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docs: fix typos in networking classes
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@ -58,7 +58,7 @@
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* #GSocketClient is a high-level utility class for connecting to a
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* network host using a connection oriented socket type.
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*
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* You create a #GSocketClient object, set any options you want, then
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* You create a #GSocketClient object, set any options you want, and then
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* call a sync or async connect operation, which returns a #GSocketConnection
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* subclass on success.
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*
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@ -442,7 +442,7 @@ g_socket_client_get_local_address (GSocketClient *client)
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* The sockets created by this object will bound to the
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* specified address (if not %NULL) before connecting.
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*
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* This is useful if you want to ensure the the local
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* This is useful if you want to ensure that the local
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* side of the connection is on a specific port, or on
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* a specific interface.
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*
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@ -726,7 +726,7 @@ g_socket_client_class_init (GSocketClientClass *class)
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* @cancellable: (allow-none): optional #GCancellable object, %NULL to ignore.
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Tries to resolve the @connectable and make a network connection to it..
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* Tries to resolve the @connectable and make a network connection to it.
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*
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* Upon a successful connection, a new #GSocketConnection is constructed
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* and returned. The caller owns this new object and must drop their
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@ -736,7 +736,7 @@ g_socket_client_class_init (GSocketClientClass *class)
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* the underlying socket that is used. For instance, for a TCP/IP connection
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* it will be a #GTcpConnection.
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*
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* The socket created will be the same family as the the address that the
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* The socket created will be the same family as the address that the
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* @connectable resolves to, unless family is set with g_socket_client_set_family()
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* or indirectly via g_socket_client_set_local_address(). The socket type
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* defaults to %G_SOCKET_TYPE_STREAM but can be set with
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@ -912,7 +912,7 @@ g_socket_client_connect (GSocketClient *client,
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*
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* Attempts to create a TCP connection to the named host.
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*
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* @host_and_port may be in any of a number of recognised formats; an IPv6
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* @host_and_port may be in any of a number of recognized formats; an IPv6
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* address, an IPv4 address, or a domain name (in which case a DNS
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* lookup is performed). Quoting with [] is supported for all address
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* types. A port override may be specified in the usual way with a
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@ -923,7 +923,7 @@ g_socket_client_connect (GSocketClient *client,
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* used as the port number to connect to.
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*
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* In general, @host_and_port is expected to be provided by the user (allowing
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* them to give the hostname, and a port overide if necessary) and
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* them to give the hostname, and a port override if necessary) and
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* @default_port is expected to be provided by the application.
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*
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* In the case that an IP address is given, a single connection
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@ -1591,7 +1591,7 @@ g_socket_client_connect_to_uri_async (GSocketClient *client,
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* g_socket_client_connect_finish:
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* @client: a #GSocketClient.
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* @result: a #GAsyncResult.
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* @error: a #GError location to store the error occuring, or %NULL to
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* @error: a #GError location to store the error occurring, or %NULL to
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* ignore.
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*
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* Finishes an async connect operation. See g_socket_client_connect_async()
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@ -1617,7 +1617,7 @@ g_socket_client_connect_finish (GSocketClient *client,
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* g_socket_client_connect_to_host_finish:
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* @client: a #GSocketClient.
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* @result: a #GAsyncResult.
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* @error: a #GError location to store the error occuring, or %NULL to
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* @error: a #GError location to store the error occurring, or %NULL to
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* ignore.
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*
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* Finishes an async connect operation. See g_socket_client_connect_to_host_async()
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@ -1638,7 +1638,7 @@ g_socket_client_connect_to_host_finish (GSocketClient *client,
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* g_socket_client_connect_to_service_finish:
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* @client: a #GSocketClient.
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* @result: a #GAsyncResult.
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* @error: a #GError location to store the error occuring, or %NULL to
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* @error: a #GError location to store the error occurring, or %NULL to
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* ignore.
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*
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* Finishes an async connect operation. See g_socket_client_connect_to_service_async()
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@ -1659,7 +1659,7 @@ g_socket_client_connect_to_service_finish (GSocketClient *client,
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* g_socket_client_connect_to_uri_finish:
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* @client: a #GSocketClient.
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* @result: a #GAsyncResult.
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* @error: a #GError location to store the error occuring, or %NULL to
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* @error: a #GError location to store the error occurring, or %NULL to
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* ignore.
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*
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* Finishes an async connect operation. See g_socket_client_connect_to_uri_async()
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@ -1684,7 +1684,7 @@ g_socket_client_connect_to_uri_finish (GSocketClient *client,
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* Enable proxy protocols to be handled by the application. When the
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* indicated proxy protocol is returned by the #GProxyResolver,
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* #GSocketClient will consider this protocol as supported but will
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* not try find a #GProxy instance to handle handshaking. The
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* not try to find a #GProxy instance to handle handshaking. The
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* application must check for this case by calling
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* g_socket_connection_get_remote_address() on the returned
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* #GSocketConnection, and seeing if it's a #GProxyAddress of the
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@ -52,7 +52,7 @@
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* depends on the type of the underlying socket that is in use. For
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* instance, for a TCP/IP connection it will be a #GTcpConnection.
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*
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* Chosing what type of object to construct is done with the socket
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* Choosing what type of object to construct is done with the socket
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* connection factory, and it is possible for 3rd parties to register
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* custom socket connection types for specific combination of socket
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* family/type/protocol using g_socket_connection_factory_register_type().
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@ -404,7 +404,7 @@ G_LOCK_DEFINE_STATIC(connection_factories);
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* @protocol: a protocol id
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*
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* Looks up the #GType to be used when creating socket connections on
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* sockets with the specified @family,@type and @protocol.
