More clearly define 'named menu' in the XML parser

This is when menus have id='' attributes.
This commit is contained in:
Ryan Lortie 2011-12-12 13:08:48 -05:00
parent 60bcb36783
commit b8cde0b507

View File

@ -400,10 +400,10 @@ static GMarkupParser g_menu_subparser =
* that are marked as translatable, using gettext().
*
* If @objects is specified then it must be a #GHashTable that was
* created using g_hash_table_new_full() with g_str_hash(), g_str_equal(),
* g_free() and g_object_unref(). Any named menus that are encountered
* while parsing will be added to this table. Each toplevel menu must
* be named.
* created using g_hash_table_new_full() with g_str_hash(),
* g_str_equal(), g_free() and g_object_unref(). Any named menus (ie:
* those with an id='' attribute) that are encountered while parsing
* will be added to this table. Each toplevel menu must be named.
*
* If @objects is %NULL then an empty hash table will be created.
*
@ -483,9 +483,10 @@ g_menu_markup_parser_end (GMarkupParseContext *context)
* that are marked as translatable, using gettext().
*
* If @objects is specified then it must be a #GHashTable that was
* created using g_hash_table_new_full() with g_str_hash(), g_str_equal(),
* g_free() and g_object_unref(). Any named menus that are encountered
* while parsing will be added to this table.
* created using g_hash_table_new_full() with g_str_hash(),
* g_str_equal(), g_free() and g_object_unref(). Any named menus (ie:
* those with an * id='' attribute) that are encountered while parsing
* will be added to this table.
*
* If @object is %NULL then named menus will not be supported.
*