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GSocketAddress: create IPv4 addresses for IPv6 mapped-IPv4 addresses
IPv6-mapped-IPv4 addresses are annoying. Just translate them to real IPv4 addresses. based on a patch from Jonny Lamb https://bugzilla.gnome.org/show_bug.cgi?id=646082
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c938250c33
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fb74f6e303
@ -241,7 +241,20 @@ g_socket_address_new_from_native (gpointer native,
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if (len < sizeof (*addr))
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return NULL;
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iaddr = g_inet_address_new_from_bytes ((guint8 *) &(addr->sin6_addr), AF_INET6);
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if (IN6_IS_ADDR_V4MAPPED (&(addr->sin6_addr)))
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{
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struct sockaddr_in sin_addr;
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sin_addr.sin_family = AF_INET;
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sin_addr.sin_port = addr->sin6_port;
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memcpy (&(sin_addr.sin_addr.s_addr), addr->sin6_addr.s6_addr + 12, 4);
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iaddr = g_inet_address_new_from_bytes ((guint8 *) &(sin_addr.sin_addr), AF_INET);
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}
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else
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{
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iaddr = g_inet_address_new_from_bytes ((guint8 *) &(addr->sin6_addr), AF_INET6);
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}
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sockaddr = g_inet_socket_address_new (iaddr, g_ntohs (addr->sin6_port));
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g_object_unref (iaddr);
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return sockaddr;
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@ -30,6 +30,8 @@
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#include <gio/gunixconnection.h>
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#endif
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#include "gnetworkingprivate.h"
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typedef struct {
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GSocket *server;
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GSocket *client;
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@ -70,7 +72,9 @@ echo_server_thread (gpointer user_data)
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}
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static IPTestData *
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create_server (GSocketFamily family)
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create_server (GSocketFamily family,
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GThreadFunc server_thread,
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gboolean v4mapped)
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{
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IPTestData *data;
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GSocket *server;
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@ -93,7 +97,21 @@ create_server (GSocketFamily family)
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g_socket_set_blocking (server, TRUE);
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iaddr = g_inet_address_new_loopback (family);
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#if defined (IPPROTO_IPV6) && defined (IPV6_V6ONLY)
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if (v4mapped)
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{
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int fd, v6_only;
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fd = g_socket_get_fd (server);
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v6_only = 0;
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setsockopt (fd, IPPROTO_IPV6, IPV6_V6ONLY, &v6_only, sizeof (v6_only));
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}
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#endif
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if (v4mapped)
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iaddr = g_inet_address_new_any (family);
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else
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iaddr = g_inet_address_new_loopback (family);
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addr = g_inet_socket_address_new (iaddr, 0);
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g_object_unref (iaddr);
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@ -105,11 +123,12 @@ create_server (GSocketFamily family)
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addr = g_socket_get_local_address (server, &error);
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g_assert_no_error (error);
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g_assert_cmpint (g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (addr)), !=, 0);
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g_object_unref (addr);
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g_socket_listen (server, &error);
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g_assert_no_error (error);
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data->thread = g_thread_create (echo_server_thread, data, TRUE, &error);
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data->thread = g_thread_create (server_thread, data, TRUE, &error);
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g_assert_no_error (error);
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return data;
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@ -253,7 +272,7 @@ test_ip_async (GSocketFamily family)
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gssize len;
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gchar buf[128];
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data = create_server (family);
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data = create_server (family, echo_server_thread, FALSE);
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addr = g_socket_get_local_address (data->server, &error);
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client = g_socket_new (family,
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@ -285,6 +304,7 @@ test_ip_async (GSocketFamily family)
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g_source_attach (source, NULL);
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g_source_unref (source);
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}
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g_object_unref (addr);
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data->loop = g_main_loop_new (NULL, TRUE);
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g_main_loop_run (data->loop);
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@ -332,7 +352,7 @@ test_ip_sync (GSocketFamily family)
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gssize len;
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gchar buf[128];
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data = create_server (family);
