glib/build/win32/vs9/gio.vcprojin
Chun-wei Fan fabbf82ae1 Updated GIO Visual Studio Projects
-In gio/Makefile.am, the name for one of the filters for capturing the
 sources for the GIO VS Project Files is corrected.
-Remove the GIO source file items in the VS project files templates as
 a result for this change, and move the entry of the "new"
 gregistrysettingsbackend.c into the filter in gio/Makefile.am
2011-07-04 21:47:59 +08:00

226 lines
6.5 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gio"
ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
RootNamespace="gio"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\gio.def"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="17"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "libgio.sourcefiles"
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath="..\..\..\gio\gio.rc"
>
</File>
<File
RelativePath="..\..\..\gio\gio.symbols"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating gio.def"
CommandLine="$(GlibGenerateGioDef)"
Outputs="$(IntDir)/gio.def"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating gio.def"
CommandLine="$(GlibGenerateGioDef)"
Outputs="$(IntDir)/gio.def"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating gio.def"
CommandLine="$(GlibGenerateGioDef)"
Outputs="$(IntDir)/gio.def"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating gio.def"
CommandLine="$(GlibGenerateGioDef)"
Outputs="$(IntDir)/gio.def"
/>
</FileConfiguration>
</File>
</Filter>
</Files>
</VisualStudioProject>