Currently, the Windows code use Winsock2-specific APIs to try to emulate
calls such as inet_pton(), inet_ntop() and if_nametoindex(), which may not
do the job all the time. On Vista and later, Winsock2 does provide a
proper implementation for these functions, so we can use them if they exist
on the system, by querying for them during g_networking_init(). Otherwise,
we continue to use the original code path for these, in the case of XP and
Server 2003.
This enables many of the network-address tests to pass on Windows as a
result, when the native Winsock2 implementations can be used.
https://bugzilla.gnome.org/show_bug.cgi?id=730352
When implementing blocking operations on top of
nonblocking sockets we should always first try to
perform the operation and then if needed handle
EAGAIN and wait with g_socket_wait_condition.
This is an optimization since we avoid calling
wait condition when it is not needed, but most
importantly this fixes hangs on win32 where some
events (in particular FD_WRITE) are only emitted
after the operation fails with EWOULDBLOCK.
https://bugzilla.gnome.org/show_bug.cgi?id=732439https://bugzilla.gnome.org/show_bug.cgi?id=741707
Allows sending of multiple messages (packets, datagrams)
in one go using sendmmsg(), thus drastically reducing the
number of syscalls when sending out a lot of data, or when
sending out the same data to multiple recipients.
https://bugzilla.gnome.org/show_bug.cgi?id=719646
This is a best-effort approach to preventing SIGPIPE emissions on Darwin
and iOS, where they continue to be intercepted by the Xcode debugger
even if SIG_IGN prevents them crashing the program.
This is similar to the existing code which sets MSG_NOSIGNAL on all
send() calls. MSG_NOSIGNAL doesn't exist on Darwin though.
Based on a patch from Philip Withnall.
https://bugzilla.gnome.org/show_bug.cgi?id=728730
This is quite important, as it means you can safely let the GSocket drop
out of scope while maintaining a reference to the GSource, and the
socket will remain open. That means fewer closure structures, simpler
code, and fewer allocations.
https://bugzilla.gnome.org/show_bug.cgi?id=732081
Rather than having special code in gsocket.c, handle Winsock errors
along with other Win32 errors in gioerror.c
Also, reference g_win32_error_message() from the
g_io_error_from_win32_error() docs, and update the
g_win32_error_message() docs to clarify that it works with Winsock
error codes too.
There is no longer any code left in the check/prepare functions on UNIX,
so put %NULL in the GSourceFuncs vtable.
This also allows us to simplify some logic.
https://bugzilla.gnome.org/show_bug.cgi?id=724707
We are reusing the GPollFD.revents field of the source to store a
temporary value. Use a local variable for that instead.
This is a refactor to make the next commit easier to understand.
https://bugzilla.gnome.org/show_bug.cgi?id=724707
Now that GCancellable's GSource is based on _set_ready_time() instead of
an fd, we should use it as a child source, instead of forcing the
creation of the fd and adding it as a poll.
https://bugzilla.gnome.org/show_bug.cgi?id=724707
After getting an EINTR, g_socket_condition_timed_wait() has to adjust
its timeout, but it was trying to convert from nanoseconds to
microseconds by multiplying by 1000 rather than dividing... Oops.
https://bugzilla.gnome.org/show_bug.cgi?id=724239
Windows needs a special inefficient hack to implement
g_socket_get_available() correctly for UDP sockets, but that hack
isn't needed for TCP, and in fact, might give the wrong answer in that
case. Fix it to only use the hack with UDP.
Also, fix that case to handle non-blocking sockets as well.
And add a test case for g_socket_get_available() with TCP.
https://bugzilla.gnome.org/show_bug.cgi?id=723422
Since all element markup is now gone from the doc comments,
we can turn off the gtk-doc sgml mode, which means that from
now on, docbook markup is no longer allowed in doc comments.
To make this possible, we have to replace all remaining
entities in doc comments by their replacement text, & -> &
and so on.
Assume unix platforms support the original POSIX.1 standard.
