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Win32: gio/gsocket.c: Set WSAEWOULDBLOCK on G_POLLABLE_RETURN_WOULD_BLOCK
To make things consistent across the board as that is the WinSock2 error code that is received by g_socket_send_message_with_timeout() when it returns G_POLLABLE_RETURN_WOULD_BLOCK.
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bc1443b2b6
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@ -4609,7 +4609,13 @@ g_socket_send_message (GSocket *socket,
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cancellable, error);
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if (res == G_POLLABLE_RETURN_WOULD_BLOCK)
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socket_set_error_lazy (error, EWOULDBLOCK, _("Error sending message: %s"));
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{
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#ifndef G_OS_WIN32
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socket_set_error_lazy (error, EWOULDBLOCK, _("Error sending message: %s"));
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#else
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socket_set_error_lazy (error, WSAEWOULDBLOCK, _("Error sending message: %s"));
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#endif
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}
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return res == G_POLLABLE_RETURN_OK ? bytes_written : -1;
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}
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@ -5056,7 +5062,13 @@ g_socket_send_messages_with_timeout (GSocket *socket,
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cancellable, &msg_error);
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if (pollable_result == G_POLLABLE_RETURN_WOULD_BLOCK)
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socket_set_error_lazy (&msg_error, EWOULDBLOCK, _("Error sending message: %s"));
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{
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#ifndef G_OS_WIN32
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socket_set_error_lazy (&msg_error, EWOULDBLOCK, _("Error sending message: %s"));
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#else
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socket_set_error_lazy (&msg_error, WSAEWOULDBLOCK, _("Error sending message: %s"));
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#endif
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}
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result = pollable_result == G_POLLABLE_RETURN_OK ? bytes_written : -1;
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