0ad/0ad.spec

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#
# spec file for package 0ad
#
# Copyright (c) 2021 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
# Enable NVTT only on arch supported by nvidia-texture-tools
%ifarch %{ix86} x86_64 ppc
%bcond_without nvtt
%else
%bcond_with nvtt
%endif
#
%if 0%{?suse_version} >= 1550
Accepting request 824972 from home:StefanBruens:branches:games - Fix build on ix86 in combination with LTO, the bundled mbedtls from premake5 creates duplicate symbols from inline asm. Add avoid_duplicate_global_symbol_from_asm.patch - Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch - Clean up dozens of unnecessary build dependencies. - Disable --with-system-mozjs38 option on systems which lack the mozjs38 package - Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package - Require more build dependencies on systems which lack the mozjs38 package - Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10 - Disable LTO on i586. - Add _constraints to avoid build failures due to OOM - Spec file cleanup: * Use https for Url and Source tags * Remove defattr * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH * Remove support for Leap 42.x, unresolvable anyway - Update to 0.0.23b: See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/ - Update to 0.0.23: See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ - Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed - Remove system-tinygettext.patch: Upstream thinks this might lead to problems See https://trac.wildfiregames.com/ticket/4192 - Add BuildReq libsodium and remove tinygettext to use shipped one - Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable the conflicting/irrelevant hunk in the spec file - Revert the changes to use bundled mozjs38 on Leap 42.3 again (no changelog entry), it does not build on 42.3. Use fixed mozjs38 from distribution instead. - Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64 bit ARM (and probably PPC) - Enable nvidia-texture-tools only on supported archs - Use system mozjs38, bundled one fails to build on TW - Remove special handling for Leap 42.1 - Pass compiler flags to bundled Collada - Stop depending on boost-devel (boo#1062766) - Build with system nvidia-texture-tools (boo#1053393) - Update to version 0.0.22: + Remake of many models, animations and textures, two new music tracks. + Configuration-free Multiplayer Hosting. + Capture the Relic Gamemode. + Aura and Heal Range Visualization. + Twelve new maps, including scripted enemies, rising water and a tutorial. + Espionage Technology, Team Bonuses and Hero Auras. + Petra AI Diplomacy and Attack Strategies. + Summary Screen Graphs. + Cinema Path Editing. + Buddy System. - Drop 0ad-desktop.patch: fixed upstream. - Install the upstream provided appdata.xml file. - Update to version 0.0.21 See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ - Add patch 0ad-desktop.patch because of rpmlint-error invalid- desktopfile invalid key URL - Drop patch fix-c++14-compat.patch because now in upstream - Rebase patch system-tinygettext.patch - Added system-tinygettext.patch - Removed code for other distributions from spec file, sine we just build for openSUSE. - Update License field and trim filler words from description. - Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch - Build with wxWidgets 3 and reenable dependency generation - Update to version 0.0.20 * New maps * Better graphics and Camera See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ - use changelog time instead of build time to fix build-compare - Update to version 0.0.19 - Use xz archive instead of gz - update to version 0.0.18 - use libminiupnpc-devel instead of builtin libminiupnpc - update to version 0.0.17 - use builtin libminiupnpc to work inspite of incompatible OS version - require same versioned data package - build using external libicu - Update to version 0.0.16. - Update to version 0.0.15. - Update to version 0.0.14. - Adhere to https://en.opensuse.org/SourceUrls - Update to version 0.0.13. - Added BuildRequires libXcursor-devel as they are not automatically installed for openSUSE > 12.2 - Update to 0.0.12 - Remove obsolete unused Debian build scripts - Update to 0.0.11 - New version number scheme - Remove fam/gamin dependency - Update to r11863 - Update to r11339 - Update to r10803 - Update to r10288 - Update to r9786 - libenet0-devel -> libenet-devel - Update to r9530 - libenet-devel -> libenet0-devel - Update to r9049 - wxGTK -> wxWidgets migration - Update to r8832 - Update to r8413 - Update to r7970 - Compile in Release mode - Initial package OBS-URL: https://build.opensuse.org/request/show/824972 OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=103
