Construct the gio module directory pathname at run-time on Windows

This commit is contained in:
Tor Lillqvist 2009-10-12 00:18:48 +03:00
parent 2a3710872f
commit 443674faaa

View File

@ -297,6 +297,39 @@ extern GType _g_win32_volume_monitor_get_type (void);
extern GType g_win32_directory_monitor_get_type (void);
extern GType _g_winhttp_vfs_get_type (void);
#ifdef G_PLATFORM_WIN32
#include <windows.h>
static HMODULE gio_dll = NULL;
#ifdef DLL_EXPORT
BOOL WINAPI
DllMain (HINSTANCE hinstDLL,
DWORD fdwReason,
LPVOID lpvReserved)
{
if (fdwReason == DLL_PROCESS_ATTACH)
gio_dll = hinstDLL;
return TRUE;
}
#endif
#undef GIO_MODULE_DIR
/* GIO_MODULE_DIR is used only in code called just once,
* so no problem leaking this
*/
#define GIO_MODULE_DIR \
g_build_filename (g_win32_get_package_installation_directory_of_module (gio_dll), \
"lib/gio/modules", \
NULL)
#endif
void
_g_io_modules_ensure_extension_points_registered (void)
{