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* sockets with the specified @family, @type and @protocol.
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*
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* If no type is registered, the #GSocketConnection base type is returned.
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*
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@ -458,7 +458,7 @@ init_builtin_types (void)
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* @protocol_id: a protocol id
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*
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* Looks up the #GType to be used when creating socket connections on
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* sockets with the specified @family,@type and @protocol_id.
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* sockets with the specified @family, @type and @protocol_id.
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*
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* If no type is registered, the #GSocketConnection base type is returned.
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*
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@ -263,7 +263,7 @@ g_socket_listener_add_socket (GSocketListener *listener,
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*
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* Note that adding an IPv6 address, depending on the platform,
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* may or may not result in a listener that also accepts IPv4
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* connections. For more determinstic behaviour, see
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* connections. For more deterministic behavior, see
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* g_socket_listener_add_inet_port().
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*
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* @source_object will be passed out in the various calls
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@ -272,7 +272,7 @@ g_socket_listener_add_socket (GSocketListener *listener,
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* different things depending on what address is connected to.
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*
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* If successful and @effective_address is non-%NULL then it will
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* be set to the address that the binding actually occured at. This
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* be set to the address that the binding actually occurred at. This
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* is helpful for determining the port number that was used for when
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* requesting a binding to port 0 (ie: "any port"). This address, if
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* requested, belongs to the caller and must be freed.
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@ -770,7 +770,7 @@ g_socket_listener_accept_socket_async (GSocketListener *listener,
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* @listener: a #GSocketListener
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* @result: a #GAsyncResult.
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* @source_object: (out) (transfer none) (allow-none): Optional #GObject identifying this source
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* @error: a #GError location to store the error occuring, or %NULL to
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* @error: a #GError location to store the error occurring, or %NULL to
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* ignore.
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*
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* Finishes an async accept operation. See g_socket_listener_accept_socket_async()
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@ -837,7 +837,7 @@ g_socket_listener_accept_async (GSocketListener *listener,
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* @listener: a #GSocketListener
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* @result: a #GAsyncResult.
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* @source_object: (out) (transfer none) (allow-none): Optional #GObject identifying this source
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* @error: a #GError location to store the error occuring, or %NULL to
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* @error: a #GError location to store the error occurring, or %NULL to
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* ignore.
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*
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* Finishes an async accept operation. See g_socket_listener_accept_async()
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@ -928,11 +928,11 @@ g_socket_listener_close (GSocketListener *listener)
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* g_socket_listener_add_any_inet_port:
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* @listener: a #GSocketListener
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* @source_object: (allow-none): Optional #GObject identifying this source
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* @error: a #GError location to store the error occuring, or %NULL to
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* @error: a #GError location to store the error occurring, or %NULL to
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* ignore.
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*
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* Listens for TCP connections on any available port number for both
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* IPv6 and IPv4 (if each are available).
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* IPv6 and IPv4 (if each is available).
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*
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* This is useful if you need to have a socket for incoming connections
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* but don't care about the specific port number.
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@ -34,8 +34,8 @@
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* signal is emitted.
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*
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* A #GSocketService is a subclass of #GSocketListener and you need
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* to add the addresses you want to accept connections on to the
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* with the #GSocketListener APIs.
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* to add the addresses you want to accept connections on with the
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* #GSocketListener APIs.
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*
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* There are two options for implementing a network service based on
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* #GSocketService. The first is to create the service using
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@ -326,7 +326,7 @@ g_tcp_connection_close_async (GIOStream *stream,
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* @graceful_disconnect: Whether to do graceful disconnects or not
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*
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* This enabled graceful disconnects on close. A graceful disconnect
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* means that we signal the recieving end that the connection is terminated
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* means that we signal the receiving end that the connection is terminated
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* and wait for it to close the connection before closing the connection.
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*
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* A graceful disconnect means that we can be sure that we successfully sent
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@ -37,7 +37,7 @@
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* until the connection is closed.
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*
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* The service is implemented using a thread pool, so there is a
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* limited amount of threads availible to serve incomming requests.
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* limited amount of threads available to serve incoming requests.
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* The service automatically stops the #GSocketService from accepting
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* new connections when all threads are busy.
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*
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@ -234,7 +234,7 @@ g_threaded_socket_service_class_init (GThreadedSocketServiceClass *class)
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* @connection and may perform blocking IO. The signal handler need
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* not return until the connection is closed.
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*
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* Returns: %TRUE to stope further signal handlers from being called
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* Returns: %TRUE to stop further signal handlers from being called
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*/
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g_threaded_socket_service_run_signal =
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g_signal_new ("run", G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST,
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@ -66,8 +66,8 @@ G_DEFINE_TYPE_WITH_CODE (GUnixConnection, g_unix_connection,
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* @cancellable: (allow-none): optional #GCancellable object, %NULL to ignore.
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* @error: (allow-none): #GError for error reporting, or %NULL to ignore.
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*
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* Passes a file descriptor to the recieving side of the
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* connection. The recieving end has to call g_unix_connection_receive_fd()
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* Passes a file descriptor to the receiving side of the
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* connection. The receiving end has to call g_unix_connection_receive_fd()
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* to accept the file descriptor.
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*
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* As well as sending the fd this also writes a single byte to the
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@ -308,7 +308,7 @@ gboolean g_unix_connection_create_pair (GUnixCo
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* @error: Return location for error or %NULL.
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*
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* Passes the credentials of the current user the receiving side
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* of the connection. The recieving end has to call
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* of the connection. The receiving end has to call
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* g_unix_connection_receive_credentials() (or similar) to accept the
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* credentials.
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*
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