + nits_to_pq
|
||||
* layer: Enable KHR_present_wait driconf in the layer
|
||||
* steamcompmgr: Always send frame callback for any current surface (not just main)
|
||||
* wlserver, steamcompmgr: Initial presentation time implementation
|
||||
* protocol: Add presentation-time xml + build
|
||||
* steamcompmgr: Move send_done to just before latest latch time
|
||||
* vulkan: Check if selected queue can be used
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri May 05 00:01:48 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta3+git3.1716555:
|
||||
* main: Expose sdr-gamut-wideness and hdr-sdr-content-nits as launch args
|
||||
* fix build breakage
|
||||
* [color_helpers]: initial implementation of COLOR_LOOK atoms
|
||||
* drm: Reset BLEND_TF + BLEND_LUT
|
||||
* Avoid out of bounds accesses in drm.cpp
|
||||
* layer: Fix scRGB surface format definition
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Apr 24 22:25:36 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.12.0~beta1+git0.e805c9c:
|
||||
* Replace tabs with spaces in help
|
||||
* sdlwindow: Gate SDL_GetWindowSizeInPixels behind version check
|
||||
* drm: drop unused Linux-only header after a90e359fc477
|
||||
* steamcompmgr: Ensure members of steamcompmgr_win_t get initialized
|
||||
* main, steamcompmgr, shaders: Handle lack of LUTs + add debug for disabling color mgmt
|
||||
* drm: Fix drm_supports_color_mgmt checks
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Apr 22 18:46:38 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta6+git88.50925d9:
|
||||
* shaders: Fix RCAS colorspace
|
||||
* updated heatmap_hard appearance
|
||||
* added Hard heatmap mode also fixed the heatmap atom parsing
|
||||
* drm: Disable BLEND_TF + REGAMMA_TF if single plane
|
||||
* drm: Add some chicken bits for color pipeline
|
||||
* color_helpers: Remove spaceship operator usage
|
||||
* build: Enable -Wno-volatile for GLM
|
||||
* docs: Add Steam Deck Display Pipeline graph
|
||||
* steamcompmgr: Track needed XFlush across all change properties events
|
||||
* steamcompmgr: Expose HDR metadata by feedback atom
|
||||
* steamcompmgr, color_helpers: Added atoms for color gains
|
||||
* properly map g22 -> g22 luminance when forceHDR is enabled
|
||||
* rendervulkan: Fix HDR blur intensity
|
||||
* shaders: Fix horizontal blur output colorspace
|
||||
* rendervulkan: Fix race when updating LUTs
|
||||
* shader: Get blur stuff working with HDR and color mgmt
|
||||
* shaders, rendervulkan: Hook up FSR for HDR
|
||||
* shaders: Fix scRGBEncodingToPQ
|
||||
* steamcompmgr: Fix crash on override LUT
|
||||
* shaders: Tetrahedral 3D LUT implementation
|
||||
* drm, steamcompmgr: Don't apply color mgmt twice if compositing
|
||||
* color, shaders: Use color mgmt LUT path in shader compute path
|
||||
* color_helpers: Clean up EOTF definition
|
||||
* drm: Fix scRGB handling
|
||||
* drm: Always use scale_tf
|
||||
* drm, steamcompmgr: Initial EDID patching stuff
|
||||
* steamcompmgr: Fix bug where internaldisplaybrightness was not updating when the atom was set
|
||||
* steamcompmgr: Fix HDR feedback only updating on mode change
|
||||
* steamcompmgr: Minor ITM changes
|
||||
* steamcompmgr: Delete GAMESCOPE_DISPLAY_HDR_FORCE_WIDE_GAMMUT_FOR_SDR
|
||||
* steamcompmgr: GAMESCOPE_SDR_ON_HDR_CONTENT_BRIGHTNESS atom should be float, not int
|
||||
* steamcompmgr: Renamed GAMESCOPE_HDR_SDR_CONTENT_BRIGHTNESS -> GAMESCOPE_SDR_ON_HDR_CONTENT_BRIGHTNESS
|
||||
* steamcompmgr: Add GAMESCOPE_COLOR_APP_WANTS_HDR_FEEDBACK
|
||||
