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docs: Various wording changes in the GObject how-to
• Consistently make all titles sentence case • Fix various typos • Remove an unnecessary footnote • Remove first person phrasing https://bugzilla.gnome.org/show_bug.cgi?id=744060
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@ -16,11 +16,8 @@
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<title>How to define and implement a new GObject</title>
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<para>
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Clearly, this is one of the most common questions people ask: they just
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want to crank code and implement a subclass of a GObject. Sometimes because
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they want to create their own class hierarchy, sometimes because they want
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to subclass one of GTK+'s widget. This chapter will focus on the
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implementation of a subtype of GObject.
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This chapter focuses on the implementation of a subtype of GObject, for
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example to create a custom class hierarchy, or to subclass a GTK+ widget.
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</para>
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<sect1 id="howto-gobject-header">
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@ -261,7 +258,7 @@ G_DEFINE_TYPE_WITH_PRIVATE (MamanBar, maman_bar, G_TYPE_OBJECT)
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</sect1>
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<sect1 id="howto-gobject-construction">
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<title>Object Construction</title>
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<title>Object construction</title>
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<para>
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People often get confused when trying to construct their GObjects because of the
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@ -296,7 +293,7 @@ G_DEFINE_TYPE_WITH_PRIVATE (MamanBar, maman_bar, G_TYPE_OBJECT)
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</para>
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<para>
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As such, I would recommend writing the following code first:
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You should write the following code first:
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<informalexample><programlisting>
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G_DEFINE_TYPE_WITH_PRIVATE (MamanBar, maman_bar, G_TYPE_OBJECT)
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@ -365,10 +362,10 @@ bar_class_init (MamanBarClass *klass)
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of a type only after the properties passed to the constructors have been
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set. This is possible through the use of the <function>constructor()</function>
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class method as described in <xref linkend="gobject-instantiation"/> or,
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more simply, using the <function>constructed()</function> class method
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available since GLib 2.12. Note that the <function>constructed()</function>
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more simply, using the <function>constructed()</function> class method.
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Note that the <function>constructed()</function>
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virtual function will only be invoked after the properties marked as
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<function>G_PARAM_CONSTRUCT_ONLY</function>s or
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<function>G_PARAM_CONSTRUCT_ONLY</function> or
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<function>G_PARAM_CONSTRUCT</function> have been consumed, but
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before the regular properties passed to <function>g_object_new()</function>
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have been set.
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@ -376,7 +373,7 @@ bar_class_init (MamanBarClass *klass)
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</sect1>
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<sect1 id="howto-gobject-destruction">
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<title>Object Destruction</title>
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<title>Object destruction</title>
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<para>
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Again, it is often difficult to figure out which mechanism to use to
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@ -387,11 +384,12 @@ bar_class_init (MamanBarClass *klass)
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</para>
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<para>
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The destruction process of your object might be split in two different
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phases: dispose and the finalize. This split is necessary to handle
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The destruction process of your object is in two phases: dispose and
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finalize. This split is necessary to handle
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potential cycles due to the nature of the reference counting mechanism
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used by GObject, as well as dealing with temporary vivification of
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used by GObject, as well as dealing with temporary revival of
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instances in case of signal emission during the destruction sequence.
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See <xref linkend="gobject-memory-cycles"/> for more information.
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<informalexample><programlisting>
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struct _MamanBarPrivate
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{
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@ -463,7 +461,7 @@ maman_bar_init (MamanBar *self);
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It is possible that object methods might be invoked after dispose is
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run and before finalize runs. GObject does not consider this to be a
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program error: you must gracefully detect this and neither crash nor
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warn the user, by having a disposed instance revert to an inhert state.
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warn the user, by having a disposed instance revert to an inert state.
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</para>
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</sect1>
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@ -494,8 +492,8 @@ maman_bar_init (MamanBar *self);
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<title>Non-virtual public methods</title>
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<para>
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These are the simplest: you want to provide a simple method which
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can act on your object. All you need to do is to provide a function
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These are the simplest, providing a simple method which
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acts on the object. Provide a function
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prototype in the header and an implementation of that prototype
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in the source file.
