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Updated GIO Visual Studio Projects
-In gio/Makefile.am, the name for one of the filters for capturing the sources for the GIO VS Project Files is corrected. -Remove the GIO source file items in the VS project files templates as a result for this change, and move the entry of the "new" gregistrysettingsbackend.c into the filter in gio/Makefile.am
This commit is contained in:
parent
7ba753b002
commit
fabbf82ae1
@ -1,51 +1,30 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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#include "libgio.vs10.sourcefiles.filters"
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<ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\gio\gwin32appinfo.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\..\gio\gio.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="..\..\..\gio\gio.symbols">
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<Filter>Resource Files</Filter>
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</CustomBuild>
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</ItemGroup>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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#include "libgio.vs10.sourcefiles.filters"
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\..\gio\gio.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="..\..\..\gio\gio.symbols">
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<Filter>Resource Files</Filter>
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</CustomBuild>
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</ItemGroup>
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</Project>
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@ -1,222 +1,215 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
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<RootNamespace>gio</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="glib.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="glib.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="glib.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="glib.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
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<ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
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<ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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||||
<PrecompiledHeader>
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</PrecompiledHeader>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||
<CompileAs>CompileAsC</CompileAs>
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||||
</ClCompile>
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<Link>
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||||
<AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
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||||
<ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
<SubSystem>Windows</SubSystem>
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||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
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||||
<DataExecutionPrevention>
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||||
</DataExecutionPrevention>
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||||
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
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||||
<TargetMachine>MachineX64</TargetMachine>
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||||
</Link>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<ClCompile>
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<AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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||||
<PrecompiledHeader>
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||||
</PrecompiledHeader>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||
<CompileAs>CompileAsC</CompileAs>
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||||
</ClCompile>
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||||
<Link>
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||||
<AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
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||||
<ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
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||||
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
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||||
<TargetMachine>MachineX64</TargetMachine>
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||||
</Link>
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||||
</ItemDefinitionGroup>
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||||
<ItemGroup>
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||||
#include "libgio.vs10.sourcefiles"
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<ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c" />
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<ClCompile Include="..\..\..\gio\gwin32appinfo.c" />
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<ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c" />
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||||
<ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c" />
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||||
<ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c" />
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<ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c" />
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||||
<ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c" />
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</ItemGroup>
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||||
<ItemGroup>
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||||
<ResourceCompile Include="..\..\..\gio\gio.rc" />
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||||
</ItemGroup>
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<ItemGroup>
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||||
<CustomBuild Include="..\..\..\gio\gio.symbols">
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gio.def</Message>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGioDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
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||||
</CustomBuild>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ProjectReference Include="glib.vcxproj">
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<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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||||
</ProjectReference>
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||||
<ProjectReference Include="gmodule.vcxproj">
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||||
<Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>
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||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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||||
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||||
<ProjectReference Include="gobject.vcxproj">
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||||
<Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
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||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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||||
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||||
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||||
<ImportGroup Label="ExtensionTargets">
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
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<ItemGroup Label="ProjectConfigurations">
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||||
<ProjectConfiguration Include="Debug|Win32">
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||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Debug|x64">
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||||
<Configuration>Debug</Configuration>
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||||
<Platform>x64</Platform>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
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||||
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|
||||
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||||
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||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<CharacterSet>MultiByte</CharacterSet>
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
|
||||
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
|
||||
LinkIncremental="2"
|
||||
ModuleDefinitionFile="$(IntDir)\gio.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
InheritedPropertySheets=".\glib.vsprops"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
|
||||
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
|
||||
LinkIncremental="1"
|
||||
ModuleDefinitionFile="$(IntDir)\gio.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
InheritedPropertySheets=".\glib.vsprops"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
|
||||
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
|
||||
LinkIncremental="2"
|
||||
ModuleDefinitionFile="$(IntDir)\gio.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
InheritedPropertySheets=".\glib.vsprops"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
|
||||
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
|
||||
LinkIncremental="1"
|
||||
ModuleDefinitionFile="$(IntDir)\gio.def"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
#include "libgio.sourcefiles"
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\gio\gio.rc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\gio\gio.symbols"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating gio.def"
|
||||
CommandLine="$(GlibGenerateGioDef)"
|
||||
Outputs="$(IntDir)/gio.def"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating gio.def"
|
||||
CommandLine="$(GlibGenerateGioDef)"
|
||||
Outputs="$(IntDir)/gio.def"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating gio.def"
|
||||
CommandLine="$(GlibGenerateGioDef)"
|
||||
Outputs="$(IntDir)/gio.def"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating gio.def"
|
||||
CommandLine="$(GlibGenerateGioDef)"
|
||||
Outputs="$(IntDir)/gio.def"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
</VisualStudioProject>
|
||||
|
@ -256,6 +256,7 @@ win32_actual_sources = \
|
||||
|
||||
win32_more_sources_for_vcproj = \
|
||||
gwin32appinfo.c \
|
||||
gregistrysettingsbackend.c \
|
||||
win32/gwin32directorymonitor.c \
|
||||
win32/gwinhttpfile.c \
|
||||
win32/gwinhttpfileinputstream.c \
|
||||
@ -637,7 +638,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
|
||||
cp $$d/$$f $(distdir) || exit 1; done
|
||||
|
||||
../build/win32/vs9/gio.vcproj: $(top_srcdir)/build/win32/vs9/gio.vcprojin
|
||||
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \
|
||||
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
|
||||
case $$F in \
|
||||
gunix*.c|gdesktopappinfo.c) ;; \
|
||||
*.c) echo ' <File RelativePath="..\..\..\gio\'$$F'" />' \
|
||||
@ -648,7 +649,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
|
||||
rm libgio.sourcefiles
|
||||
|
||||
../build/win32/vs10/gio.vcxproj: $(top_srcdir)/build/win32/vs10/gio.vcxprojin
|
||||
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \
|
||||
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
|
||||
case $$F in \
|
||||
gunix*.c|gdesktopappinfo.c) ;; \
|
||||
*.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'" />' \
|
||||
@ -659,7 +660,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
|
||||
rm libgio.vs10.sourcefiles
|
||||
|
||||
../build/win32/vs10/gio.vcxproj.filters: $(top_srcdir)/build/win32/vs10/gio.vcxproj.filtersin
|
||||
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \
|
||||
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
|
||||
case $$F in \
|
||||
gunix*.c|gdesktopappinfo.c) ;; \
|
||||
*.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'"><Filter>Source Files</Filter></ClCompile>' \
|
||||
|
Loading…
Reference in New Issue
Block a user