* color_helpers: Refined sdr gamut generation on wide gamut displays
|
||||
* drm: Added envvar to override internal display colorimetry
|
||||
* drm: Additional edid logging
|
||||
* color_helpers, drm: separated eotf from the colorimetry definition
|
||||
* color_helpers: fix brightness mapping for sdr -> sdr
|
||||
* drm: Fix disabling HDR on an external HDR display since new color toys
|
||||
* color_helpers: Alternate (preferred) check for c++ 2020
|
||||
* steamcompmgr: Use proper EOTF enums for the 3dlut overrides
|
||||
* steamcompmgr: Use index 0 for lut overrides
|
||||
* steamcompmgr: Fix lut3d output override check
|
||||
* steamcompmgr, drm: Add support for disjoint content and output encoding colorspaces
|
||||
* color_helpers: Fix undefined EOTF for result
|
||||
* color_helpers: Don't lerp EOTF
|
||||
* color_helpers: Fix EOTF of displaycolorimetry_widegamutgeneric_gamma22
|
||||
* drm: Don't use DEGAMMA_TF + SHAPER_TF when we don't need scaling
|
||||
* drm: Hook up BLEND_TF and stuff for proper space for degamma
|
||||
* color_helpers: WIP on making calcColorTransform PQ aware
|
||||
* steamcompmgr: Fix setting lut override multiple times
|
||||
* drm: Fix override LUTs
|
||||
* color_helpers: Fix scaling SDR content, bodge for PQ + 3D LUT for now
|
||||
* drm, steamcompmgr: Move color mgmt state out of DRM
|
||||
* drm, color_helpers: Initial support for mixed HDR + SDR planes on both external HDR and fallback SDR when undocked
|
||||
* color_helpers: Add pq EOTF math
|
||||
* drm: Move to per-plane 3D LUT + Shaper
|
||||
* color_helpers: Update color math
|
||||
* subprojects: Added glm dependency
|
||||
* color, drm: Initial work on new color mgmt system
|
||||
* sdlwindow: set icon_surface to nullptr after free
|
||||
* sdlwindow: fix HiDPI handling
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Apr 07 03:06:16 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta6+git26.5d9ecd4:
|
||||
* drm: Fix issue on kernels without VALVE1_ HDR extensions
|
||||
* drm: Add g_bForceDisableTransferFunctions debug switch
|
||||
* shaders: Make blur conditional more obvious
|
||||
* rendervulkan: Fix blur with HDR content
|
||||
* steamcompmgr: Don't treat LAYERED windows as dropdowns if they have WS_EX_APPWINDOW
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Mar 17 09:30:39 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta6+git21.f541527:
|
||||
* wlserver: Remove accidental debug logging
|
||||
* wlserver: Clean up content overrides on surface destroy + support multiple servers for it
|
||||
* wlserver: Be more robust when changing override windows
|
||||
* steamcompmgr: Fix crash with nested HDR
|
||||
* drm: Cleanup HDR TF + MULT state
|
||||
* drm: Support HDR_MULT for SDR surfaces
|
||||
* drm: Support for HDR with planes with VALVE1_ extension
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Mar 13 17:42:06 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta6+git14.6f9759a:
|
||||
* rendervulkan: Add logging to vulkan_acquire_screenshot_texture
|
||||
* sdlwindow: Fix crash on some icon-less windows
|
||||
* build: update libdisplay-info pkgconfig filename
|
||||
* Add support for DSI internally rotated displays (e.g. GPD)
|
||||
* sdlwindow: Fix icon loading
|
||||
* vr_session: fix icon loading
|
||||
* vr_session, vblankmanager: Sleep vr vblank manager thread if invisible
|
||||
* vr_session: Add g_bOpenVRForceInvisible debug switch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Mar 07 05:00:34 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta6+git6.659e550:
