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Add a missing check to g_utf8_get_char_validated()
g_utf8_get_char_validated() was not exactly matching its documentation. The function was not checking if the sequence of unicode characters was free of null bytes before performing a more in-depth validation. Fix issue #1052
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@ -685,6 +685,11 @@ g_utf8_get_char_validated (const gchar *p,
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result = g_utf8_get_char_extended (p, max_len);
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/* Disallow codepoint U+0000 as it’s a nul byte,
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* and all string handling in GLib is nul-terminated */
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if (result == 0 && max_len > 0)
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return (gunichar) -2;
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if (result & 0x80000000)
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return result;
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else if (!UNICODE_VALID (result))
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@ -316,6 +316,11 @@ test_utf8_get_char_validated (void)
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* that’s how it’s documented: */
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{ "", 0, (gunichar) -2 },
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{ "", -1, (gunichar) 0 },
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{ "\0", 1, (gunichar) -2 },
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{ "AB\0", 3, 'A' },
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{ "A\0B", 3, 'A' },
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{ "\0AB", 3, (gunichar) -2 },
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{ "\xD8\0", 2, (gunichar) -2 },
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/* Normal inputs: */
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{ "hello", 5, (gunichar) 'h' },
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{ "hello", -1, (gunichar) 'h' },
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@ -323,6 +328,7 @@ test_utf8_get_char_validated (void)
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{ "\xD8\x9F", -1, 0x061F },
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{ "\xD8\x9Fmore", 6, 0x061F },
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{ "\xD8\x9Fmore", -1, 0x061F },
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{ "\xD8\x9F\0", 3, 0x061F },
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{ "\xE2\x96\xB3", 3, 0x25B3 },
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{ "\xE2\x96\xB3", -1, 0x25B3 },
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{ "\xE2\x96\xB3more", 7, 0x25B3 },
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