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Remove comp_step_table table
Reuse the pre-existing composition data.
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@ -876,6 +876,7 @@ sub print_decomp
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print OUT " gunichar b;\n";
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print OUT "} decomposition_step;\n\n";
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# There's lots of room to optimize the following table...
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print OUT "static const decomposition_step decomp_step_table[] =\n{\n";
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$first = 1;
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my @steps = ();
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@ -896,20 +897,6 @@ sub print_decomp
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}
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print OUT "\n};\n\n";
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print OUT "static const decomposition_step comp_step_table[] =\n{\n";
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my @inverted;
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@inverted = sort { @{$a}[1] <=> @{$b}[1] ||
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@{$a}[2] <=> @{$b}[2] } @steps;
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$first = 1;
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foreach my $i ( 0 .. $#inverted )
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{
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print OUT ",\n"
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if ! $first;
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$first = 0;
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printf OUT qq( { 0x%05x, 0x%05x, 0x%05x }), $inverted[$i][0], $inverted[$i][1], $inverted[$i][2];
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}
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print OUT "\n};\n\n";
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print OUT "#endif /* DECOMP_H */\n";
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printf STDERR "Generated %d bytes in decomp tables\n", $bytes_out;
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@ -568,44 +568,6 @@ decompose_hangul_step (gunichar ch,
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return TRUE;
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}
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static gboolean
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compose_hangul_step (gunichar a,
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gunichar b,
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gunichar *ch)
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{
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gint LIndex, SIndex;
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/* first try L,V -> LV */
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LIndex = a - LBase;
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if (0 <= LIndex && LIndex < LCount)
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{
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gint VIndex;
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VIndex = b - VBase;
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if (0 <= VIndex && VIndex < VCount)
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{
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*ch = SBase + (LIndex * VCount + VIndex) * TCount;
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return TRUE;
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}
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}
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/* next try LV,T -> LVT */
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SIndex = a - SBase;
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if (0 <= SIndex && SIndex < SCount && (SIndex % TCount) == 0)
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{
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gint TIndex;
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TIndex = b - TBase;
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if (0 < TIndex && TIndex < TCount)
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{
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*ch = a + TIndex;
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return TRUE;
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}
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}
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return FALSE;
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}
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/**
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* g_unichar_decompose:
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* @ch: a Unicode character
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@ -650,6 +612,7 @@ g_unichar_decompose (gunichar ch,
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if (decompose_hangul_step (ch, a, b))
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return TRUE;
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/* TODO use bsearch() */
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if (ch >= decomp_step_table[start].ch &&
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ch <= decomp_step_table[end - 1].ch)
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{
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@ -709,34 +672,9 @@ g_unichar_compose (gunichar a,
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gunichar b,
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gunichar *ch)
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{
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gint start = 0;
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gint end = G_N_ELEMENTS (comp_step_table);
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if (compose_hangul_step (a, b, ch))
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if (combine (a, b, ch))
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return TRUE;
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if (a >= comp_step_table[start].a &&
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a <= comp_step_table[end - 1].a)
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{
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while (TRUE)
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{
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gint half = (start + end) / 2;
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const decomposition_step *p = &(comp_step_table[half]);
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if (a == p->a && b == p->b)
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{
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*ch = p->ch;
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return TRUE;
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}
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else if (half == start)
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break;
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else if (a > p->a || (a == p->a && b > p->b))
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start = half;
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else
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end = half;
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}
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}
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*ch = 0;
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return FALSE;
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}
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1020
glib/gunidecomp.h
1020
glib/gunidecomp.h
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