2020-08-08 09:43:19 +00:00
%bcond_without system_mozjs
%else
%bcond_with system_mozjs
%endif
# Use provided library
%bcond_without system_nvtt
Name: 0ad
Version: 0.0.25
Release: 0
Summary: A real-time strategy game of ancient warfare
License: GPL-2.0-or-later AND LGPL-3.0-or-later AND CC-BY-SA-3.0 AND MIT AND ISC AND MPL-2.0 AND BSD-3-Clause
Group: Amusements/Games/Strategy/Real Time
URL: https://play0ad.com/
Source: https://releases.wildfiregames.com/%{name}-%{version}-alpha-unix-build.tar.xz
Accepting request 824972 from home:StefanBruens:branches:games - Fix build on ix86 in combination with LTO, the bundled mbedtls from premake5 creates duplicate symbols from inline asm. Add avoid_duplicate_global_symbol_from_asm.patch - Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch - Clean up dozens of unnecessary build dependencies. - Disable --with-system-mozjs38 option on systems which lack the mozjs38 package - Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package - Require more build dependencies on systems which lack the mozjs38 package - Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10 - Disable LTO on i586. - Add _constraints to avoid build failures due to OOM - Spec file cleanup: * Use https for Url and Source tags * Remove defattr * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH * Remove support for Leap 42.x, unresolvable anyway - Update to 0.0.23b: See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/ - Update to 0.0.23: See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ - Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed - Remove system-tinygettext.patch: Upstream thinks this might lead to problems See https://trac.wildfiregames.com/ticket/4192 - Add BuildReq libsodium and remove tinygettext to use shipped one - Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable the conflicting/irrelevant hunk in the spec file - Revert the changes to use bundled mozjs38 on Leap 42.3 again (no changelog entry), it does not build on 42.3. Use fixed mozjs38 from distribution instead. - Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64 bit ARM (and probably PPC) - Enable nvidia-texture-tools only on supported archs - Use system mozjs38, bundled one fails to build on TW - Remove special handling for Leap 42.1 - Pass compiler flags to bundled Collada - Stop depending on boost-devel (boo#1062766) - Build with system nvidia-texture-tools (boo#1053393) - Update to version 0.0.22: + Remake of many models, animations and textures, two new music tracks. + Configuration-free Multiplayer Hosting. + Capture the Relic Gamemode. + Aura and Heal Range Visualization. + Twelve new maps, including scripted enemies, rising water and a tutorial. + Espionage Technology, Team Bonuses and Hero Auras. + Petra AI Diplomacy and Attack Strategies. + Summary Screen Graphs. + Cinema Path Editing. + Buddy System. - Drop 0ad-desktop.patch: fixed upstream. - Install the upstream provided appdata.xml file. - Update to version 0.0.21 See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ - Add patch 0ad-desktop.patch because of rpmlint-error invalid- desktopfile invalid key URL - Drop patch fix-c++14-compat.patch because now in upstream - Rebase patch system-tinygettext.patch - Added system-tinygettext.patch - Removed code for other distributions from spec file, sine we just build for openSUSE. - Update License field and trim filler words from description. - Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch - Build with wxWidgets 3 and reenable dependency generation - Update to version 0.0.20 * New maps * Better graphics and Camera See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ - use changelog time instead of build time to fix build-compare - Update to version 0.0.19 - Use xz archive instead of gz - update to version 0.0.18 - use libminiupnpc-devel instead of builtin libminiupnpc - update to version 0.0.17 - use builtin libminiupnpc to work inspite of incompatible OS version - require same versioned data package - build using external libicu - Update to version 0.0.16. - Update to version 0.0.15. - Update