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Update docs on listen backlog
Mention g_socket_set_listen_backlog in g_socket_listen. Explain that listen backlock needs to be set before calling listen. Also verify this with a g_return_if_fail.
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@ -141,6 +141,7 @@ struct _GSocketPrivate
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guint keepalive : 1;
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guint closed : 1;
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guint connected : 1;
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guint listening : 1;
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#ifdef G_OS_WIN32
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WSAEVENT event;
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int current_events;
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@ -1032,6 +1033,9 @@ g_socket_get_listen_backlog (GSocket *socket)
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* connecting to the socket and the application is not handling them
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* on time then the new connections will be refused.
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*
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* Note that this must be called before g_socket_listen() and has no
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* effect if called after that.
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*
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* Since: 2.22
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**/
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void
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@ -1039,6 +1043,7 @@ g_socket_set_listen_backlog (GSocket *socket,
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gint backlog)
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{
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g_return_if_fail (G_IS_SOCKET (socket));
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g_return_if_fail (!socket->priv->listening);
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if (backlog != socket->priv->listen_backlog)
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{
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@ -1240,6 +1245,9 @@ g_socket_is_connected (GSocket *socket)
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* Before calling this the socket must be bound to a local address using
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* g_socket_bind().
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*
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* To set the maximum amount of outstanding clients, use
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* g_socket_set_listen_backlog().
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*
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* Returns: %TRUE on success, %FALSE on error.
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*
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* Since: 2.22
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@ -1262,6 +1270,8 @@ g_socket_listen (GSocket *socket,
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return FALSE;
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}
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socket->priv->listening = TRUE;
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return TRUE;
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}
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