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gobject: Use atomic operations to read object reference count
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@ -1100,7 +1100,7 @@ void
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g_object_run_dispose (GObject *object)
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{
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g_return_if_fail (G_IS_OBJECT (object));
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g_return_if_fail (object->ref_count > 0);
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g_return_if_fail (g_atomic_int_get (&object->ref_count) > 0);
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g_object_ref (object);
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TRACE (GOBJECT_OBJECT_DISPOSE(object,G_TYPE_FROM_INSTANCE(object), 0));
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@ -2818,7 +2818,7 @@ g_object_weak_ref (GObject *object,
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g_return_if_fail (G_IS_OBJECT (object));
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g_return_if_fail (notify != NULL);
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g_return_if_fail (object->ref_count >= 1);
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g_return_if_fail (g_atomic_int_get (&object->ref_count) >= 1);
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G_LOCK (weak_refs_mutex);
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wstack = g_datalist_id_remove_no_notify (&object->qdata, quark_weak_refs);
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@ -3000,7 +3000,7 @@ gpointer
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GObject *object = _object;
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gboolean was_floating;
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g_return_val_if_fail (G_IS_OBJECT (object), object);
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g_return_val_if_fail (object->ref_count >= 1, object);
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g_return_val_if_fail (g_atomic_int_get (&object->ref_count) >= 1, object);
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g_object_ref (object);
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was_floating = floating_flag_handler (object, -1);
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if (was_floating)
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@ -3023,7 +3023,7 @@ void
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g_object_force_floating (GObject *object)
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{
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g_return_if_fail (G_IS_OBJECT (object));
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g_return_if_fail (object->ref_count >= 1);
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g_return_if_fail (g_atomic_int_get (&object->ref_count) >= 1);
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floating_flag_handler (object, +1);
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}
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@ -3104,7 +3104,7 @@ g_object_add_toggle_ref (GObject *object,
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g_return_if_fail (G_IS_OBJECT (object));
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g_return_if_fail (notify != NULL);
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g_return_if_fail (object->ref_count >= 1);
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g_return_if_fail (g_atomic_int_get (&object->ref_count) >= 1);
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g_object_ref (object);
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@ -4138,7 +4138,7 @@ g_object_watch_closure (GObject *object,
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g_return_if_fail (closure != NULL);
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g_return_if_fail (closure->is_invalid == FALSE);
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g_return_if_fail (closure->in_marshal == FALSE);
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g_return_if_fail (object->ref_count > 0); /* this doesn't work on finalizing objects */
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g_return_if_fail (g_atomic_int_get (&object->ref_count) > 0); /* this doesn't work on finalizing objects */
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g_closure_add_invalidate_notifier (closure, object, object_remove_closure);
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g_closure_add_marshal_guards (closure,
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@ -4184,7 +4184,7 @@ g_closure_new_object (guint sizeof_closure,
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GClosure *closure;
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g_return_val_if_fail (G_IS_OBJECT (object), NULL);
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g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
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g_return_val_if_fail (g_atomic_int_get (&object->ref_count) > 0, NULL); /* this doesn't work on finalizing objects */
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closure = g_closure_new_simple (sizeof_closure, object);
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g_object_watch_closure (object, closure);
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@ -4212,7 +4212,7 @@ g_cclosure_new_object (GCallback callback_func,
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GClosure *closure;
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g_return_val_if_fail (G_IS_OBJECT (object), NULL);
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g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
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g_return_val_if_fail (g_atomic_int_get (&object->ref_count) > 0, NULL); /* this doesn't work on finalizing objects */
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g_return_val_if_fail (callback_func != NULL, NULL);
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closure = g_cclosure_new (callback_func, object, NULL);
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@ -4241,7 +4241,7 @@ g_cclosure_new_object_swap (GCallback callback_func,
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GClosure *closure;
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g_return_val_if_fail (G_IS_OBJECT (object), NULL);
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g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
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g_return_val_if_fail (g_atomic_int_get (&object->ref_count) > 0, NULL); /* this doesn't work on finalizing objects */
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g_return_val_if_fail (callback_func != NULL, NULL);
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closure = g_cclosure_new_swap (callback_func, object, NULL);
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