to version 0.0.14. - Adhere to https://en.opensuse.org/SourceUrls - Update to version 0.0.13. - Added BuildRequires libXcursor-devel as they are not automatically installed for openSUSE > 12.2 - Update to 0.0.12 - Remove obsolete unused Debian build scripts - Update to 0.0.11 - New version number scheme - Remove fam/gamin dependency - Update to r11863 - Update to r11339 - Update to r10803 - Update to r10288 - Update to r9786 - libenet0-devel -> libenet-devel - Update to r9530 - libenet-devel -> libenet0-devel - Update to r9049 - wxGTK -> wxWidgets migration - Update to r8832 - Update to r8413 - Update to r7970 - Compile in Release mode - Initial package OBS-URL: https://build.opensuse.org/request/show/824972 OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=103
2020-08-08 09:43:19 +00:00
# PATCH-FIX-UPSTREAM
Patch0: avoid_duplicate_global_symbol_from_asm.patch
BuildRequires: cmake
BuildRequires: gcc-c++
BuildRequires: libXcursor-devel
BuildRequires: libboost_filesystem-devel
BuildRequires: libboost_system-devel
BuildRequires: libjpeg-devel
BuildRequires: libminiupnpc-devel
BuildRequires: libpng-devel
BuildRequires: pkgconfig
BuildRequires: python
BuildRequires: update-desktop-files
BuildRequires: wxWidgets-3_0-nostl-devel
BuildRequires: pkgconfig(IL)
BuildRequires: pkgconfig(fmt)
BuildRequires: pkgconfig(gloox)
BuildRequires: pkgconfig(gnutls)
BuildRequires: pkgconfig(icu-i18n)
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(libenet)
BuildRequires: pkgconfig(libidn)
BuildRequires: pkgconfig(libsodium) >= 1.0.13
BuildRequires: pkgconfig(libxml-2.0)
BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(vorbis)
BuildRequires: pkgconfig(zlib)
Requires: 0ad-data = %{version}
%if %{with nvtt} && %{with system_nvtt}
BuildRequires: nvidia-texture-tools >= 2.1
%endif
%if %{with system_mozjs}
#FIXME: Depends on source/scriptinterface/ScriptTypes.h
BuildRequires: pkgconfig(mozjs-78) >= 78.6
BuildRequires: pkgconfig(mozjs-78) < 78.7
%else
BuildRequires: cargo
BuildRequires: rust
%endif
%description
0 A.D. (pronounced "zero ey-dee") is a real-time strategy (RTS) game
of ancient warfare. It is a historically-based war/economy game that
allows players to relive or rewrite the history of Western
civilizations, focusing on the years between 500 B.C. and 500 A.D.
The project contains 3D graphics, detailed artwork, sound, and a
flexible game engine.
%prep
%setup -q -n %{name}-%{version}-alpha
Accepting request 824972 from home:StefanBruens:branches:games - Fix build on ix86 in combination with LTO, the bundled mbedtls from premake5 creates duplicate symbols from inline asm. Add avoid_duplicate_global_symbol_from_asm.patch - Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch - Clean up dozens of unnecessary build dependencies. - Disable --with-system-mozjs38 option on systems which lack the mozjs38 package - Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package - Require more build dependencies on systems which lack the mozjs38 package - Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10 - Disable LTO on i586. - Add _constraints to avoid build failures due to OOM - Spec file cleanup: * Use https for Url and Source tags * Remove defattr * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH * Remove support for Leap 42.x, unresolvable anyway - Update to 0.0.23b: See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/ - Update to 0.0.23: See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ - Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed - Remove system-tinygettext.patch: Upstream thinks this might lead to problems See https://trac.wildfiregames.com/ticket/4192 - Add BuildReq libsodium and remove tinygettext to use shipped one - Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable the conflicting/irrelevant hunk in the spec file - Revert the changes to use bundled mozjs38 on Leap 42.3 again (no changelog entry), it does not build on 42.3. Use fixed mozjs38 from distribution instead. - Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64 bit ARM (and probably PPC) - Enable nvidia-texture-tools only on supported archs - Use system mozjs38, bundled one fails to build on TW - Remove special handling for Leap 42.1 - Pass compiler flags to bundled Collada - Stop depending on boost-devel (boo#1062766) - Build with system nvidia-texture-tools (boo#1053393) - Update to version 0.0.22: + Remake of many