Make use of the common autotools module that is used to generate the MSVC
project files from their respective templates so that the main build files
beccome cleaner, and enhance them in a way that the headers that should be
installed can be written to the property sheets during 'make dist', so that
the chances of missing headers for MSVC builds can be greatly reduced.
Also use this autotools module to fill in the projects for
glib-compile-schemas and glib-compile-resources.
https://bugzilla.gnome.org/show_bug.cgi?id=735429
Update the .pdb file generation for the MSVC 2010+ DLLs (and the x64 gspawn
helper programs), so that they match the names of the DLLs/EXEs that are
built. Also update the .lib generation so that all will use -$(ApiVersion)
from the property sheets instead of the -2.0 which was previously hard
coded (as we will eventually move into GLib 3.x in the future, for example)
As glib-mkenums would likely be used in the building of the other
components of the stack, such as Cogl, Clutter and
gsettings-desktop-schemas, generate that using a Python script (if Python
can be found) and "install" it.
Split the property sheet into four sheets, to make maintainance of the
build files easier, and also to prepare for using autotools to fill in
the parts for the "installation" of headers.
Also put more of the items that are repeated in the projects into the
property sheets, also to improve ease of maintenance.
Updates to the Visual Studio 2010 projects will come later, as the script
to update them to Visual Studio 2012 must also be taken into account during'
the process.
Update G_LOG_DOMAIN to be "GLib-GObject" so that we are consistent with
the autotools builds, and that tests expecting the log domain to be
"GLib-GObject" would not fail.
Since we are now starting to use __declspec (dllexport) to export the
public functions during the build of the GLib DLLs (i.e. to generate the
.lib files), we don't want to generate the .def files from the .symbols
files as we did before for a long time.
This removes from the projects the custom build steps to generate the
various .def files
This will also update the pre-configured config.h(.win32.in) to define
_GLIB_EXTERN appropriately as __declspec (dllexport), as well as making its
entries reflect config.h.in more closely.
-Make up for the missed DLL_EXPORT-it's actually needed for all GLib DLL
builds, omitting this caused problems to surface due to recent works to
make GDBus work on Windows.
-Also use the FFI_BULIDING macro for GObject builds as the suggessted
workaround for using static LibFFI builds (as we do now)-please see
ffi.h(.in). This will fix the build of GObject against LibFFI 3.0.11,
but it is probable that this will change at some point for LibFFI.
Clean/fix up the Preprocessor Definitions for the various projects, where
we purge out the unneeded macros and add _DEBUG to the Debug builds of
various projects that somehow lacked this.
This will also fix the GIO build under Visual C++ 2008, as the _DEBUG macro
in the release builds will cause a debug entry to appear in its manifest
file during the build, which will cause GIO-using applications to fail
to run on systems not running Visual C++/Studio 2008 due to its embedding
of a badly-generated manifest file.
Don't keep the lists of source files for libglib, libgobject and
libgio in the VS project files in addition to the canonical location,
the corresponding Makefile.am files.
Instead, generate the corresponding .vcproj files at make dist time
using the C preprocessor, from template files called .vcprojin. We
still list explicitly in the .vcprojin files some of the
Windows-specific source files, and the sources files of gnulib and
pcre.