Updated GIO Visual Studio Projects

-In gio/Makefile.am, the name for one of the filters for capturing the
 sources for the GIO VS Project Files is corrected.
-Remove the GIO source file items in the VS project files templates as
 a result for this change, and move the entry of the "new"
 gregistrysettingsbackend.c into the filter in gio/Makefile.am
This commit is contained in:
Chun-wei Fan
2011-07-04 21:47:59 +08:00
parent 7ba753b002
commit fabbf82ae1
4 changed files with 472 additions and 506 deletions

View File

@@ -1,51 +1,30 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<Filter Include="Source Files"> <Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter> </Filter>
<Filter Include="Header Files"> <Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions> <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter> </Filter>
<Filter Include="Resource Files"> <Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions> <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter> </Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
#include "libgio.vs10.sourcefiles.filters" #include "libgio.vs10.sourcefiles.filters"
<ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c"> </ItemGroup>
<Filter>Source Files</Filter> <ItemGroup>
</ClCompile> <ResourceCompile Include="..\..\..\gio\gio.rc">
<ClCompile Include="..\..\..\gio\gwin32appinfo.c"> <Filter>Resource Files</Filter>
<Filter>Source Files</Filter> </ResourceCompile>
</ClCompile> </ItemGroup>
<ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c"> <ItemGroup>
<Filter>Source Files</Filter> <CustomBuild Include="..\..\..\gio\gio.symbols">
</ClCompile> <Filter>Resource Files</Filter>
<ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c"> </CustomBuild>
<Filter>Source Files</Filter> </ItemGroup>
</ClCompile>
<ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\gio\gio.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\gio\gio.symbols">
<Filter>Resource Files</Filter>
</CustomBuild>
</ItemGroup>
</Project> </Project>

View File

@@ -1,222 +1,215 @@
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<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid> <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
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<PrecompiledHeader> <PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs> <CompileAs>CompileAsC</CompileAs>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
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<Link> <Link>
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<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress>
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<Link> <Link>
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#include "libgio.vs10.sourcefiles" #include "libgio.vs10.sourcefiles"
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<ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c" /> <ResourceCompile Include="..\..\..\gio\gio.rc" />
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View File

