docs: Move the GDatagramBased SECTION

Move contents to struct docs.

Helps: #3037
This commit is contained in:
Matthias Clasen 2023-09-26 21:07:41 -04:00 committed by Philip Withnall
parent 926f56c7c7
commit 081cc5af25
2 changed files with 23 additions and 31 deletions

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@ -32,57 +32,56 @@
#include "glibintl.h"
/**
* SECTION:gdatagrambased
* @short_description: Low-level datagram communications interface
* @include: gio/gio.h
* @see_also: #GSocket, [<gnetworking.h>][gio-gnetworking.h]
* GDatagramBased:
*
* A #GDatagramBased is a networking interface for representing datagram-based
* Interface for socket-like objects with datagram semantics.
*
* A `GDatagramBased` is a networking interface for representing datagram-based
* communications. It is a more or less direct mapping of the core parts of the
* BSD socket API in a portable GObject interface. It is implemented by
* #GSocket, which wraps the UNIX socket API on UNIX and winsock2 on Windows.
* [struct@Gio.Socket], which wraps the UNIX socket API on UNIX and winsock2 on Windows.
*
* #GDatagramBased is entirely platform independent, and is intended to be used
* alongside higher-level networking APIs such as #GIOStream.
* `GDatagramBased` is entirely platform independent, and is intended to be used
* alongside higher-level networking APIs such as [struct@Gio.IOStream].
*
* It uses vectored scatter/gather I/O by default, allowing for many messages
* to be sent or received in a single call. Where possible, implementations of
* the interface should take advantage of vectored I/O to minimise processing
* or system calls. For example, #GSocket uses recvmmsg() and sendmmsg() where
* possible. Callers should take advantage of scatter/gather I/O (the use of
* or system calls. For example, `GSocket` uses `recvmmsg()` and `sendmmsg()`
* where possible. Callers should take advantage of scatter/gather I/O (the use of
* multiple buffers per message) to avoid unnecessary copying of data to
* assemble or disassemble a message.
*
* Each #GDatagramBased operation has a timeout parameter which may be negative
* Each `GDatagramBased` operation has a timeout parameter which may be negative
* for blocking behaviour, zero for non-blocking behaviour, or positive for
* timeout behaviour. A blocking operation blocks until finished or there is an
* error. A non-blocking operation will return immediately with a
* %G_IO_ERROR_WOULD_BLOCK error if it cannot make progress. A timeout operation
* `G_IO_ERROR_WOULD_BLOCK` error if it cannot make progress. A timeout operation
* will block until the operation is complete or the timeout expires; if the
* timeout expires it will return what progress it made, or
* %G_IO_ERROR_TIMED_OUT if no progress was made. To know when a call would
* successfully run you can call g_datagram_based_condition_check() or
* g_datagram_based_condition_wait(). You can also use
* g_datagram_based_create_source() and attach it to a #GMainContext to get
* callbacks when I/O is possible.
* `G_IO_ERROR_TIMED_OUT` if no progress was made. To know when a call would
* successfully run you can call [method@Gio.DatagramBased.condition_check] or
* [method@Gio.DatagramBased.condition_wait]. You can also use
* [method@Gio.DatagramBased.create_source] and attach it to a [struct@Glib.MainContext]
* to get callbacks when I/O is possible.
*
* When running a non-blocking operation applications should always be able to
* handle getting a %G_IO_ERROR_WOULD_BLOCK error even when some other function
* handle getting a `G_IO_ERROR_WOULD_BLOCK` error even when some other function
* said that I/O was possible. This can easily happen in case of a race
* condition in the application, but it can also happen for other reasons. For
* instance, on Windows a socket is always seen as writable until a write
* returns %G_IO_ERROR_WOULD_BLOCK.
* returns `G_IO_ERROR_WOULD_BLOCK`.
*
* As with #GSocket, #GDatagramBaseds can be either connection oriented (for
* example, SCTP) or connectionless (for example, UDP). #GDatagramBaseds must be
* As with `GSocket`, `GDatagramBased`s can be either connection oriented (for
* example, SCTP) or connectionless (for example, UDP). `GDatagramBased`s must be
* datagram-based, not stream-based. The interface does not cover connection
* establishment use methods on the underlying type to establish a connection
* before sending and receiving data through the #GDatagramBased API. For
* before sending and receiving data through the `GDatagramBased` API. For
* connectionless socket types the target/source address is specified or
* received in each I/O operation.
*
* Like most other APIs in GLib, #GDatagramBased is not inherently thread safe.
* To use a #GDatagramBased concurrently from multiple threads, you must
* Like most other APIs in GLib, `GDatagramBased` is not inherently thread safe.
* To use a `GDatagramBased` concurrently from multiple threads, you must
* implement your own locking.
*
* Since: 2.48

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@ -41,13 +41,6 @@ G_BEGIN_DECLS
#define G_TYPE_IS_DATAGRAM_BASED(type) (g_type_is_a ((type), \
G_TYPE_DATAGRAM_BASED))
/**
* GDatagramBased:
*
* Interface for socket-like objects with datagram semantics.
*
* Since: 2.48
*/
typedef struct _GDatagramBasedInterface GDatagramBasedInterface;
/**