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GInputStream: Add g_input_stream_async_read_is_via_threads()
In implementing a better g_output_stream_splice_async() and possibly other situtations it's helpful to know whether the input stream's read function internally uses threads. If it and the output stream's write async functions use threads, then the splice function could spawn a single thread for better efficiency. This patch adds a function to determine whether an input stream's g_input_stream_read_async() function internally uses threads. https://bugzilla.gnome.org/show_bug.cgi?id=691581
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@ -381,6 +381,7 @@ libgio_2_0_la_SOURCES = \
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giomodule-priv.h \
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gioscheduler.c \
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giostream.c \
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gioprivate.h \
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gloadableicon.c \
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gmount.c \
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gmemoryinputstream.c \
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@ -25,6 +25,7 @@
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#include "glibintl.h"
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#include "ginputstream.h"
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#include "gioprivate.h"
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#include "gseekable.h"
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#include "gcancellable.h"
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#include "gasyncresult.h"
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@ -1041,6 +1042,28 @@ g_input_stream_clear_pending (GInputStream *stream)
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stream->priv->pending = FALSE;
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}
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/**
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* g_input_stream_async_read_is_via_threads:
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* @stream: input stream
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*
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* Checks if an input stream's read_async function uses threads.
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*
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* Returns: %TRUE if @stream's read_async function uses threads.
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**/
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gboolean
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g_input_stream_async_read_is_via_threads (GInputStream *stream)
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{
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GInputStreamClass *class;
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g_return_val_if_fail (G_IS_INPUT_STREAM (stream), FALSE);
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class = G_INPUT_STREAM_GET_CLASS (stream);
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return (class->read_async == g_input_stream_real_read_async &&
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!(G_IS_POLLABLE_INPUT_STREAM (stream) &&
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g_pollable_input_stream_can_poll (G_POLLABLE_INPUT_STREAM (stream))));
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}
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/********************************************
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* Default implementation of async ops *
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********************************************/
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@ -1128,10 +1151,6 @@ read_async_pollable (GPollableInputStream *stream,
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/* g_input_stream_real_read_async() unrefs task */
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}
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#define CAN_DO_NONBLOCKING_READS(stream) \
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(G_IS_POLLABLE_INPUT_STREAM (stream) && \
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g_pollable_input_stream_can_poll (G_POLLABLE_INPUT_STREAM (stream)))
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static void
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g_input_stream_real_read_async (GInputStream *stream,
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@ -1152,7 +1171,7 @@ g_input_stream_real_read_async (GInputStream *stream,
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op->buffer = buffer;
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op->count = count;
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if (CAN_DO_NONBLOCKING_READS (stream))
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if (!g_input_stream_async_read_is_via_threads (stream))
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read_async_pollable (G_POLLABLE_INPUT_STREAM (stream), task);
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else
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g_task_run_in_thread (task, read_async_thread);
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@ -1260,8 +1279,7 @@ g_input_stream_real_skip_async (GInputStream *stream,
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task = g_task_new (stream, cancellable, callback, user_data);
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g_task_set_priority (task, io_priority);
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if (class->read_async == g_input_stream_real_read_async &&
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!CAN_DO_NONBLOCKING_READS (stream))
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if (g_input_stream_async_read_is_via_threads (stream))
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{
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/* Read is thread-using async fallback.
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* Make skip use threads too, so that we can use a possible sync skip
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32
gio/gioprivate.h
Normal file
32
gio/gioprivate.h
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@ -0,0 +1,32 @@
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/* GIO - GLib Input, Output and Streaming Library
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*
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* Copyright (C) 2013 Collabora Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __G_IO_PRIVATE_H__
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#define __G_IO_PRIVATE_H__
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#include "ginputstream.h"
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G_BEGIN_DECLS
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gboolean g_input_stream_async_read_is_via_threads (GInputStream *stream);
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G_END_DECLS
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#endif /* __G_IO_PRIVATE__ */
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