Run tests

OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=4
This commit is contained in:
Philip Taylor 2010-07-24 14:04:04 +00:00 committed by Git OBS Bridge
parent 68350b5546
commit a89b05e2d4
6 changed files with 249 additions and 2 deletions

75
0ad-cs7783.patch Normal file
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@ -0,0 +1,75 @@
Index: source/ps/DllLoader.cpp
===================================================================
--- source/ps/DllLoader.cpp (revision 7782)
+++ source/ps/DllLoader.cpp (revision 7783)
@@ -27,12 +27,8 @@
void* const HANDLE_UNAVAILABLE = (void*)-1;
-// TODO Use path_util instead, get the actual path to the ps_dbg exe and append
-// the library name.
-
// note: on Linux, lib is prepended to the SO file name;
-// if we don't have an explicit libdir then we don't use
-// a path with '/' so the linker will look in DT_RUNPATH
+// if we don't have an explicit libdir then the linker will look in DT_RUNPATH
// (which we set to $ORIGIN) to find it in the executable's directory
#if OS_UNIX
#ifdef INSTALLED_LIBDIR
@@ -47,9 +43,11 @@
// but for debugging/performance we prefer to use the same version as the app.
// note: on Windows, the extension is replaced with .dll by dlopen.
#ifndef NDEBUG
-static const char* suffix = "_dbg.so";
+static const char* primarySuffix = "_dbg.so";
+static const char* secondarySuffix = ".so";
#else
-static const char* suffix = ".so";
+static const char* primarySuffix = ".so";
+static const char* secondarySuffix = "_dbg.so";
#endif
// (This class is currently only used by 'Collada' and 'AtlasUI' which follow
@@ -80,23 +78,37 @@
{
TIMER(L"LoadDLL");
- CStr filename = CStr(prefix) + m_Name + suffix;
-
// we don't really care when relocations take place, but one of
// {RTLD_NOW, RTLD_LAZY} must be passed. go with the former because
// it is safer and matches the Windows load behavior.
const int flags = RTLD_LOCAL|RTLD_NOW;
+ CStr filename = CStr(prefix) + m_Name + primarySuffix;
m_Handle = dlopen(filename, flags);
+ char* primaryError = NULL;
+
// open failed (mostly likely SO not found)
if (! m_Handle)
{
- const char* error = dlerror();
- if (error)
- LOG(CLogger::Error, L"", L"dlopen error: %hs", error);
+ primaryError = dlerror();
+ if (primaryError)
+ primaryError = strdup(primaryError); // don't get overwritten by next dlopen
+
+ // Try to open the other debug/release version
+ filename = CStr(prefix) + m_Name + secondarySuffix;
+ m_Handle = dlopen(filename, flags);
+ }
+
+ // open still failed; report the first error
+ if (! m_Handle)
+ {
+ if (primaryError)
+ LOGERROR(L"dlopen error: %hs", primaryError);
m_Handle = HANDLE_UNAVAILABLE;
}
+
+ free(primaryError);
}
return (m_Handle != HANDLE_UNAVAILABLE);

31
0ad-cs7793.patch Normal file
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@ -0,0 +1,31 @@
Index: source/tools/atlas/GameInterface/GameLoop.cpp
===================================================================
--- source/tools/atlas/GameInterface/GameLoop.cpp (revision 7792)
+++ source/tools/atlas/GameInterface/GameLoop.cpp (revision 7793)
@@ -1,4 +1,4 @@
-/* Copyright (C) 2009 Wildfire Games.
+/* Copyright (C) 2010 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -63,8 +63,7 @@
}
-static MessagePasserImpl msgPasser;
-MessagePasser* AtlasMessage::g_MessagePasser = &msgPasser;
+MessagePasser* AtlasMessage::g_MessagePasser = NULL;
static InputProcessor g_Input;
@@ -118,6 +117,10 @@
return false;
}
+ // Construct a message passer for communicating with Atlas
+ MessagePasserImpl msgPasser;
+ AtlasMessage::g_MessagePasser = &msgPasser;
+
// Pass our message handler to Atlas
Atlas_SetMessagePasser(&msgPasser);