Specifically, assume that if G_OS_UNIX, then we have chown(),
getcwd(), getgrgid(), getpwuid(), link(), <grp.h>, <pwd.h>,
<sys/types.h>, <sys/uio.h>, <sys/wait.h>, and <unistd.h>.
Additionally, since all versions of Windows that we care about also
have <sys/types.h>, we can remove HAVE_SYS_TYPES_H checks everywhere.
Also remove one include of <sys/times.h>, and the corresponding
configure check, since the include is not currently needed (and may
always have just been a typo for <sys/time.h>).
https://bugzilla.gnome.org/show_bug.cgi?id=710519
Rather than having lots of obscure platform-based #ifdefs all over
gio, define some macros in gcredentialsprivate.h, and use those to
simplify the rest of the code.
https://bugzilla.gnome.org/show_bug.cgi?id=701482
On Windows and OS X, FIONREAD on a UDP socket gets the total number of
bytes available, not the number of bytes available in the next packet,
which is the more useful number (and how the function always behaved
on Linux).
On OS X, fix this by using SO_NREAD. On Windows, fix this by doing a
MSG_PEEK recv() into a giant buffer, since there is apparently no
other way to get the information.
https://bugzilla.gnome.org/show_bug.cgi?id=686786
The requested_conditions list access is not threadsafe. When passing
the socket ownership from a GSource callback to another thread, which
also creates a GSocketSource for the socket, it can happen that the
original GSocketSource is finalized at the same time as the new one
is created. This would cause inconsistencies in the requested_conditions
list and can cause assertions or completely undefined behaviour.
https://bugzilla.gnome.org/show_bug.cgi?id=705027
With UDP sockets, g_socket_bind() with allow_reuse=TRUE on Linux
behaved in a way that the documentation didn't suggest, and that
didn't match other OSes. (Specifically, it allowed binding multiple
multicast sockets to the same address.)
Since this behavior is useful, and since allow_reuse didn't have any
other meaning with UDP sockets, update the docs to reflect the Linux
behavior, and make it do the same thing on non-Linux.
https://bugzilla.gnome.org/show_bug.cgi?id=689245
GPollableSource and GSocket's "broken" source never trigger on their
own, so with the changes to GSources in the last cycle, their check
and prepare functions are unnecessary (and undesired).
https://bugzilla.gnome.org/show_bug.cgi?id=701511
For the glib-defined source types, and any source type that defines a
closure callback but not a closure marshal, use
g_cclosure_marshal_generic. And then remove all the other remaining
source closure marshals.
https://bugzilla.gnome.org/show_bug.cgi?id=701511
As it turns out, we have examples of internal functions called
type_name_get_private() in the wild (especially among older libraries),
so we need to use a name for the per-instance private data getter
function that hopefully won't conflict with anything.
Use the same code GSocket does, to try SOCK_CLOEXEC first, and then
fall back to FD_CLOEXEC if it fails. (And fix that code to not call
fcntl if SOCK_CLOEXEC worked.)
https://bugzilla.gnome.org/show_bug.cgi?id=692332
As RFC 2292 points out, some platforms (e.g. Darwin 9.8.0) provide
CMSG_FIRSTHDR(msg) which just returns msg.msg_control without first
checking if msg.msg_controllen is non-zero. We need a workaround for
such platforms not to let g_socket_receive_message() segfault.
https://bugzilla.gnome.org/show_bug.cgi?id=690388
On IPv6 sockets, set both the IPv4 and IPv6 versions of IP socket
options, in case the socket is (or might become) IPv4-wrapped. (But
ignore errors when setting the IPv4 version.)
