notifyqueue: Dedup pspecs when adding

The previous code dedup'd when thawing and threw nasty warnings your way
if you notified too often. This can now easily be avoided.

Performance should be roughly identical, as both are O(n²).
This commit is contained in:
Benjamin Otte 2010-08-06 23:15:28 +02:00
parent e88eb04865
commit 4ac7f8f084

View File

@ -119,22 +119,10 @@ g_object_notify_queue_thaw (GObject *object,
}
pspecs = nqueue->n_pspecs > 16 ? free_me = g_new (GParamSpec*, nqueue->n_pspecs) : pspecs_mem;
/* set first entry to NULL since it's checked unconditionally */
pspecs[0] = NULL;
for (slist = nqueue->pspecs; slist; slist = slist->next)
{
GParamSpec *pspec = slist->data;
guint i;
/* dedup, make pspecs in the list unique */
for (i = 0; i < n_pspecs; i++)
{
if (pspecs[i] == pspec)
break;
}
if (i == n_pspecs) /* if no match was found */
pspecs[n_pspecs++] = pspec;
pspecs[n_pspecs++] = slist->data;
}
g_datalist_id_set_data (&object->qdata, context->quark_notify_queue, NULL);
@ -178,8 +166,11 @@ g_object_notify_queue_add (GObject *object,
pspec = redirect;
/* we do the deduping in _thaw */
nqueue->pspecs = g_slist_prepend (nqueue->pspecs, pspec);
nqueue->n_pspecs++;
if (g_slist_find (nqueue->pspecs, pspec) == NULL)
{
nqueue->pspecs = g_slist_prepend (nqueue->pspecs, pspec);
nqueue->n_pspecs++;
}
G_UNLOCK(notify_lock);
}