Currently, due to the way that Visual Studio 2010+ projects are handled,
the "install" project does not re-build upon changes to the sources, as it
does not believe that its dependencies have changed, although the changed
sources are automatically recompiled. This means that if a part or more
of the solution does not build, or if the sources need some other fixes
or enhancements, the up-to-date build is not copied automatically, which
can be misleading.
Improve on the situation by forcing the "install" project to trigger its
rebuild, so that the updated binaries can be copied. This does trigger an
MSBuild warning, but having that warning is way better than not having an
up-to-date build, especially during testing and development.
Make the projects include a single property sheet as necessary, which will
in turn include the other property sheet(s) as needed, so that we can avoid
warnings where we include the same property sheets twice in a single
project.
Also make the copying of pre-configured headers into custom build rules so
that they can be removed upon the clean command from the IDE and that they
can be re-copied if their counterpart *.h.win32 are updated.
...where possible, to make application of patches easier in the future.
The README.txt's and the .sln files are still in Windows/DOS line endings
as they need to be so.
Due to the split up of the property sheets, the install projects did not
have info on the Intermediate and Output Paths, which caused confusing
messages from Visual Studio to show up upon completing build+"install" and
closing Visual Studio on whether to reload the install project, at least on
Visual Studio 2008.
Include the property sheet which defines these properties to fix this.
Like the Visual Studio 2008 project files, split up the property sheets
so to ease maintenace, and to prepare to use autotools to fill in the
header entries to "install".
Put some of the items that are frequently repeated in the projects as well,
also to simplify maintenance.
Also, update the autotools files to automate the upgrade of Visual Studio
2010 project as we now have multiple property sheets to copy and process.
Build and "install" the gio-querymodules and gdbus utility programs so that
the Visual Studio builds of GLib is more comprehensive. The Python scripts
for the GDBus codegen will be added to "installation" later.
Add the PlatformToolset tag to the project configs so that we can use add a
simple script later to the autotools files to copy the projects and change
the value (v100 -> v110) of that tag (and other simple changes) in order
that we can quickly provide and maintain support for Visual Studio 2012
with minimal effort.
Note that at the moment GLib does not yet support the API/SDK requirements
for Windows 8 Modern UI (formerly known as Metro), but this paves the very
initial step.
Added projects to compile the glib-compile-resources and gresource(-tool)
utility programs during the Visual C++ 2010 build process, "install"
the resulting binaries upon successful compilation, and dist the new
.vcxproj and .vcxproj.filters files.
Also updated the property sheet and "install" project to make sure the new
.exe's are indeed "installed" and removed from the "install" project the
dependency on the testglib project as testglib is not an exhausive test on
GLib and people might want to make that project compile different test
programs as they might need.
Just wondering: I have updated the property sheet to create the
gconstructor_as_data.h header for glib-compile-resources, but is it better
to dist that generated header instead as the VS 2008/2010 projects will
depend on a working installation of PERL on Windows?
These are the actual GLib VS2010 project files (*.vcxproj,
*.vcxproj.filters) and property sheet file (*.props) that are used
to compile the GLib, GModule, GObject, GThread, GIO DLLs, along with
the gspawn-win32-helper* programs, glib-genmarshal utility and
testglib test program. A readme.txt file is also enclosed for
references for building GLib under VS2010.
Note that the project files for GLib, GIO and GObject are templates
that makes use of the autotools items of my last commit so that maintenance
of those files are simplified as new source files are added to these rather
frequently.
Suggestions are welcome for these-please let me know via BugZilla.
Thank you!