Similarly, when joining or leaving a multicast group, pick the sockopt
to use based on the address family of the multicast address rather
than the address family of the socket.
https://bugzilla.gnome.org/show_bug.cgi?id=687092
Add g_socket_get_option() and g_socket_set_option(), wrapping
getsockopt/setsockopt for the case of integer-valued options. Update
code to use these instead of the underlying calls.
https://bugzilla.gnome.org/show_bug.cgi?id=623187
Install a public "gnetworking.h" header that can be used to include
the relevant OS-dependent networking headers. This does not really
abstract away unix-vs-windows however; error codes, in particular,
are incompatible.
gnetworkingprivate.h now contains just a few internal URI-related
functions
Also add a g_networking_init() function to gnetworking.h, which can be
used to explicitly initialize OS-level networking, rather than having
that happen as a side-effect of registering GInetAddress.
https://bugzilla.gnome.org/show_bug.cgi?id=623187
Re-#define a few socket functions to work around winsock's prototypes
having, eg, "int *" rather than "unsigned int *", or "char *" rather
than "void *".
(Also fix two places that mistakenly assumed guint==guint32.)
https://bugzilla.gnome.org/show_bug.cgi?id=688109
Darwin's poll doesn't change revents if there are no available events, though it returns 0. Initialize the fd.revents to 0 so that the test passes.
That reveals a test failure, though, because with socket streams it takes time for an event to pass through the socket. Provide an 80-usec delay to allow time for the propagation.
Solaris/OpenSolaris/OpenIndiana define FIONREAD in sys/filio.h.
This commit adds a configure check for this header, and includes
it conditionally in gio/gsocket.c.
Patch by Fabian Groffen, bug 675524.
If all members of GSocketFamily are supported on the platform, then
all of its values will be positive, and so the enum might become
unsigned, in which case testing for "family < 0" might cause warnings.
But we want to return an error if family == 0 (aka
G_SOCKET_FAMILY_INVALID) anyway, so just tweak the test accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=674592
This is needed because glib-mkenums doesn't handle #ifdef values in
enums, and so it needs to have all values always defined in the enum.
When not available, define the missing values to a negative value.
Unix and Windows gio GSocket behaves differently when the socket is
closed by the peer. On Unix, the client receives pending data before
receiving HUP. But on Windows, the HUP may come before, resulting in
unreliable and racy code. We should have same behaviour on all
platforms.
According to MSDN documentation: "an application should check for
remaining data upon receipt of FD_CLOSE to avoid any possibility of
losing data."
https://bugzilla.gnome.org/show_bug.cgi?id=669810
Some platforms don't have the source-specific multicast sockopts, and
so would fail to compile. Fix that (and return an error if the caller
tries to use source-specific). Also clarify the docs a bit.
https://bugzilla.gnome.org/show_bug.cgi?id=668468
Apparently IPV6_JOIN_GROUP and IPV6_LEAVE_GROUP are more portable than
IPV6_ADD_MEMBERSHIP and IPV6_DROP_MEMBERSHIP. (Windows and Linux have
both, but OS X only has the latter.)
g_socket_receive_with_blocking() and g_socket_send_with_blocking claim
to return -1 in error, their return type is gssize, and yet they
return FALSE if the initial g_return_val_if_fail() call fails.
https://bugzilla.gnome.org/show_bug.cgi?id=667226
Include the hostname (or proxy hostname if it was the connection to
the proxy server that failed) in the GError message when
g_socket_client_connect* fail.
https://bugzilla.gnome.org/show_bug.cgi?id=661266
On Solaris, getsockname() on an unconnected socket gives an addrlen of
0 and doesn't set the sockaddr. So use the SO_DOMAIN sockopt to find
the socket family in that case. (SO_DOMAIN doesn't exist everywhere,
so we can't use it unconditionally. Also, we have to only use it if
getsockname() fails, since SO_DOMAIN returns a bogus value for
accept()ed sockets on both Linux and Solaris...)
The docs for g_socket_set_timeout() claimed that if an async operation
timed out, the GIOCondition passed to the source callback would be
G_IO_IN or G_IO_OUT (thus prompting the caller to call
g_socket_receive/send and get a G_IO_ERROR_TIMED_OUT), but in fact it
ended up being 0, and gio/tests/socket.c was erroneously testing for
that instead of the correct value. Fix this.
socket->priv->connected was only being set if g_socket_connect()
succeeded right away; in the case where it returns G_IO_ERROR_PENDING,
it never got set. Fix that by having g_socket_check_connect_result()
set it on success.