@@ -1,232 +1,225 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
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TargetFrameworkVersion="131072" TargetFrameworkVersion="131072"
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<Platform <Platform
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<Platform <Platform
Name="x64" Name="x64"
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<ToolFiles> <ToolFiles>
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<Configurations> <Configurations>
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ConfigurationType="2" ConfigurationType="2"
CharacterSet="2" CharacterSet="2"
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Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="../../../gio,../../../gmodule" AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="3" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
WarningLevel="3" WarningLevel="3"
DebugInformationFormat="4" DebugInformationFormat="4"
CompileAs="1" CompileAs="1"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib" AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll" OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2" LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\gio.def" ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true" GenerateDebugInformation="true"
SubSystem="2" SubSystem="2"
RandomizedBaseAddress="1" RandomizedBaseAddress="1"
DataExecutionPrevention="0" DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib" ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="1" TargetMachine="1"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
Name="Release|Win32" Name="Release|Win32"
InheritedPropertySheets=".\glib.vsprops" InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2" ConfigurationType="2"
CharacterSet="2" CharacterSet="2"
WholeProgramOptimization="1" WholeProgramOptimization="1"
> >
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../gio,../../../gmodule" AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
RuntimeLibrary="2" RuntimeLibrary="2"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
WarningLevel="3" WarningLevel="3"
DebugInformationFormat="3" DebugInformationFormat="3"
CompileAs="1" CompileAs="1"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib" AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll" OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1" LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\gio.def" ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true" GenerateDebugInformation="true"
SubSystem="2" SubSystem="2"
OptimizeReferences="2" OptimizeReferences="2"
EnableCOMDATFolding="2" EnableCOMDATFolding="2"
RandomizedBaseAddress="1" RandomizedBaseAddress="1"
DataExecutionPrevention="0" DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib" ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="1" TargetMachine="1"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
Name="Debug|x64" Name="Debug|x64"
InheritedPropertySheets=".\glib.vsprops" InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2" ConfigurationType="2"
CharacterSet="2" CharacterSet="2"
> >
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="../../../gio,../../../gmodule" AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="3" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
WarningLevel="3" WarningLevel="3"
DebugInformationFormat="3" DebugInformationFormat="3"
CompileAs="1" CompileAs="1"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib" AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll" OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2" LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\gio.def" ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true" GenerateDebugInformation="true"
SubSystem="2" SubSystem="2"
RandomizedBaseAddress="1" RandomizedBaseAddress="1"
DataExecutionPrevention="0" DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib" ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="17" TargetMachine="17"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
Name="Release|x64" Name="Release|x64"
InheritedPropertySheets=".\glib.vsprops" InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2" ConfigurationType="2"
CharacterSet="2" CharacterSet="2"
WholeProgramOptimization="1" WholeProgramOptimization="1"
> >
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../gio,../../../gmodule" AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
RuntimeLibrary="2" RuntimeLibrary="2"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
WarningLevel="3" WarningLevel="3"
DebugInformationFormat="3" DebugInformationFormat="3"
CompileAs="1" CompileAs="1"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib" AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll" OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1" LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\gio.def" ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true" GenerateDebugInformation="true"
SubSystem="2" SubSystem="2"
OptimizeReferences="2" OptimizeReferences="2"
EnableCOMDATFolding="2" EnableCOMDATFolding="2"
RandomizedBaseAddress="1" RandomizedBaseAddress="1"
DataExecutionPrevention="0" DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib" ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="17" TargetMachine="17"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>
<References> <References>
</References> </References>
<Files> <Files>
<Filter <Filter
Name="Source Files" Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
> >
#include "libgio.sourcefiles" #include "libgio.sourcefiles"
<File RelativePath="..\..\..\gio\gregistrysettingsbackend.c" /> </Filter>
<File RelativePath="..\..\..\gio\gwin32appinfo.c" /> <Filter
<File RelativePath="..\..\..\gio\win32\gwin32directorymonitor.c" /> Name="Header Files"
<File RelativePath="..\..\..\gio\win32\gwinhttpfile.c" /> Filter="h;hpp;hxx;hm;inl;inc;xsd"
<File RelativePath="..\..\..\gio\win32\gwinhttpfileinputstream.c" /> UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
<File RelativePath="..\..\..\gio\win32\gwinhttpfileoutputstream.c" /> >
<File RelativePath="..\..\..\gio\win32\gwinhttpvfs.c" /> </Filter>
</Filter> <Filter
<Filter Name="Resource Files"
Name="Header Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" >
> <File
</Filter> RelativePath="..\..\..\gio\gio.rc"
<Filter >
Name="Resource Files" </File>
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" <File
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" RelativePath="..\..\..\gio\gio.symbols"
> >
<File <FileConfiguration
RelativePath="..\..\..\gio\gio.rc" Name="Debug|Win32"
> >
</File> <Tool
<File Name="VCCustomBuildTool"
RelativePath="..\..\..\gio\gio.symbols" Description="Generating gio.def"
> CommandLine="$(GlibGenerateGioDef)"
<FileConfiguration Outputs="$(IntDir)/gio.def"
Name="Debug|Win32" />
> </FileConfiguration>
<Tool <FileConfiguration
Name="VCCustomBuildTool" Name="Debug|x64"
Description="Generating gio.def" >
CommandLine="$(GlibGenerateGioDef)" <Tool
Outputs="$(IntDir)/gio.def" Name="VCCustomBuildTool"
/> Description="Generating gio.def"
</FileConfiguration> CommandLine="$(GlibGenerateGioDef)"
<FileConfiguration Outputs="$(IntDir)/gio.def"
Name="Debug|x64" />
> </FileConfiguration>
<Tool <FileConfiguration
Name="VCCustomBuildTool" Name="Release|Win32"
Description="Generating gio.def" >
CommandLine="$(GlibGenerateGioDef)" <Tool
Outputs="$(IntDir)/gio.def" Name="VCCustomBuildTool"
/> Description="Generating gio.def"
</FileConfiguration> CommandLine="$(GlibGenerateGioDef)"
<FileConfiguration Outputs="$(IntDir)/gio.def"
Name="Release|Win32" />
> </FileConfiguration>
<Tool <FileConfiguration
Name="VCCustomBuildTool" Name="Release|x64"
Description="Generating gio.def" >
CommandLine="$(GlibGenerateGioDef)" <Tool
Outputs="$(IntDir)/gio.def" Name="VCCustomBuildTool"
/> Description="Generating gio.def"
</FileConfiguration> CommandLine="$(GlibGenerateGioDef)"
<FileConfiguration Outputs="$(IntDir)/gio.def"
Name="Release|x64" />
> </FileConfiguration>
<Tool </File>
Name="VCCustomBuildTool" </Filter>
Description="Generating gio.def" </Files>
CommandLine="$(GlibGenerateGioDef)" </VisualStudioProject>
Outputs="$(IntDir)/gio.def"
/>
</FileConfiguration>
</File>
</Filter>
</Files>
</VisualStudioProject>