|
||||
* steamcompmgr: Default SDR content brightness to 203
|
||||
* drm: add support for headless setup
|
||||
* drm: fix return values in drm_prepare()
|
||||
* vr_session: fix openvr include
|
||||
* build: bump libdisplay-info maximum version
|
||||
* build: fix openvr dependency name
|
||||
* drm: Only use SDR metadata blob for HDR enabled screens
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Mar 03 08:17:15 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta5+git0.297245c:
|
||||
* steamcompmgr: FSR bodges for HDR
|
||||
* steamcompmgr: Allow scanout for some HDR cases
|
||||
* drm,wlserver: Fix lifetime of hdr metadata blobs
|
||||
* steamcompmgr: Disable tearing if Mangoapp, etc is up (hack)
|
||||
* HACK: drm: Always send HDR metadata
|
||||
* steamcompmgr: Fix typo in comment
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Feb 23 19:11:09 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta2+git2.a3dc37f:
|
||||
* steamcompmgr: Add workaround for Disgaea PC (405900)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Feb 21 09:32:41 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta2+git1.9600bba:
|
||||
* build: bump libliftoff to 0.4.0
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Feb 15 15:42:36 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta2+git0.2a09fbc:
|
||||
* steamcompmgr: Replicate EDID path to all servers
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Feb 13 04:36:28 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.52~beta1+git3.b7f5ce9:
|
||||
* steamcompmgr: return server ID in xwayland server feedback
|
||||
* steamcompmgr: Add support for growing/destroying xwaylands on the fly
|
||||
* itm: avoid division by zero for BT.2446 Method A
|
||||
* Check for nullptr connector in drm_prepare
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Feb 08 12:33:34 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git135.8a3fa88:
|
||||
* wlserver: Treat XKB_KEY_XF86PowerOff as a forbidden key
|
||||
* steamcompmgr: xdg-shell fixes
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Feb 03 06:53:45 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git133.d3ce381:
|
||||
* steamcompmgr: Fix get_win_display_name
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jan 30 10:51:20 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git132.ecee87b:
|
||||
* wlserver: Add comment about perf of wlserver_get_xdg_shell_windows
|
||||
* main: Add --expose-wayland option
|
||||
* steamcompmgr: Support for xdg-shell windows
|
||||
* steamcompmgr: Add new shared header
|
||||
* steamcompmgr: Add std::variant structure for window type
|
||||
* wlserver: Initial hookup of xdg-shell
|
||||
* rendervulkan: Fix vulkan_create_texture_from_wlr_buffer for cpu ptr path
|
||||
* steamcompmgr: Move xwayland-specific window properties to structure
|
||||
* drm: use libdisplay-info to parse make/model
|
||||
* wlserver: Fix crash on shutdown
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jan 18 13:58:53 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git117.7bd30dd:
|
||||
* add the ability to use inverse tone mapping on apps that output SDR (#751)
|
||||
* vr_session: Hook up icon
|
||||
* steamcompmgr: Only call updatePosition for the active cursor
|
||||
* sdlwindow: Implement icon passthru
|
||||
* sdlwindow: Make sure to free cursor surface
|
||||
* drm: Hook up "content type" property
|
||||
* steamcompmgr: Implement --cursor-scale-height
|
||||
* steamcompmgr: Initial groundwork for cursor scale
|
||||
