- update to 20.1.0
* first release for the 20.1 branch * One already known issue is that Unreal Engine 4 has a bug in its usage of glDrawRangeElements() causing it to be called with a number of vertices in place of the `end` parameter, that was recently revealed. This is an annoying bug that we haven't worked around yet. For more details: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917 - supersedes U_add-lifetime-dse-fix.patch OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=962
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@@ -1,3 +1,16 @@
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-------------------------------------------------------------------
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Wed Jun 3 10:43:06 UTC 2020 - Stefan Dirsch <sndirsch@suse.com>
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- update to 20.1.0
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* first release for the 20.1 branch
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* One already known issue is that Unreal Engine 4 has a bug in
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its usage of glDrawRangeElements() causing it to be called
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with a number of vertices in place of the `end` parameter,
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that was recently revealed. This is an annoying bug that we
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haven't worked around yet. For more details:
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https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917
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- supersedes U_add-lifetime-dse-fix.patch
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-------------------------------------------------------------------
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Wed Jun 3 10:28:03 UTC 2020 - Stefan Dirsch <sndirsch@suse.com>
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