129
0ad-cs7795.patch Normal file
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@ -0,0 +1,129 @@
Index: source/ps/DllLoader.h
===================================================================
--- source/ps/DllLoader.h (revision 7794)
+++ source/ps/DllLoader.h (revision 7795)
@@ -68,6 +68,11 @@
template <typename T>
void LoadSymbol(const char* name, T& fptr) const;
+ /**
+ * Override the build-time setting of the directory to search for libraries.
+ */
+ static void OverrideLibdir(const CStr& libdir);
+
private:
// Typeless version - the public LoadSymbol hides the slightly ugly
// casting from users.
Index: source/ps/DllLoader.cpp
===================================================================
--- source/ps/DllLoader.cpp (revision 7794)
+++ source/ps/DllLoader.cpp (revision 7795)
@@ -1,4 +1,4 @@
-/* Copyright (C) 2009 Wildfire Games.
+/* Copyright (C) 2010 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -23,19 +23,23 @@
#include "lib/posix/posix_dlfcn.h"
#include "ps/CStr.h"
#include "ps/CLogger.h"
+#include "ps/GameSetup/Config.h"
void* const HANDLE_UNAVAILABLE = (void*)-1;
-
-// note: on Linux, lib is prepended to the SO file name;
+// directory to search for libraries (optionally set by --libdir at build-time,
+// optionally overridden by -libdir at run-time in the test executable);
// if we don't have an explicit libdir then the linker will look in DT_RUNPATH
// (which we set to $ORIGIN) to find it in the executable's directory
+#ifdef INSTALLED_LIBDIR
+static CStr g_Libdir = STRINGIZE(INSTALLED_LIBDIR);
+#else
+static CStr g_Libdir = "";
+#endif
+
+// note: on Linux, lib is prepended to the SO file name
#if OS_UNIX
- #ifdef INSTALLED_LIBDIR
- static const char* prefix = STRINGIZE(INSTALLED_LIBDIR) "/lib";
- #else
- static const char* prefix = "lib";
- #endif
+static const char* prefix = "lib";
#else
static const char* prefix = "";
#endif
@@ -54,6 +58,15 @@
// the naming/location convention above - it'll need to be changed if we want
// to support other DLLs.)
+static CStr GenerateFilename(const CStr& name, const CStr& suffix)
+{
+ CStr n;
+ if (!g_Libdir.empty())
+ n = g_Libdir + "/";
+ n += prefix + name + suffix;
+ return n;
+}
+
DllLoader::DllLoader(const char* name)
: m_Name(name), m_Handle(0)
{
@@ -83,7 +96,7 @@
// it is safer and matches the Windows load behavior.
const int flags = RTLD_LOCAL|RTLD_NOW;
- CStr filename = CStr(prefix) + m_Name + primarySuffix;
+ CStr filename = GenerateFilename(m_Name, primarySuffix);
m_Handle = dlopen(filename, flags);
char* primaryError = NULL;
@@ -96,7 +109,7 @@
primaryError = strdup(primaryError); // don't get overwritten by next dlopen
// Try to open the other debug/release version
- filename = CStr(prefix) + m_Name + secondarySuffix;
+ filename = GenerateFilename(m_Name, secondarySuffix);
m_Handle = dlopen(filename, flags);
}
@@ -137,3 +150,8 @@
if (*fptr == NULL)
throw PSERROR_DllLoader_SymbolNotFound();
}
+
+void DllLoader::OverrideLibdir(const CStr& libdir)
+{
+ g_Libdir = libdir;
+}
Index: libraries/cxxtest/include/cxxtest/PsTestWrapper.h
===================================================================
--- libraries/cxxtest/include/cxxtest/PsTestWrapper.h (revision 7794)
+++ libraries/cxxtest/include/cxxtest/PsTestWrapper.h (revision 7795)
@@ -16,6 +16,8 @@
# define PS_TEST_WRAPPER_BASE GuiListener
#endif
+#include "ps/DllLoader.h"
+
namespace CxxTest
{
extern const char *g_PsArgv0;
@@ -112,12 +114,15 @@
}
} else if ( !strcmp( argv[i], "-list" ) ) {
g_PsListSuites = true;
+ } else if ( !strcmp( argv[i], "-libdir" ) ) {
+ DllLoader::OverrideLibdir( argv[++i] );
} else {
fprintf( stderr, "Unrecognized command line option '%s'\n", argv[i] );
fprintf( stderr, "Permitted options:\n" );
fprintf( stderr, " %s -list\n", argv[0] );
fprintf( stderr, " %s -test TestSuiteName\n", argv[0] );
fprintf( stderr, " %s -test TestSuiteName::test_case_name\n", argv[0] );
+ fprintf( stderr, " %s -libdir .\n", argv[0] );
fprintf( stderr, "\n" );
}
}

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@ -11,7 +11,10 @@ Patch0: 0ad-cs7755.patch
Patch1: 0ad-cs7757.patch
Patch2: 0ad-cs7758.patch
Patch3: 0ad-cs7759.patch
Patch4: 0ad-cs7791.patch
Patch4: 0ad-cs7783.patch
Patch5: 0ad-cs7791.patch
Patch6: 0ad-cs7793.patch
Patch7: 0ad-cs7795.patch
BuildRoot: %{_tmppath}/%{name}-%{version}-build
BuildRequires: binutils-devel
BuildRequires: boost-devel
@ -95,6 +98,9 @@ history.
%patch2
%patch3
%patch4
%patch5
%patch6
%patch7
%build
export CFLAGS="%{optflags}"
@ -107,7 +113,7 @@ popd
%check
#__make check
#binaries/system/test_dbg
LD_LIBRARY_PATH=binaries/system binaries/system/test_dbg -libdir binaries/system
%install
#makeinstall

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@ -35,6 +35,9 @@ build-stamp: config-stamp
# $(MAKE) -j$(NUMJOBS) -C build/workspaces/gcc
$(MAKE) -j2 -C build/workspaces/gcc
# Run tests
LD_LIBRARY_PATH=binaries/system binaries/system/test_dbg -libdir binaries/system
touch $@
clean:

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@ -2,4 +2,7 @@
0ad-cs7757.patch -p0
0ad-cs7758.patch -p0
0ad-cs7759.patch -p0
0ad-cs7783.patch -p0
0ad-cs7791.patch -p0
0ad-cs7793.patch -p0
0ad-cs7795.patch -p0