* Add support for grabbing the keyboard
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Jan 15 09:35:04 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git108.eff0ac0:
|
||||
* wlserver: Add some locking assertions
|
||||
* sdlwindow: Add missing lock around wlserver_touchmotion
|
||||
* ime: Fix local_ime segfault
|
||||
* sdlwindow: Use fake timestamp instead of passing thru
|
||||
* ci: Add libxmu
|
||||
* sdlwindow: Forward cursor in absolute mode to host compositor
|
||||
* main: Fix compilation
|
||||
* sdlwindow: Default to non-relative mouse when a cursor image exists
|
||||
* sdlwindow: Refactor user events
|
||||
* steamcompmgr: Load host cursor by default in nested
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jan 04 17:12:14 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git74.a1bff9f:
|
||||
* shaders: Fix primaries for scRGB content
|
||||
* layer: Remove duplicate largestObscuringWindowSize check
|
||||
* steamcompmgr: Add GAMESCOPE_HDR_SDR_CONTENT_BRIGHTNESS atom
|
||||
* shaders: Improved heatmap code frol Lilium
|
||||
* rendervulkan: Apply tonemapping to HDR content on SDR outputs
|
||||
* steamcompmgr: Add GAMESCOPE_DEBUG_HDR_HEATMAP
|
||||
* color_helpers: Handle naughty clients/EDIDs with more grace
|
||||
* main: Add heatmap debug to help
|
||||
* subprojects: Update vkroots
|
||||
* layer: Clean up return logic in QueuePresentKHR
|
||||
* layer: Return result from QueuePresentKHR when not forcing suboptimal
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jan 02 22:36:28 UTC 2023 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git63.acbb719:
|
||||
* layer: Enable VK_KHR_xcb_surface extension
|
||||
* layer: Add Reply audo-delete helper for XCB replies
|
||||
* layer: Free reply in getToplevelWindow when root is reached
|
||||
* layer: Free attributeReply after use
|
||||
* layer: Add fallback to XCB surface when we cannot safely flip
|
||||
* layer: Move XCB helpers to header
|
||||
* main: Add hdr-sdr-content-nits argument
|
||||
* steamcompmgr: reap children like Linux on some BSDs
|
||||
* main: don't renice as non-root on non-Linux
|
||||
* shaders: Fix output scaling of heatmap
|
||||
* rendervulkan: Framework for configurable SDR on HDR content brightness
|
||||
* steamcompmgr: Fix cached value of ST2084 support
|
||||
* rendervulkan: Add Lilium's HDR heatmap
|
||||
* rendervulkan: Add HDR heatmap debug + way to force support but not PQ output
|
||||
* rendervulkan: Turn composite debug into flags rather than bool
|
||||
* rendervulkan: Expose 16161616_UNORM format for surfaces
|
||||
* layer: Support for x86 and x86_64 builds at the same time
|
||||
* build: Add options for building layer/executable
|
||||
* layer: Respect vk_x11_override_min_image_count
|
||||
* layer: Dump surface state on creation
|
||||
* layer: Only expose HDR formats when gamescope HDR output is enabled and it isn't blacklisted for this app
|
||||
* steamcompmgr: Add GAMESCOPE_HDR_OUTPUT_FEEDBACK
|
||||
* layer: Make getting property values generic
|
||||
* layer: Expose scRGB surface format
|
||||
* steamcompmgr, rendervulkan: Add force wide gammut option
|
||||
* drm: Respect connector HDR capabilities
|
||||
* drm: Respect app's HDR metadata
|
||||
* drm: Hook up Colorspace and HDR_OUTPUT_METADATA
|
||||
* drm, rendervulkan: Hook up composite ST2084 output
|
||||
* steamcompmgr, main: Add hdr atoms + startup options
|
||||
* drm: Parse out HDR/colorimetry metadata from EDID
|
||||
* layer: Use string views
|
||||
* layer: Log swapchain format
|
||||