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<informalexample><programlisting>
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@ -572,7 +570,7 @@ maman_bar_do_action (MamanBar *self, /* parameters */)
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</para>
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<para>
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Please, note that it is possible for you to provide a default
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It is possible to provide a default
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implementation for this class method in the object's
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<function>class_init</function> function: initialize the
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<function>klass->do_action</function> field to a pointer to the
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@ -716,17 +714,19 @@ maman_bar_subtype_class_init (MamanBarSubTypeClass *klass)
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<listitem><para>Parent class A defines a public virtual method named <function>foo</function> and
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provides a default implementation.</para></listitem>
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<listitem><para>Child class B re-implements method <function>foo</function>.</para></listitem>
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<listitem><para>In the method B::foo, the child class B calls its parent class method A::foo.</para></listitem>
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<listitem><para>B’s implementation of <function>foo</function> calls (‘chains up to’) its parent class A’s implementation of <function>foo</function>.</para></listitem>
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</itemizedlist>
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There are various uses to this idiom:
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There are various uses of this idiom:
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<itemizedlist>
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<listitem><para>You need to extend the behaviour of a class without modifying its code. You create
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a subclass to inherit its implementation, re-implement a public virtual method to modify the behaviour
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and chain up to ensure that the previous behaviour is not really modified, just extended.
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</para></listitem>
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<listitem><para>You need to implement the Chain Of Responsibility pattern: each object of the inheritance
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<listitem><para>You need to implement the
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<ulink url="http://en.wikipedia.org/wiki/Chain-of-responsibility_pattern">Chain
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Of Responsibility pattern</ulink>: each object of the inheritance
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tree chains up to its parent (typically, at the beginning or the end of the method) to ensure that
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they each handler is run in turn.</para></listitem>
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each handler is run in turn.</para></listitem>
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</itemizedlist>
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</para>
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@ -737,24 +737,22 @@ maman_bar_subtype_class_init (MamanBarSubTypeClass *klass)
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<footnote>
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<para>
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The <emphasis>original</emphasis> adjective used in this sentence is not innocuous. To fully
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understand its meaning, you need to recall how class structures are initialized: for each object type,
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the class structure associated to this object is created by first copying the class structure of its
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parent type (a simple <function>memcpy</function>) and then by invoking the class_init callback on
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the resulting class structure. Since the class_init callback is responsible for overwriting the class structure
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with the user re-implementations of the class methods, we cannot merely use the modified copy of the parent class
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structure stored in our derived instance. We want to get a copy of the class structure of an instance of the parent
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class.
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understand its meaning, recall how class structures are initialized: for each object type,
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the class structure associated with this object is created by first copying the class structure of its
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parent type (a simple <function>memcpy</function>) and then by invoking the <function>class_init</function> callback on
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the resulting class structure. Since the <function>class_init</function> callback is responsible for overwriting the class structure
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with the user re-implementations of the class methods, the modified copy of the parent class
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structure stored in the derived instance cannot be used. A copy of the class structure of an instance of the parent
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class is needed.
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</para>
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</footnote>
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</para>
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<para>The function <function><link linkend="g-type-class-peek-parent">g_type_class_peek_parent</link></function>
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is used to access the original parent class structure. Its input is a
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pointer to the class of the derived object and it returns a pointer to
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the original parent class structure. Instead of using this function
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directly, though, use the <function>parent_class</function>
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pointer created and initialized by the <function>G_DEFINE_TYPE_*</function> family of
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macros, for instance:
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<para>
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Use the <function>parent_class</function> pointer created and initialized
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by the
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<link linkend="G-DEFINE-TYPE:CAPS"><function>G_DEFINE_TYPE</function></link>
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family of macros, for instance:
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<informalexample><programlisting>
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static void
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b_method_to_call (B *obj, int a)
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@ -785,12 +783,13 @@ b_method_to_call (B *obj, int a)
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<title>Defining interfaces</title>
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<para>
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The bulk of interface definition has already been shown in <xref linkend="gtype-non-instantiable-classed"/>
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but I feel it is needed to show exactly how to create an interface.
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The theory behind how GObject interfaces work is given in
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<xref linkend="gtype-non-instantiable-classed"/>; this section covers how to
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define and implement an interface.
