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Add example for 'change-state' signal
Pulled from the testcase.
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@ -351,6 +351,28 @@ g_simple_action_class_init (GSimpleActionClass *class)
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* default action is taken. If the state should change then you must
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* call g_simple_action_set_state() from the handler.
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*
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* <example>
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* <title>Example 'change-state' handler</title>
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* <programlisting>
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* static void
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* change_volume_state (GSimpleAction *action,
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* GVariant *value,
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* gpointer user_data)
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* {
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* gint requested;
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*
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* requested = g_variant_get_int32 (value);
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*
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* // Volume only goes from 0 to 10
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* if (0 <= requested && requested <= 10)
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* g_simple_action_set_state (action, value);
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* }
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* </programlisting>
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* </example>
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*
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* The handler need not set the state to the requested value. It
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* could set it to any value at all, or take some other action.
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*
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* Since: 2.30
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*/
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g_simple_action_signals[SIGNAL_CHANGE_STATE] =
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