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tests/mainloop: iterate for a little while for timeout-once
On win32, WaitForSingleObject may return before the timeout is dispatched, as it doesn't have a resolution higher than the system tick. Wait for ~50ms before checking the callback changes. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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@ -2349,6 +2349,7 @@ test_maincontext_timeout_once (void)
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{
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guint counter = 0, check_counter = 0;
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guint source_id;
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gint64 t;
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GSource *source;
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g_test_summary ("Test g_timeout_add_once() works");
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@ -2360,14 +2361,18 @@ test_maincontext_timeout_once (void)
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/* Iterating the main context should dispatch the source, though we have to block. */
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g_assert_cmpuint (counter, ==, 0);
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g_main_context_iteration (NULL, TRUE);
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t = g_get_monotonic_time ();
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while (g_get_monotonic_time () - t < 50 * 1000 && counter == 0)
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g_main_context_iteration (NULL, TRUE);
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g_assert_cmpuint (counter, ==, 1);
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/* Iterating it again should not dispatch the source again. We add a second
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* timeout and block until that is dispatched. Given the ordering guarantees,
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* we should then know whether the first one would have re-dispatched by then. */
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g_timeout_add_once (30 /* ms */, once_cb, &check_counter);
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g_main_context_iteration (NULL, TRUE);
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t = g_get_monotonic_time ();
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while (g_get_monotonic_time () - t < 50 * 1000 && check_counter == 0)
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g_main_context_iteration (NULL, TRUE);
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g_assert_cmpuint (check_counter, ==, 1);
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g_assert_cmpuint (counter, ==, 1);
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g_assert_true (g_source_is_destroyed (source));
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