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</para>
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<para>
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As above, the first step is to get the header right. This interface
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The first step is to get the header right. This interface
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defines two methods:
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<informalexample><programlisting>
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#ifndef __MAMAN_IBAZ_H__
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@ -896,56 +895,18 @@ maman_ibaz_do_something (MamanIbaz *self)
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</para>
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<para>
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The first step is to define a normal GObject class, like:
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<informalexample><programlisting>
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#ifndef __MAMAN_BAZ_H__
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#define __MAMAN_BAZ_H__
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#include <glib-object.h>
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#define MAMAN_TYPE_BAZ (maman_baz_get_type ())
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#define MAMAN_BAZ(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), MAMAN_TYPE_BAZ, Mamanbaz))
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#define MAMAN_IS_BAZ(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), MAMAN_TYPE_BAZ))
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#define MAMAN_BAZ_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), MAMAN_TYPE_BAZ, MamanbazClass))
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#define MAMAN_IS_BAZ_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), MAMAN_TYPE_BAZ))
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#define MAMAN_BAZ_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), MAMAN_TYPE_BAZ, MamanbazClass))
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typedef struct _MamanBaz MamanBaz;
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typedef struct _MamanBazClass MamanBazClass;
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struct _MamanBaz
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{
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GObject parent_instance;
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gint instance_member;
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};
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struct _MamanBazClass
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{
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GObjectClass parent_class;
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};
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GType maman_baz_get_type (void);
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#endif /* __MAMAN_BAZ_H__ */
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</programlisting></informalexample>
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<!-- Ha ha! "nothing weird or scary". I actually laughed out loud. Oh boy.
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The fact that we're so intimate with GObject that all this doesn't look
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wierd, that's the scary thing. :) -->
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There is clearly nothing specifically weird or scary about this header:
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it does not define any weird API or derive from a weird type.
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The first step is to define a normal final GObject class exactly as in
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<xref linkend="howto-gobject-header"/>.
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</para>
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<para>
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The second step is to implement <type>MamanBaz</type> by defining
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its <type>GType</type>. Instead of using
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<function><link linkend="G-DEFINE-TYPE:CAPS">G_DEFINE_TYPE</link></function>,
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use
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it using
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<function><link linkend="G-DEFINE-TYPE-WITH-CODE:CAPS">G_DEFINE_TYPE_WITH_CODE</link></function>
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and the
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and
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<function><link linkend="G-IMPLEMENT-INTERFACE:CAPS">G_IMPLEMENT_INTERFACE</link></function>
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macros.
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instead of
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<function><link linkend="G-DEFINE-TYPE:CAPS">G_DEFINE_TYPE</link></function>:
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<informalexample><programlisting>
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static void maman_ibaz_interface_init (MamanIbazInterface *iface);
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@ -953,8 +914,8 @@ G_DEFINE_TYPE_WITH_CODE (MamanBar, maman_bar, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (MAMAN_TYPE_IBAZ,
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maman_ibaz_interface_init))
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</programlisting></informalexample>
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This definition is very much like all the similar functions we looked
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at previously. The only interface-specific code present here is the call to
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This definition is very much like all the similar functions seen
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previously. The only interface-specific code present here is the use of
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<function><link linkend="G-IMPLEMENT-INTERFACE:CAPS">G_IMPLEMENT_INTERFACE</link></function>.
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</para>
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@ -1111,14 +1072,9 @@ G_DEFINE_TYPE_WITH_CODE (MamanBar, maman_bar, G_TYPE_OBJECT,
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<para>
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To include a property named 'name' of type <type>string</type> in the
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<type>maman_ibaz</type> interface example code above, we only need to
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add one
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<footnote>
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<para>
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That really is one line extended to six for the sake of clarity
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</para>
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</footnote>
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line in the <function>maman_ibaz_default_init</function> as shown below:
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<type>MamanIbaz</type> interface example code above, we only need to
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add one call in <function>maman_ibaz_default_init</function> as shown
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below:
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<informalexample><programlisting>
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static void
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maman_ibaz_default_init (MamanIbazInteface *iface)
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@ -1136,9 +1092,10 @@ maman_ibaz_default_init (MamanIbazInteface *iface)
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<para>
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One point worth noting is that the declared property wasn't assigned an
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integer ID. The reason being that integer IDs of properties are used
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only inside the get and set methods and since interfaces do not
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implement properties, there is no need to assign integer IDs to
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interface properties.
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only inside the <function>get_property</function> and
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<function>set_property</function> virtual methods. Since interfaces
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declare but do not <emphasis>implement</emphasis> properties, there is no
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need to assign integer IDs to them.
