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Fix GLib MSVC Project
The glib/gthread-win32.c was accidently removed from the last commit, sorry
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@ -334,6 +334,7 @@
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#include "libglib.vs10.sourcefiles"
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<ClCompile Include="..\..\..\glib\giowin32.c" />
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<ClCompile Include="..\..\..\glib\gspawn-win32.c" />
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<ClCompile Include="..\..\..\glib\gthread-win32.c" />
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<ClCompile Include="..\..\..\glib\gwin32.c" />
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<ClCompile Include="..\..\..\glib\libcharset\localcharset.c">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_ExtPCRE|Win32'">$(LocalCharsetDefs);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -283,6 +283,7 @@
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#include "libglib.sourcefiles"
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<File RelativePath="..\..\..\glib\giowin32.c" />
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<File RelativePath="..\..\..\glib\gspawn-win32.c" />
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<File RelativePath="..\..\..\glib\gthread-win32.c" />
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<File RelativePath="..\..\..\glib\gwin32.c" />
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<Filter
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Name="libcharset"
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