forked from pool/gamescope
- Update to version 3.14.22:
* steamcompmgr: Rewrite + split buffer memoizer * wlserver: Don't pass incorrect wl_resource for gamescope_swapchain on legacy gamescope_xwayland interface * submodules: Update openvr version requirement * drm: Add workaround for NV12 scanout on SteamOS 3.6 * rendervulkan: Fix NV12 colorspace producing washed out colours * mangoapp: Add extra elements * steamcompmgr: Fix inverted logic in drawing cursor * wlserver: Rough basic impl of wlr_layer_shell * build: Add missing GamescopeVersion.h requirement * openvr: Add cv_vr_use_window_icons OBS-URL: https://build.opensuse.org/package/show/games:tools/gamescope?expand=0&rev=29
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version https://git-lfs.github.com/spec/v1
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oid sha256:d3bd41a39cb2a6dd67a87d7a6c99a649f32186823c8453cbc052d592cb3b777e
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size 102577308
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BIN
gamescope-3.14.22.tar.xz
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gamescope-3.14.22.tar.xz
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-------------------------------------------------------------------
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Thu Jun 27 14:52:01 UTC 2024 - antonio.teixeira@suse.com
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- Update to version 3.14.22:
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* steamcompmgr: Rewrite + split buffer memoizer
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* wlserver: Don't pass incorrect wl_resource for gamescope_swapchain on legacy gamescope_xwayland interface
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* submodules: Update openvr version requirement
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* drm: Add workaround for NV12 scanout on SteamOS 3.6
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* rendervulkan: Fix NV12 colorspace producing washed out colours
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* mangoapp: Add extra elements
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* steamcompmgr: Fix inverted logic in drawing cursor
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* wlserver: Rough basic impl of wlr_layer_shell
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* build: Add missing GamescopeVersion.h requirement
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* openvr: Add cv_vr_use_window_icons
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-------------------------------------------------------------------
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Wed Jun 05 18:57:26 UTC 2024 - opensuse@dstoecker.de
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@ -18,7 +18,7 @@
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%bcond_without intree_libs
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Name: gamescope
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Version: 3.14.18
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Version: 3.14.22
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Release: 0
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Summary: Micro-compositor optimized for running video games on Wayland
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License: BSD-2-Clause
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@ -127,6 +127,7 @@ sed -i "s|#include <libei-1.0/libeis.h>|#include <libeis.h>|g" src/InputEmulatio
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%doc README.md
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%{_bindir}/%{name}
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%{_bindir}/%{name}stream
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%{_bindir}/%{name}ctl
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%{_libdir}/libVkLayer_FROG_gamescope_wsi_%{_arch}.so
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%dir %{_datadir}/vulkan/implicit_layer.d/
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%{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.%{_arch}.json
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