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gobject-query: Use proper Unicode tree drawing characters
This makes the output a lot nicer to read: ``` │ ├void │ ├GInterface │ │ │ └GTypePlugin │ ├gchar ⋮ ``` rather than ``` | `void | `GInterface | `GTypePlugin | `gchar ⋮ ``` It includes a change to correctly use vertical tees at the top level by correctly setting the sibling node rather than always setting it to zero. Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
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@ -34,9 +34,9 @@ static gboolean recursion = TRUE;
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#define O_SPACE " "
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#define O_ESPACE ""
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#define O_BRANCH "+"
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#define O_VLINE "|"
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#define O_LLEAF "`"
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#define O_BRANCH "├"
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#define O_VLINE "│"
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#define O_LLEAF "└"
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#define O_KEY_FILL "_"
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static void
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@ -204,9 +204,13 @@ main (gint argc,
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for (i = 0; i <= G_TYPE_FUNDAMENTAL_MAX; i += G_TYPE_MAKE_FUNDAMENTAL (1))
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{
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const gchar *name = g_type_name (i);
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GType sibling = i + G_TYPE_MAKE_FUNDAMENTAL (1);
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if (sibling > G_TYPE_FUNDAMENTAL_MAX || g_type_name (sibling) == NULL)
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sibling = 0;
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if (name)
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show_nodes (i, 0, iindent);
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show_nodes (i, sibling, iindent);
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}
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}
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