Just because SOCK_CLOEXEC was defined at build time doesn't mean the
kernel we're running on supports it. So if socket() fails with EINVAL,
try again without the flag.
https://bugzilla.gnome.org/show_bug.cgi?id=624463
The GSocket docs point out that g_socket_send/g_socket_receive may
return G_IO_ERROR_WOULD_BLOCK even if g_socket_condition_check claimed
that they wouldn't. Fix the socket streams to check for that.
https://bugzilla.gnome.org/show_bug.cgi?id=603309
socket_strerror() was assuming all "strerror" messages are shorter
than 128 bytes, which is certainly true on Linux, but apparently not
on Windows.
https://bugzilla.gnome.org/show_bug.cgi?id=615494
The messages array was not reallocated correctly because it was using
malloc instead of realloc. Also, if the user requested messages but
none were received we would segfault. Rewrite the code to fix this
and, for better readability, use GPtrArray instead of rolling our own.
Also make the docs mention that the user need to free the returned
GSocketControlMessage objects using g_object_unref().
Clarify that *messages may be set to %NULL if there are no messages
(this will save pointless allocs of arrays).
Finally, the Win32 version didn't set messages to the expected value.
https://bugzilla.gnome.org/show_bug.cgi?id=616877
Signed-off-by: David Zeuthen <davidz@redhat.com>
There might be a GSource attached to a GMainContext, about to be removed by a
pending cancellation. Deleting the handle too early will trigger a g_warning in
the "select()" call in GMainContext. Attached patch fixes this by deferring
destruction of WSAEVENT object until GSocket's finalize().
Patch from bug #612702.
Signed-off-by: Tor Lillqvist <tml@iki.fi>
g_socket_send_message() and g_socket_send_to() fail with ENOBUFS or
EFAULT due to the fact that if no "address" argument is specified to
g_socket_send_message, when g_socket_send_message() calls sendmsg(2),
the 2nd parameter to sendmsg ("const struct msghdr *msg") contains
uninitialized values. The fix is simple - initialize msg.msg_name to
NULL and msg.msg_msg_namelen to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=594759
Even though we ignore SIGPIPE, gdb will still stop when the process
receives one, which sometimes confuses people into thinking the app
has crashed (eg, bug 578984, bug 590420), and is annoying anyway. So
use MSG_NOSIGNAL if it's there.
http://bugzilla.gnome.org/show_bug.cgi?id=591378
Currently, to implement cancellability correctly, all synchronous
calls to GSocket must be preceded by a g_socket_condition_wait() call,
(even though GSocket does this internally as well) and all
asynchronous calls must do occasional manual
g_cancellable_is_cancelled() checks. Since it's trivial to do these
checks inside GSocket instead, and we don't particularly want to
encourage people to use the APIs non-cancellably, move the
cancellation support into GSocket and simplify the existing callers.
http://bugzilla.gnome.org/show_bug.cgi?id=586797
The whole protocol name thing is pretty weird. The getprotobyname functions
seem to only specify one mapping for name <-> ids, so all families/types
must use the same values. Plus the values used for the protocols are
standardized by IANA, so are always the same.
So, we drop using names for protocols, intead introducing an enum with
a few commonly availible and used protocols.
Mention g_socket_set_listen_backlog in g_socket_listen.
Explain that listen backlock needs to be set before calling
listen. Also verify this with a g_return_if_fail.
Previously we saved the location in various places which is unnecessary
and sometimes even wrong. For instance, we saved the address we bound to
which may not have the final port set.
The main error would be "not supported" which could happen for e.g.
unix domain sockets, we don't really care, as this is mainly something
for TCP to help out a bit.
This is nice for some callers so they can report an error.
It is also required to support opional address types like
abstract paths for unix domain sockets.
We want to use the protocol id for lookup in the GSocketConnection
code, so we expose it. We also make GSocket store the protocol
as an int for less memory use and to allow platform specific protocols
to be specified.
Also added g_socket_protocol_id_lookup_by_name() to allow the higher
level code to specify the name by string, and g_socket_get_protocol_name()
to get it.
We were sometimes failing in g_socket_check_pending_error because
we were not setting optlen on input and it was sometimes randomly
less than sizeof(int).
This adds:
GInitable - failable object constructor interface
GAsyncInitable - async failable object constructor interface
GSocket - Platform independent lowlevel berkely socket style object
GSocketControlMessage - For passing control messages over GSocket
GUnixFDMessage - unix fd passing socket control message
Some changes were done during the import from gnio to make things
work in glib. For instance, types were moved to other headers, header
file boiler plate were updated to glib style and gio.symbols stuff
was added.