models, animations and textures, two new music tracks. + Configuration-free Multiplayer Hosting. + Capture the Relic Gamemode. + Aura and Heal Range Visualization. + Twelve new maps, including scripted enemies, rising water and a tutorial. + Espionage Technology, Team Bonuses and Hero Auras. + Petra AI Diplomacy and Attack Strategies. + Summary Screen Graphs. + Cinema Path Editing. + Buddy System. - Drop 0ad-desktop.patch: fixed upstream. - Install the upstream provided appdata.xml file. - Update to version 0.0.21 See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ - Add patch 0ad-desktop.patch because of rpmlint-error invalid- desktopfile invalid key URL - Drop patch fix-c++14-compat.patch because now in upstream - Rebase patch system-tinygettext.patch - Added system-tinygettext.patch - Removed code for other distributions from spec file, sine we just build for openSUSE. - Update License field and trim filler words from description. - Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch - Build with wxWidgets 3 and reenable dependency generation - Update to version 0.0.20 * New maps * Better graphics and Camera See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ - use changelog time instead of build time to fix build-compare - Update to version 0.0.19 - Use xz archive instead of gz - update to version 0.0.18 - use libminiupnpc-devel instead of builtin libminiupnpc - update to version 0.0.17 - use builtin libminiupnpc to work inspite of incompatible OS version - require same versioned data package - build using external libicu - Update to version 0.0.16. - Update to version 0.0.15. - Update to version 0.0.14. - Adhere to https://en.opensuse.org/SourceUrls - Update to version 0.0.13. - Added BuildRequires libXcursor-devel as they are not automatically installed for openSUSE > 12.2 - Update to 0.0.12 - Remove obsolete unused Debian build scripts - Update to 0.0.11 - New version number scheme - Remove fam/gamin dependency - Update to r11863 - Update to r11339 - Update to r10803 - Update to r10288 - Update to r9786 - libenet0-devel -> libenet-devel - Update to r9530 - libenet-devel -> libenet0-devel - Update to r9049 - wxGTK -> wxWidgets migration - Update to r8832 - Update to r8413 - Update to r7970 - Compile in Release mode - Initial package OBS-URL: https://build.opensuse.org/request/show/824972 OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=103
2020-08-08 09:43:19 +00:00
%patch0 -p1
%build
export CFLAGS="%{optflags}"
# bundled Collada uses CCFLAGS
export CCFLAGS="%{optflags}"
export CPPFLAGS="%{optflags} -fpermissive"
build/workspaces/update-workspaces.sh \
%{?_smp_mflags} \
--bindir=%{_bindir} \
--datadir=%{_datadir}/%{name} \
--libdir=%{_libdir}/%{name} \
%if %{with nvtt}
%if %{with system_nvtt}
--with-system-nvtt \
%endif
%else
--without-nvtt \
%endif
Accepting request 824972 from home:StefanBruens:branches:games - Fix build on ix86 in combination with LTO, the bundled mbedtls from premake5 creates duplicate symbols from inline asm. Add avoid_duplicate_global_symbol_from_asm.patch - Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch - Clean up dozens of unnecessary build dependencies. - Disable --with-system-mozjs38 option on systems which lack the mozjs38 package - Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package - Require more build dependencies on systems which lack the mozjs38 package - Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10 - Disable LTO on i586. - Add _constraints to avoid build failures due to OOM - Spec file cleanup: * Use https for Url and Source tags * Remove defattr * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH * Remove support for Leap 42.x, unresolvable anyway - Update to 0.0.23b: See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/ - Update to 0.0.23: See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ - Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed - Remove system-tinygettext.patch: Upstream thinks this might lead to problems See https://trac.wildfiregames.com/ticket/4192 - Add BuildReq libsodium and remove tinygettext to use shipped one - Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable the conflicting/irrelevant hunk in the spec file - Revert the changes to use bundled mozjs38 on Leap 42.3 again (no changelog entry), it does not build on 42.3. Use fixed mozjs38 from distribution instead. - Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64 