To help cross compilation, don't use glib-genmarshal in our
build. This is easy now that we have g_cclosure_marshal_generic().
In gobject/, add gmarshal.[ch] to git (making the existing entry
points stubs).
In gio/, simply switch to using g_cclosure_marshal_generic().
https://bugzilla.gnome.org/show_bug.cgi?id=652168
glib is trying to move toward using microseconds-in-gint64 as its
universal time format.
No real API breaks here since GTimeSpec is new this unstable release
series.
Otherwise, attempting to create a GSocketConnection from the socket
will likely return the wrong type, since the protocol won't match any
of the registered subtypes.
Also add the start of a GSocket test program (from davidz).
https://bugzilla.gnome.org/show_bug.cgi?id=627171
This way, if g_socket_connect() is called with a GProxyAddress,
g_socket_get_remote_address() will later return that same address.
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.co.uk>
This patch fixes this problem
Syscall param socketcall.sendmsg(msg.msg_control) points to uninitialised byte(s)
at 0x3D5B00EA60: __sendmsg_nocancel (syscall-template.S:82)
by 0x53F9790: g_socket_send_message (gsocket.c:2918)
by 0x540FDD0: g_unix_connection_send_credentials (gunixconnection.c:351)
by 0x542B93F: _g_dbus_auth_run_client (gdbusauth.c:618)
by 0x5438001: initable_init (gdbusconnection.c:2191)
by 0x53E09CC: g_initable_init (ginitable.c:105)
by 0x543F6E9: g_bus_get_sync (gdbusconnection.c:6091)
by 0x402C7E: test_connection_life_cycle (gdbus-connection.c:126)
by 0x4C7CABB: test_case_run (gtestutils.c:1174)
by 0x4C7CD84: g_test_run_suite_internal (gtestutils.c:1223)
by 0x4C7CE49: g_test_run_suite_internal (gtestutils.c:1233)
by 0x4C7CE49: g_test_run_suite_internal (gtestutils.c:1233)
Address 0x7fefff9fc is on thread 1's stack
Signed-off-by: David Zeuthen <davidz@redhat.com>
Previously if a GSocketConnection had a blocking GSocket, it would
sometimes block during asynchonous I/O, and if it had a non-blocking
socket, it would sometimes return G_IO_ERROR_WOULD_BLOCK from
synchronous I/O. This fixes the connection to not depend on the socket
state.
https://bugzilla.gnome.org/show_bug.cgi?id=616458
- Make GCredentials instance and class structures private so it can't
be subclassed and we don't have to worry about ABI compat
issues. This also allows us to get rid of the GCredentialsPrivate
struct.
- Add a GCredentialsType enumeration that is used whenever exchanging
pointers with the user. This allows us to support OSes with
multiple native credential types. In particular, it allows
supporting OSes where the native credential evolves or even changes
over time.
- Add g_socket_get_credentials() method.
- Add tests for g_socket_get_credentials(). Right now this is in the
GDBus peer-to-peer test case but we can change that later.
- Move GTcpConnection into a separate gtk-doc page as was already
half-done with GUnixConnection. Also finish the GUnixConnection
move and ensure send_credentials() and receive_credentials()
methods are in the docs. Also nuke comment about GTcpConnection
being empty compared to its superclass.
Signed-off-by: David Zeuthen <davidz@redhat.com>
Just because SOCK_CLOEXEC was defined at build time doesn't mean the
kernel we're running on supports it. So if socket() fails with EINVAL,
try again without the flag.
https://bugzilla.gnome.org/show_bug.cgi?id=624463
The GSocket docs point out that g_socket_send/g_socket_receive may
return G_IO_ERROR_WOULD_BLOCK even if g_socket_condition_check claimed
that they wouldn't. Fix the socket streams to check for that.
https://bugzilla.gnome.org/show_bug.cgi?id=603309
socket_strerror() was assuming all "strerror" messages are shorter
than 128 bytes, which is certainly true on Linux, but apparently not
on Windows.
https://bugzilla.gnome.org/show_bug.cgi?id=615494
The messages array was not reallocated correctly because it was using
malloc instead of realloc. Also, if the user requested messages but
none were received we would segfault. Rewrite the code to fix this
and, for better readability, use GPtrArray instead of rolling our own.
