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Merge branch '3184-socket-client-leak-with-unit-test' into 'main'
gsocketclient: Unit test for "Fix a leak of the task data on an error path" Closes #3184 See merge request GNOME/glib!4104
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601b8b45fb
@ -1919,6 +1919,7 @@ try_next_connection_or_finish (GSocketClientAsyncConnectData *data,
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}
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complete_connection_with_error (data, g_steal_pointer (&data->error_info->best_error));
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g_object_unref (data->task);
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}
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static void
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@ -19,6 +19,7 @@
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*/
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#include <gio/gio.h>
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#include <gio/gnetworking.h> /* For IPV6_V6ONLY */
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static void
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on_connected (GObject *source_object,
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@ -173,6 +174,70 @@ test_happy_eyeballs_cancel_instant (void)
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g_object_unref (cancel);
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}
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static void
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async_result_cb (GObject *source,
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GAsyncResult *res,
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gpointer user_data)
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{
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GAsyncResult **result_out = user_data;
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g_assert_null (*result_out);
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*result_out = g_object_ref (res);
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g_main_context_wakeup (NULL);
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}
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static void
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test_connection_failed (void)
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{
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GSocketClient *client = NULL;
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GInetAddress *inet_address = NULL;
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GSocketAddress *address = NULL;
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GSocket *socket = NULL;
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guint16 port;
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GAsyncResult *async_result = NULL;
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GSocketConnection *conn = NULL;
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GError *local_error = NULL;
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g_test_bug ("https://gitlab.gnome.org/GNOME/glib/-/issues/3184");
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inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV6);
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address = g_inet_socket_address_new (inet_address, 0);
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g_object_unref (inet_address);
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socket = g_socket_new (G_SOCKET_FAMILY_IPV6, G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_TCP, &local_error);
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g_assert_no_error (local_error);
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g_socket_set_option (socket, IPPROTO_IPV6, IPV6_V6ONLY, FALSE, NULL);
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g_socket_bind (socket, address, TRUE, &local_error);
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g_assert_no_error (local_error);
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/* reserve a port without listening so we know that connecting to it will fail */
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port = g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (address));
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client = g_socket_client_new ();
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/* Connect to the port we have reserved but do not listen to. Because of the slow connection
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* caused by slow-connect-preload.c and the fact that we try to connect to both IPv4 and IPv6
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* we will in some way exercise the code path in try_next_connection_or_finish() that ends
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* with a call to complete_connection_with_error(). This path previously had a memory leak.
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* Note that the slowness is important, because without it we could bail out already in the
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* address enumeration phase because it finishes when there are no connection attempts in
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* progress. */
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g_socket_client_connect_to_host_async (client, "localhost", port, NULL, async_result_cb, &async_result);
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while (async_result == NULL)
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g_main_context_iteration (NULL, TRUE);
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conn = g_socket_client_connect_to_uri_finish (client, async_result, &local_error);
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g_assert_error (local_error, G_IO_ERROR, G_IO_ERROR_CONNECTION_REFUSED);
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g_assert_null (conn);
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g_clear_error (&local_error);
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g_clear_object (&async_result);
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g_clear_object (&client);
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g_clear_object (&socket);
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g_clear_object (&address);
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}
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int
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main (int argc, char *argv[])
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{
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@ -181,7 +246,7 @@ main (int argc, char *argv[])
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g_test_add_func ("/socket-client/happy-eyeballs/slow", test_happy_eyeballs);
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g_test_add_func ("/socket-client/happy-eyeballs/cancellation/instant", test_happy_eyeballs_cancel_instant);
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g_test_add_func ("/socket-client/happy-eyeballs/cancellation/delayed", test_happy_eyeballs_cancel_delayed);
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g_test_add_func ("/socket-client/connection-fail", test_connection_failed);
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return g_test_run ();
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}
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