View File

@@ -256,6 +256,7 @@ win32_actual_sources = \
win32_more_sources_for_vcproj = \ win32_more_sources_for_vcproj = \
gwin32appinfo.c \ gwin32appinfo.c \
gregistrysettingsbackend.c \
win32/gwin32directorymonitor.c \ win32/gwin32directorymonitor.c \
win32/gwinhttpfile.c \ win32/gwinhttpfile.c \
win32/gwinhttpfileinputstream.c \ win32/gwinhttpfileinputstream.c \
@@ -637,7 +638,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
cp $$d/$$f $(distdir) || exit 1; done cp $$d/$$f $(distdir) || exit 1; done
../build/win32/vs9/gio.vcproj: $(top_srcdir)/build/win32/vs9/gio.vcprojin ../build/win32/vs9/gio.vcproj: $(top_srcdir)/build/win32/vs9/gio.vcprojin
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \ for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
case $$F in \ case $$F in \
gunix*.c|gdesktopappinfo.c) ;; \ gunix*.c|gdesktopappinfo.c) ;; \
*.c) echo ' <File RelativePath="..\..\..\gio\'$$F'" />' \ *.c) echo ' <File RelativePath="..\..\..\gio\'$$F'" />' \
@@ -648,7 +649,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
rm libgio.sourcefiles rm libgio.sourcefiles
../build/win32/vs10/gio.vcxproj: $(top_srcdir)/build/win32/vs10/gio.vcxprojin ../build/win32/vs10/gio.vcxproj: $(top_srcdir)/build/win32/vs10/gio.vcxprojin
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \ for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
case $$F in \ case $$F in \
gunix*.c|gdesktopappinfo.c) ;; \ gunix*.c|gdesktopappinfo.c) ;; \
*.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'" />' \ *.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'" />' \
@@ -659,7 +660,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
rm libgio.vs10.sourcefiles rm libgio.vs10.sourcefiles
../build/win32/vs10/gio.vcxproj.filters: $(top_srcdir)/build/win32/vs10/gio.vcxproj.filtersin ../build/win32/vs10/gio.vcxproj.filters: $(top_srcdir)/build/win32/vs10/gio.vcxproj.filtersin
for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \ for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
case $$F in \ case $$F in \
gunix*.c|gdesktopappinfo.c) ;; \ gunix*.c|gdesktopappinfo.c) ;; \
*.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'"><Filter>Source Files</Filter></ClCompile>' \ *.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'"><Filter>Source Files</Filter></ClCompile>' \