Also make the docs mention that the user need to free the returned
GSocketControlMessage objects using g_object_unref().
Clarify that *messages may be set to %NULL if there are no messages
(this will save pointless allocs of arrays).
Finally, the Win32 version didn't set messages to the expected value.
https://bugzilla.gnome.org/show_bug.cgi?id=616877
Signed-off-by: David Zeuthen <davidz@redhat.com>
There might be a GSource attached to a GMainContext, about to be removed by a
pending cancellation. Deleting the handle too early will trigger a g_warning in
the "select()" call in GMainContext. Attached patch fixes this by deferring
destruction of WSAEVENT object until GSocket's finalize().
Patch from bug #612702.
Signed-off-by: Tor Lillqvist <tml@iki.fi>
g_socket_send_message() and g_socket_send_to() fail with ENOBUFS or
EFAULT due to the fact that if no "address" argument is specified to
g_socket_send_message, when g_socket_send_message() calls sendmsg(2),
the 2nd parameter to sendmsg ("const struct msghdr *msg") contains
uninitialized values. The fix is simple - initialize msg.msg_name to
NULL and msg.msg_msg_namelen to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=594759
Even though we ignore SIGPIPE, gdb will still stop when the process
receives one, which sometimes confuses people into thinking the app
has crashed (eg, bug 578984, bug 590420), and is annoying anyway. So
use MSG_NOSIGNAL if it's there.
http://bugzilla.gnome.org/show_bug.cgi?id=591378
Currently, to implement cancellability correctly, all synchronous
calls to GSocket must be preceded by a g_socket_condition_wait() call,
(even though GSocket does this internally as well) and all
asynchronous calls must do occasional manual
g_cancellable_is_cancelled() checks. Since it's trivial to do these
checks inside GSocket instead, and we don't particularly want to
encourage people to use the APIs non-cancellably, move the
cancellation support into GSocket and simplify the existing callers.
http://bugzilla.gnome.org/show_bug.cgi?id=586797
The whole protocol name thing is pretty weird. The getprotobyname functions
seem to only specify one mapping for name <-> ids, so all families/types
must use the same values. Plus the values used for the protocols are
standardized by IANA, so are always the same.
So, we drop using names for protocols, intead introducing an enum with
a few commonly availible and used protocols.
Mention g_socket_set_listen_backlog in g_socket_listen.
Explain that listen backlock needs to be set before calling
listen. Also verify this with a g_return_if_fail.
Previously we saved the location in various places which is unnecessary
and sometimes even wrong. For instance, we saved the address we bound to
which may not have the final port set.
The main error would be "not supported" which could happen for e.g.
unix domain sockets, we don't really care, as this is mainly something
for TCP to help out a bit.
This is nice for some callers so they can report an error.
It is also required to support opional address types like
abstract paths for unix domain sockets.
We want to use the protocol id for lookup in the GSocketConnection
code, so we expose it. We also make GSocket store the protocol
as an int for less memory use and to allow platform specific protocols
to be specified.
Also added g_socket_protocol_id_lookup_by_name() to allow the higher
level code to specify the name by string, and g_socket_get_protocol_name()
to get it.
We were sometimes failing in g_socket_check_pending_error because
we were not setting optlen on input and it was sometimes randomly
less than sizeof(int).
This adds:
GInitable - failable object constructor interface
GAsyncInitable - async failable object constructor interface
GSocket - Platform independent lowlevel berkely socket style object
GSocketControlMessage - For passing control messages over GSocket
GUnixFDMessage - unix fd passing socket control message
Some changes were done during the import from gnio to make things
work in glib. For instance, types were moved to other headers, header
file boiler plate were updated to glib style and gio.symbols stuff
was added.