* layer: Respect xserver's id when overriding contents
|
||||
* protocol, wlserver: Add override_window_content2
|
||||
* layer: Hook up SetHDRMetadata
|
||||
* protocol: Add set_hdr_metadata to gamescope_xwayland
|
||||
* layer: Refactor SynchronizedMapObject usage
|
||||
* layer: Minor formatting changes
|
||||
* layer: Consolidate extra surface format arrays
|
||||
* subprojects: Add libdisplay-info dependency
|
||||
* layer: Handle nullptr pApplicationName
|
||||
* rendervulkan: Expose R8G8B8A8 surfaces
|
||||
* layer: Log colorspace for Gamescope surfaces
|
||||
* shaders: Convert primaries for non-HDR10PQ formats when outputting to HDR10PQ
|
||||
* rendervulkan: Handle manual sRGB->Linear for formats without SRGB views
|
||||
* layer: Fixup currentExtent surface cap + minImageCount
|
||||
* layer: Improve logging
|
||||
* rendervulkan: Hook up colorspace mask
|
||||
* wlserver, steamcompmgr: Track swapchain feedback per-commit
|
||||
* wlserver: Use swapchain feedback for tearing
|
||||
* layer, wlserver: Implement swapchain feedback
|
||||
* layer: Expose HDR10 formats
|
||||
* rendervulkan, shaders: Support PQ+scRGB colorspaces + HDR10 output
|
||||
* shaders: Add colorimetry helpers
|
||||
* rendervulkan: Expose 16161616F format
|
||||
* subprojects: Bump vkroots
|
||||
* rendervulkan: Expose 1010102 formats
|
||||
* sdlwindow: request HiDPI window
|
||||
* main: Force disable AMDVLK switchable graphics layer
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Dec 23 16:11:29 UTC 2022 - llyyr.public@gmail.com
|
||||
|
||||
- Update to version 3.11.51+git3.f863708:
|
||||
* steamcompmgr: Disable NV12 screenshot hack
|
||||
* Wait for POLLIN instead of POLLOUT
|
||||
* rendervulkan: print DRM format name
|
||||
* wlserver: Fix crash on Steam startup sometimes
|
||||
* Fixed stride calculation for NV12 pipewire stream
|
||||
* Make sure we don't set the pipewire state to running if there was an error during startup
|
||||
* layer: Add gamescope_wsi layer
|
||||
* steamcompmgr, drm: Add GAMESCOPE_DISPLAY_EDID_PATH atom
|
||||
* wlserver: Allow late binding of content overrides
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jan 22 16:45:18 UTC 2020 - Marcus Rueckert <mrueckert@suse.de>
|
||||
|
||||
- initial package
|
126
gamescope.spec
Normal file
126
gamescope.spec
Normal file
@ -0,0 +1,126 @@
|
||||
#
|
||||
# spec file for package gamescope
|
||||
#
|
||||
# Copyright (c) 2023 SUSE LLC
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
# upon. The license for this file, and modifications and additions to the
|
||||
# file, is the same license as for the pristine package itself (unless the
|
||||
# license for the pristine package is not an Open Source License, in which
|
||||
# case the license is the MIT License). An "Open Source License" is a
|
||||
# license that conforms to the Open Source Definition (Version 1.9)
|
||||
# published by the Open Source Initiative.
|
||||
|
||||
# Please submit bugfixes or comments via https://bugs.opensuse.org/
|
||||
#
|
||||
|
||||
|
||||
%bcond_without intree_libs
|
||||
Name: gamescope
|
||||
Version: 3.12.0+git2.50eaf75
|
||||
Release: 0
|
||||
Summary: Micro-compositor optimized for running video games on Wayland
|
||||
License: BSD-2-Clause
|
||||
Group: Amusements/Games/Other
|
||||
URL: https://github.com/Plagman/gamescope
|
||||
Source: %{name}-%{version}.tar.xz
|
||||
BuildRequires: cmake
|
||||
BuildRequires: gcc-c++
|
||||
BuildRequires: glslang-devel
|
||||
BuildRequires: meson
|
||||
BuildRequires: pkgconfig
|
||||