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data = create_server (family, echo_server_thread, FALSE);
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addr = g_socket_get_local_address (data->server, &error);
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client = g_socket_new (family,
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@ -351,6 +371,7 @@ test_ip_sync (GSocketFamily family)
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g_socket_connect (client, addr, NULL, &error);
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g_assert_no_error (error);
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g_assert (g_socket_is_connected (client));
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g_object_unref (addr);
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/* This adds 1 second to "make check", so let's just only do it once. */
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if (family == G_SOCKET_FAMILY_IPV4)
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@ -403,6 +424,79 @@ test_ipv6_sync (void)
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test_ip_sync (G_SOCKET_FAMILY_IPV6);
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}
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#if defined (IPPROTO_IPV6) && defined (IPV6_V6ONLY)
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static gpointer
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v4mapped_server_thread (gpointer user_data)
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{
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IPTestData *data = user_data;
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GSocket *sock;
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GError *error = NULL;
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GSocketAddress *addr;
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sock = g_socket_accept (data->server, NULL, &error);
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g_assert_no_error (error);
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g_assert_cmpint (g_socket_get_family (sock), ==, G_SOCKET_FAMILY_IPV6);
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addr = g_socket_get_local_address (sock, &error);
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g_assert_no_error (error);
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g_assert_cmpint (g_socket_address_get_family (addr), ==, G_SOCKET_FAMILY_IPV4);
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g_object_unref (addr);
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addr = g_socket_get_remote_address (sock, &error);
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g_assert_no_error (error);
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g_assert_cmpint (g_socket_address_get_family (addr), ==, G_SOCKET_FAMILY_IPV4);
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g_object_unref (addr);
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g_socket_close (sock, &error);
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g_assert_no_error (error);
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return NULL;
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}
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static void
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test_ipv6_v4mapped (void)
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{
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IPTestData *data;
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GError *error = NULL;
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GSocket *client;
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GSocketAddress *addr, *v4addr;
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GInetAddress *iaddr;
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data = create_server (G_SOCKET_FAMILY_IPV6, v4mapped_server_thread, TRUE);
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client = g_socket_new (G_SOCKET_FAMILY_IPV4,
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G_SOCKET_TYPE_STREAM,
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G_SOCKET_PROTOCOL_DEFAULT,
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&error);
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g_assert_no_error (error);
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g_socket_set_blocking (client, TRUE);
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g_socket_set_timeout (client, 1);
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addr = g_socket_get_local_address (data->server, &error);
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iaddr = g_inet_address_new_loopback (G_SOCKET_FAMILY_IPV4);
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v4addr = g_inet_socket_address_new (iaddr, g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (addr)));
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g_object_unref (iaddr);
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g_object_unref (addr);
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g_socket_connect (client, v4addr, NULL, &error);
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g_assert_no_error (error);
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g_assert (g_socket_is_connected (client));
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g_thread_join (data->thread);
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g_socket_close (client, &error);
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g_assert_no_error (error);
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g_socket_close (data->server, &error);
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g_assert_no_error (error);
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g_object_unref (data->server);
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g_object_unref (client);
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g_slice_free (IPTestData, data);
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}
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#endif
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#ifdef G_OS_UNIX
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static void
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test_unix_from_fd (void)
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@ -555,6 +649,9 @@ main (int argc,
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g_test_add_func ("/socket/ipv4_async", test_ipv4_async);
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g_test_add_func ("/socket/ipv6_sync", test_ipv6_sync);
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g_test_add_func ("/socket/ipv6_async", test_ipv6_async);
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#if defined (IPPROTO_IPV6) && defined (IPV6_V6ONLY)
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g_test_add_func ("/socket/ipv6_v4mapped", test_ipv6_v4mapped);
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#endif
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#ifdef G_OS_UNIX
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g_test_add_func ("/socket/unix-from-fd", test_unix_from_fd);
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g_test_add_func ("/socket/unix-connection", test_unix_connection);
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