bit ARM (and probably PPC) - Enable nvidia-texture-tools only on supported archs - Use system mozjs38, bundled one fails to build on TW - Remove special handling for Leap 42.1 - Pass compiler flags to bundled Collada - Stop depending on boost-devel (boo#1062766) - Build with system nvidia-texture-tools (boo#1053393) - Update to version 0.0.22: + Remake of many models, animations and textures, two new music tracks. + Configuration-free Multiplayer Hosting. + Capture the Relic Gamemode. + Aura and Heal Range Visualization. + Twelve new maps, including scripted enemies, rising water and a tutorial. + Espionage Technology, Team Bonuses and Hero Auras. + Petra AI Diplomacy and Attack Strategies. + Summary Screen Graphs. + Cinema Path Editing. + Buddy System. - Drop 0ad-desktop.patch: fixed upstream. - Install the upstream provided appdata.xml file. - Update to version 0.0.21 See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ - Add patch 0ad-desktop.patch because of rpmlint-error invalid- desktopfile invalid key URL - Drop patch fix-c++14-compat.patch because now in upstream - Rebase patch system-tinygettext.patch - Added system-tinygettext.patch - Removed code for other distributions from spec file, sine we just build for openSUSE. - Update License field and trim filler words from description. - Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch - Build with wxWidgets 3 and reenable dependency generation - Update to version 0.0.20 * New maps * Better graphics and Camera See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ - use changelog time instead of build time to fix build-compare - Update to version 0.0.19 - Use xz archive instead of gz - update to version 0.0.18 - use libminiupnpc-devel instead of builtin libminiupnpc - update to version 0.0.17 - use builtin libminiupnpc to work inspite of incompatible OS version - require same versioned data package - build using external libicu - Update to version 0.0.16. - Update to version 0.0.15. - Update to version 0.0.14. - Adhere to https://en.opensuse.org/SourceUrls - Update to version 0.0.13. - Added BuildRequires libXcursor-devel as they are not automatically installed for openSUSE > 12.2 - Update to 0.0.12 - Remove obsolete unused Debian build scripts - Update to 0.0.11 - New version number scheme - Remove fam/gamin dependency - Update to r11863 - Update to r11339 - Update to r10803 - Update to r10288 - Update to r9786 - libenet0-devel -> libenet-devel - Update to r9530 - libenet-devel -> libenet0-devel - Update to r9049 - wxGTK -> wxWidgets migration - Update to r8832 - Update to r8413 - Update to r7970 - Compile in Release mode - Initial package OBS-URL: https://build.opensuse.org/request/show/824972 OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=103
2020-08-08 09:43:19 +00:00
%if %{with system_mozjs}
--with-system-mozjs
%else
export CARGO_PROFILE_RELEASE_LTO=true
%endif
pushd build/workspaces/gcc
%make_build verbose=1
popd
%install
mkdir -p %{buildroot}%{_libdir}/%{name}
mkdir -p %{buildroot}%{_datadir}/%{name}
# Install binaries and wrapper
install -Dm 0755 binaries/system/ActorEditor %{buildroot}%{_bindir}/ActorEditor
install -Dm 0755 binaries/system/pyrogenesis %{buildroot}%{_bindir}/pyrogenesis
install -Dm 0755 build/resources/0ad.sh %{buildroot}%{_bindir}/0ad
# Install game libraries
install -m 0644 binaries/system/libCollada.so %{buildroot}%{_libdir}/%{name}/libCollada.so
install -m 0644 binaries/system/libAtlasUI.so %{buildroot}%{_libdir}/%{name}/libAtlasUI.so
# If without system mozjs we need to install the bundled one
Accepting request 824972 from home:StefanBruens:branches:games - Fix build on ix86 in combination with LTO, the bundled mbedtls from premake5 creates duplicate symbols from inline asm. Add avoid_duplicate_global_symbol_from_asm.patch - Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch - Clean up dozens of unnecessary build dependencies. - Disable --with-system-mozjs38 option on systems which lack the mozjs38 package - Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package - Require more build dependencies on systems which lack the mozjs38 package - Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10 - Disable LTO on i586. - Add _constraints to avoid build failures due to OOM - Spec file cleanup: * Use https for Url and Source tags * Remove defattr * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH * Remove support for Leap 42.x, unresolvable anyway - Update to 0.0.23b: See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/ - Update to 0.0.23: See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ - Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed - Remove system-tinygettext.patch: Upstream thinks this might lead to problems See https://trac.wildfiregames.com/ticket/4192 - Add BuildReq libsodium and remove tinygettext to use shipped one - Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable the conflicting/irrelevant hunk in the spec file - Revert the changes to use bundled mozjs38 on Leap 42.3 again (no changelog entry), it does not build on 42.3. Use fixed mozjs38 from distribution instead. - Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64 bit ARM (and probably PPC) - Enable nvidia-texture-tools only on supported archs - Use system mozjs38, bundled one fails to build on TW - Remove special handling for Leap 42.1 - Pass compiler flags to bundled Collada - Stop depending on boost-devel (boo#1062766) - Build with system nvidia-texture-tools (boo#1053393) - Update to version 0.0.22: + Remake of many models, animations and textures, two new music tracks. + Configuration-free Multiplayer Hosting. + Capture the Relic Gamemode. + Aura and Heal Range Visualization. + Twelve new maps, including scripted enemies, rising water and a tutorial. + Espionage Technology, Team Bonuses and Hero Auras. + Petra AI Diplomacy and Attack Strategies. + Summary Screen Graphs. + Cinema Path Editing. + Buddy System. - Drop 0ad-desktop.patch: fixed upstream. - Install the upstream provided appdata.xml file. - Update to version 0.0.21 See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ - Add patch 0ad-desktop.patch because of rpmlint-error invalid- desktopfile invalid key URL - Drop patch fix-c++14-compat.patch because now in upstream - Rebase patch system-tinygettext.patch - Added system-tinygettext.patch - Removed code for other distributions from spec file, sine we just build for openSUSE. - Update License field and trim filler words from description. - Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch - Build with wxWidgets 3 and reenable dependency generation - Update to version 0.0.20 * New maps * Better graphics and Camera See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ - use changelog time instead of build time to fix build-compare - Update to version 0.0.19 - Use xz archive instead of gz - update to version 0.0.18 - use libminiupnpc-devel instead of builtin libminiupnpc - update to version 0.0.17 - use builtin libminiupnpc to work inspite of incompatible OS version - require same versioned data package - build using external libicu - Update to version 0.0.16. - Update to version 0.0.15. - Update to version 0.0.14. - Adhere to https://en.opensuse.org/SourceUrls - Update to version 0.0.13. - Added BuildRequires libXcursor-devel as they are not automatically installed for openSUSE > 12.2 - Update to 0.0.12 - Remove obsolete unused Debian build scripts - Update to 0.0.11 - New version number scheme - Remove fam/gamin dependency - Update to r11863 - Update to r11339 - Update to r10803 - Update to r10288 - Update to r9786 - libenet0-devel -> libenet-devel - Update to r9530 - libenet-devel -> libenet0-devel - Update to r9049 - wxGTK -> wxWidgets migration - Update to r8832 - Update to r8413 - Update to r7970 - Compile in Release mode - Initial package OBS-URL: https://build.opensuse.org/request/show/824972 OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=103
2020-08-08 09:43:19 +00:00
%if %{without system_mozjs}
install -m 0644 binaries/system/libmozjs*-ps-release.so %{buildroot}%{_libdir}/%{name}/
%endif
# Install appdata
install -Dm 0644 build/resources/0ad.desktop %{buildroot}%{_datadir}/applications/%{name}.desktop
install -Dm 0644 build/resources/0ad.appdata.xml %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml
install -Dm 0644 build/resources/0ad.png %{buildroot}%{_datadir}/pixmaps/%{name}.png
%suse_update_desktop_file %{name}
%files
%doc README.txt
%license LICENSE.txt license_gpl-2.0.txt license_lgpl-2.1.txt license_mit.txt
%{_bindir}/0ad
%{_bindir}/pyrogenesis
%{_bindir}/ActorEditor
%{_libdir}/%{name}/
%{_datadir}/pixmaps/%{name}.png
%{_datadir}/appdata/%{name}.appdata.xml
%{_datadir}/applications/%{name}.desktop
%dir %{_libdir}/%{name}
%dir %{_datadir}/%{name}
%changelog