BuildRequires: stb-devel
|
||||
# for xxd
|
||||
BuildRequires: vim
|
||||
%if %{without intree_libs}
|
||||
BuildRequires: (pkgconfig(wlroots) >= 0.16.0 with pkgconfig(wlroots) < 0.17.0)
|
||||
BuildRequires: (pkgconfig(libliftoff) >= 0.4.0 with pkgconfig(libliftoff) < 0.5.0)
|
||||
BuildRequires: pkgconfig(openvr)
|
||||
BuildRequires: pkgconfig(libdisplay-info)
|
||||
BuildRequires: pkgconfig(libliftoff)
|
||||
%endif
|
||||
BuildRequires: pkgconfig(glm)
|
||||
BuildRequires: pkgconfig(benchmark)
|
||||
BuildRequires: pkgconfig(hwdata)
|
||||
BuildRequires: pkgconfig(libcap)
|
||||
BuildRequires: pkgconfig(libdrm) >= 2.4.113
|
||||
BuildRequires: pkgconfig(libpipewire-0.3)
|
||||
BuildRequires: pkgconfig(sdl2)
|
||||
BuildRequires: pkgconfig(vulkan)
|
||||
BuildRequires: pkgconfig(wayland-protocols) >= 1.17
|
||||
BuildRequires: pkgconfig(x11)
|
||||
BuildRequires: pkgconfig(xcomposite)
|
||||
BuildRequires: pkgconfig(xdamage)
|
||||
BuildRequires: pkgconfig(xext)
|
||||
BuildRequires: pkgconfig(xrender)
|
||||
BuildRequires: pkgconfig(xres)
|
||||
BuildRequires: pkgconfig(xtst)
|
||||
BuildRequires: pkgconfig(xxf86vm)
|
||||
BuildRequires: pkgconfig(xwayland)
|
||||
%if %{with intree_libs}
|
||||
BuildRequires: pkgconfig(xmu)
|
||||
# from wlroots.spec
|
||||
BuildRequires: glslang-devel
|
||||
BuildRequires: xorg-x11-server-wayland
|
||||
BuildRequires: pkgconfig(egl)
|
||||
BuildRequires: pkgconfig(freerdp2)
|
||||
BuildRequires: pkgconfig(gbm) >= 17.1.0
|
||||
BuildRequires: pkgconfig(glesv2)
|
||||
BuildRequires: pkgconfig(libavcodec)
|
||||
BuildRequires: pkgconfig(libavformat)
|
||||
BuildRequires: pkgconfig(libavutil)
|
||||
BuildRequires: pkgconfig(libdrm) >= 2.4.109
|
||||
BuildRequires: pkgconfig(libinput) >= 1.14.0
|
||||
BuildRequires: pkgconfig(libpng)
|
||||
BuildRequires: pkgconfig(libseat)
|
||||
BuildRequires: pkgconfig(libudev)
|
||||
BuildRequires: pkgconfig(pixman-1)
|
||||
BuildRequires: pkgconfig(vulkan) >= 1.2.182
|
||||
BuildRequires: pkgconfig(wayland-client)
|
||||
BuildRequires: pkgconfig(wayland-egl)
|
||||
BuildRequires: pkgconfig(wayland-protocols) >= 1.24
|
||||
BuildRequires: pkgconfig(wayland-server) >= 1.21
|
||||
BuildRequires: pkgconfig(x11-xcb)
|
||||
BuildRequires: pkgconfig(xcb)
|
||||
BuildRequires: pkgconfig(xcb-composite)
|
||||
BuildRequires: pkgconfig(xcb-errors)
|
||||
BuildRequires: pkgconfig(xcb-icccm)
|
||||
BuildRequires: pkgconfig(xcb-image)
|
||||
BuildRequires: pkgconfig(xcb-render)
|
||||
BuildRequires: pkgconfig(xcb-renderutil)
|
||||
BuildRequires: pkgconfig(xcb-xfixes)
|
||||
BuildRequires: pkgconfig(xcb-xkb)
|
||||
BuildRequires: pkgconfig(xkbcommon)
|
||||
#/from wlroots.spec
|
||||
%endif
|
||||
|
||||
%description
|
||||
%{name} is a micro-compositor optimized for running video games on Wayland
|
||||
|
||||
%prep
|
||||
%autosetup -p1
|
||||
sed -i "s|dependency('stb')|declare_dependency(include_directories: include_directories('/usr/include/stb'))|g" src/meson.build
|
||||
|
||||
%build
|
||||
%meson \
|
||||
-Dpipewire=enabled \
|
||||
%{nil}
|
||||
|
||||
%meson_build
|
||||
|
||||
%install
|
||||
%meson_install --skip-subprojects
|
||||
|
||||
%post -p /sbin/ldconfig
|
||||
%postun -p /sbin/ldconfig
|
||||
|
||||
%files
|
||||
%license LICENSE
|
||||
%doc README.md
|
||||
%{_bindir}/%{name}
|
||||
%{_libdir}/libVkLayer_FROG_gamescope_wsi.so
|
||||
%dir %{_datadir}/vulkan/implicit_layer.d/
|
||||
%{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.%{_arch}.json
|
||||
|
||||
%changelog
|
Loading…
Reference in New Issue
Block a user