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</para>
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<para>
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@ -1226,10 +1183,10 @@ maman_baz_class_init (MamanBazClass *klass)
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<title>Overriding interface methods</title>
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<para>
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If a base class already implements an interface, and in a derived
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class you wish to implement the same interface overriding only certain
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methods of that interface, you just reimplement the interface and
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set only the interface methods you wish to override.
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If a base class already implements an interface and a derived
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class needs to implement the same interface but needs to override certain
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methods, you must reimplement the interface and set only the interface
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methods which need overriding.
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</para>
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<para>
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@ -1283,9 +1240,9 @@ maman_derived_baz_init (MamanDerivedBaz *self)
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</para>
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<para>
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If you wish to call the base class implementation of an interface
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To call the base class implementation of an interface
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method from an derived class where than interface method has been
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overridden then you can stash away the pointer returned from
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overridden, stash away the pointer returned from
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<function><link linkend="g-type-interface-peek-parent">g_type_interface_peek_parent</link></function>
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in a global variable.
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</para>
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@ -1339,7 +1296,7 @@ maman_derived_baz_init (MamanDerivedBaz *self)
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<title>How to create and use signals</title>
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<para>
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The signal system which was built in GType is pretty complex and
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The signal system in GType is pretty complex and
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flexible: it is possible for its users to connect at runtime any
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number of callbacks (implemented in any language for which a binding
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exists)
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@ -1350,24 +1307,24 @@ maman_derived_baz_init (MamanDerivedBaz *self)
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</footnote>
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to any signal and to stop the emission of any signal at any
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state of the signal emission process. This flexibility makes it
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possible to use GSignal for much more than just emit signals which
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can be received by numerous clients.
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possible to use GSignal for much more than just emitting signals to
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multiple clients.
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</para>
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<sect1 id="howto-simple-signals">
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<title>Simple use of signals</title>
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<para>
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The most basic use of signals is to implement simple event
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notification: for example, if we have a MamanFile object, and
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if this object has a write method, we might wish to be notified
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whenever someone has changed something via our MamanFile instance.
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The most basic use of signals is to implement event
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notification. For example, given a <type>MamanFile</type> object with
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a <function>write</function> method, a signal could be emitted whenever
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the file is changed using that method.
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The code below shows how the user can connect a callback to the
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"changed" signal.
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<informalexample><programlisting>
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file = g_object_new (MAMAN_FILE_TYPE, NULL);
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g_signal_connect (file, "changed", G_CALLBACK (changed_event), NULL);
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g_signal_connect (file, "changed", (GCallback) changed_event, NULL);
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maman_file_write (file, buffer, strlen (buffer));
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</programlisting></informalexample>
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@ -1396,32 +1353,26 @@ maman_file_write (MamanFile *self,
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const guchar *buffer,
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gssize size)
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{
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g_return_if_fail (MAMAN_IS_FILE (self));
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g_return_if_fail (buffer != NULL || size == 0);
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/* First write data. */
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/* Then, notify user of data written. */
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g_signal_emit (self, file_signals[CHANGED], 0 /* details */);
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}
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</programlisting></informalexample>
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As shown above, you can safely set the details parameter to zero if
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you do not know what it can be used for. For a discussion of what you
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could used it for, see <xref linkend="signal-detail"/>
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As shown above, the details parameter can safely be set to zero if no
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detail needs to be conveyed. For a discussion of what it can be used for,
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see <xref linkend="signal-detail"/>
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</para>
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<para>
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The signature of the signal handler in the above example is defined as
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<function>g_cclosure_marshal_VOID__VOID</function>. Its name follows
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a simple convention which encodes the function parameter and return value
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types in the function name. Specifically, the value in front of the
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double underscore is the type of the return value, while the value(s)
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after the double underscore denote the parameter types.
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</para>
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<para>
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The header <filename>gobject/gmarshal.h</filename> defines a set of
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commonly needed closures that one can use. If you want to have complex
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marshallers for your signals you should probably use glib-genmarshal
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to autogenerate them from a file containing their return and
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parameter types.
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The C signal marshaller should always be
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<function>g_cclosure_marshal_generic</function>, which implements generic
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conversion of arrays of parameters to C callback invocations. GLib used to
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use type-specific generated marshallers, but that has been deprecated in
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favour of the generic marshaller.
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</para>
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</sect1>
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</chapter>
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