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10
ChangeLog
10
ChangeLog
@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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@@ -3,11 +3,11 @@
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* giowin32.c: Socket support rewritten. It was utterly broken, and
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untested in fact. We still do use a thread for each socket being
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watched, but instead of blocking in recv() (which of course was
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plain stupid for sockets being liste()ed on), we block in
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select(). The read method for sockets calls recv(). It is now
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possible for the application to call accept(), recv() or send() in
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the callback, just like on Unix. Tested with code kindly provided
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by Andrew Lanoix.
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plain stupid for sockets being listen()ed on in a server-type
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application), we block in select(). The read method for sockets
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calls recv(). It is now possible for the application to call
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accept(), recv() or send() in the callback, just like on
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Unix. Tested with code kindly provided by Andrew Lanoix.
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Rename g_io_channel_win32_new_stream_socket() to
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g_io_channel_win32_new_socket() as it isn't restricted to stream
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