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gsocketclient: Crash on error if error is missing
We should never return unknown errors to the application. This would be a glib bug. I don't think it's currently possible to hit these cases, so asserts should be OK. For this to happen, either (a) a GSocketAddressEnumerator would have to return NULL on its first enumeration, without returning an error, or (b) there would have to be a bug in our GSocketClient logic. Either way, if such a bug were to exist, it would be better to surface it rather than hide it. These changes are actually going to be effectively undone in a subsequent commit, as I'm refactoring the error handling, but the commit history is a bit nicer with two separate commits, so let's go with two.
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@ -1053,8 +1053,9 @@ g_socket_client_connect (GSocketClient *client,
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g_propagate_error (error, last_error);
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}
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else
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g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_FAILED,
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_("Unknown error on connect"));
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{
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g_assert_not_reached ();
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}
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break;
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}
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@ -1879,10 +1880,9 @@ g_socket_client_enumerator_callback (GObject *object,
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error = data->last_error;
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data->last_error = NULL;
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}
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else if (!error)
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else
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{
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g_set_error_literal (&error, G_IO_ERROR, G_IO_ERROR_FAILED,
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_("Unknown error on connect"));
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g_assert (error);
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}
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complete_connection_with_error (data, error);
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