Previously it was more or less assumed that GSocketConnections were
always connected, although this was not enforced. Make it explicit
that they don't need to be, and add methods to connect them, and
simplify GSocketClient by using those methods.
https://bugzilla.gnome.org/show_bug.cgi?id=665805
When interfacing with APIs that expect unix-style async I/O, it is
useful to be able to tell in advance whether a read/write is going to
block. This adds new interfaces GPollableInputStream and
GPollableOutputStream that can be implemented by a GInputStream or
GOutputStream to add _is_readable/_is_writable, _create_source, and
_read_nonblocking/_write_nonblocking methods.
Also, implement for GUnixInput/OutputStream and
GSocketInput/OutputStream
https://bugzilla.gnome.org/show_bug.cgi?id=634241
When disposing a GSocketConnection, don't explicitly close the
underlying GSocket. The GSocket will close itself if it gets
destroyed, and if it doesn't get destroyed, that presumably means the
app still wants to use it. Eg, this lets you use GSocketClient to
create a GSocketConnection, and then take the GSocket and destroy the
GSocketConnection.
https://bugzilla.gnome.org/show_bug.cgi?id=616855
The whole protocol name thing is pretty weird. The getprotobyname functions
seem to only specify one mapping for name <-> ids, so all families/types
must use the same values. Plus the values used for the protocols are
standardized by IANA, so are always the same.
So, we drop using names for protocols, intead introducing an enum with
a few commonly availible and used protocols.
Previously we saved the location in various places which is unnecessary
and sometimes even wrong. For instance, we saved the address we bound to
which may not have the final port set.